Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
Fernzy1st
Cerberus
Bronze III
Level 147
God Stats
2W - 1L
1,789 SR
Queue Stats
14W - 17L
1,453 MMR
Party 1
Cliodhna
Cliodhna
Silver II
Sr Fosfi
Cliodhna
Silver II
Level 134
God Stats
1W - 3L
1,347 SR
Queue Stats
21W - 23L
1,457 MMR
Solo
Achilles
Achilles
Bronze III
dreamhopping
Achilles
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,434 MMR
Party 1
Ishtar
Ishtar
Gold II
nova467
Ishtar
Gold II
Level 147
God Stats
16W - 19L
1,417 SR
Queue Stats
143W - 156L
1,524 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,511 SR
1,474 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,538 SR
1,490 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum V
EphidemicTTV
Ullr
Platinum V
Level 157
God Stats
25W - 20L
1,554 SR
Queue Stats
378W - 381L
1,535 MMR
Solo
Zeus
Zeus
Gold II
ItzPopz
Zeus
Gold II
Level 219
God Stats
7W - 5L
1,765 SR
Queue Stats
299W - 310L
1,517 MMR
Solo
Tyr
Tyr
Gold V
KILLERSQUAD333
Tyr
Gold V
Level 157
God Stats
1W - 2L
1,310 SR
Queue Stats
39W - 46L
1,372 MMR
Solo
Thanatos
Thanatos
Gold IV
harmillos
Thanatos
Gold IV
Level 142
God Stats
6W - 4L
1,559 SR
Queue Stats
142W - 155L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 1 / 1
5,425
543
2,907
3,626
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
Fernzy1st
Cerberus
9
0 / 0 / 2
5,267
527
2,959
4,849
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cliodhna
Sr Fosfi
Cliodhna
7
2 / 2 / 1
4,749
475
2,266
4,760
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Achilles
dreamhopping
Achilles
9
0 / 1 / 0
4,821
482
2,059
7,722
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ishtar
nova467
Ishtar
10
2 / 2 / 0
5,397
540
4,503
5,835
1,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
HeraArachneAphroditeBacchusPoseidon

VS

Bans
Chang'eJanusCthulhuAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 0 / 2
5,371
537
2,164
5,871
3,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
5,476
548
4,066
5,387
1,833
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Zeus
ItzPopz
Zeus
12
1 / 1 / 1
6,520
652
2,216
3,637
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 0
6,122
612
3,271
5,833
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
harmillos
Thanatos
9
1 / 3 / 1
5,128
513
2,172
7,328
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
6
6
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
1
1
2.5
W
Hercules
 
Hercules
1
0
2
2
W
2
2
0
1
L
Cerberus
Fernzy1st
Cerberus
0
0
2
1
W
Zeus
ItzPopz
Zeus
1
1
1
1.5
W
1
0
0
1
L
Cliodhna
Sr Fosfi
Cliodhna
2
2
1
1.25
L
Achilles
dreamhopping
Achilles
0
1
0
0
W
Thanatos
harmillos
Thanatos
1
3
1
0.5
L
Ishtar
nova467
Ishtar
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,694
Damage
13,889
26,792
Taken
28,056
12,009
Mitigated
11,586
9,971
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,907
35
0
880
3,626
875
0
1,406
1,992
28,279
0
W
Hercules
 
Hercules
2,164
625
0
2,576
5,871
3,000
0
1,608
4,263
0
13,263
W
4,066
1,194
0
346
5,387
1,833
0
788
4,599
0
40,403
L
Cerberus
Fernzy1st
Cerberus
2,959
64
0
2,426
4,849
2,431
0
0
4,849
12,282
0
W
Zeus
ItzPopz
Zeus
2,216
45
0
820
3,637
1,070
0
1,513
2,124
46,635
2,187
W
3,271
284
0
2,173
5,833
3,145
0
204
5,269
0
44,694
L
Cliodhna
Sr Fosfi
Cliodhna
2,266
442
0
1,778
4,760
1,180
0
478
4,212
0
18,905
L
Achilles
dreamhopping
Achilles
2,059
497
0
2,548
7,722
5,575
0
0
7,722
0
26,154
W
Thanatos
harmillos
Thanatos
2,172
894
0
3,979
7,328
2,538
0
1,753
5,575
0
34,331
L
Ishtar
nova467
Ishtar
4,503
2,101
0
2,339
5,835
1,948
0
0
5,835
0
41,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
28,617
272
Minions Killed
368
0
Camps Cleared
0
958,276
Distance Traveled
1,047,304
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,425
543
71
7
0
191,774
0
W
Hercules
5,371
537
32
3
0
230,214
2
W
Ullr
5,476
548
59
6
0
178,512
3
L
Cerberus
5,267
527
23
2
0
210,667
0
W
Zeus
6,520
652
128
13
0
207,666
4
W
Tyr
6,122
612
92
9
0
205,985
0
L
Cliodhna
4,749
475
35
4
0
179,285
0
L
Achilles
4,821
482
49
5
0
186,828
0
W
Thanatos
5,128
513
57
6
0
224,927
2
L
Ishtar
5,397
540
94
9
0
189,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role