Player Matchup

Atlas
Atlas
Blakkmajic24
Atlas
Level 126
God Stats
5W - 10L
1,378 SR
Queue Stats
230W - 228L
1,496 Elo+
Party 2
King Arthur
King Arthur
ItzJustZ
King Arthur
Level 43
God Stats
3W - 8L
1,376 SR
Queue Stats
147W - 127L
1,500 Elo+
Party 2
Rama
Rama
QuickButNeat
Rama
Level 102
God Stats
1W - 3L
1,398 SR
Queue Stats
197W - 181L
1,507 Elo+
Party 2
Ravana
Ravana
T_D3vil2KX
Ravana
Level 121
God Stats
14W - 14L
1,497 SR
Queue Stats
149W - 135L
1,517 Elo+
Party 2
Scylla
Scylla
WilzonRL
Scylla
Level 88
God Stats
1W - 1L
1,400 SR
Queue Stats
12W - 14L
1,464 Elo+
Solo
Team Averages
Level 96
1,410 SR
1,497 Elo+

VS

Team Averages
Level 123
1,612 SR
1,521 Elo+
Thor
Thor
BarryMcCakinyr
Thor
Level 156
God Stats
3W - 1L
1,720 SR
Queue Stats
59W - 54L
1,522 Elo+
Party 1
Horus
Horus
Cantklutchatall
Horus
Level 128
God Stats
9W - 12L
1,546 SR
Queue Stats
139W - 141L
1,497 Elo+
Party 1
Neith
Neith
LeMilk
Neith
Level 124
God Stats
7W - 3L
1,488 SR
Queue Stats
151W - 150L
1,525 Elo+
Party 1
Anubis
Anubis
Raphclo
Anubis
Level 128
God Stats
5W - 2L
1,773 SR
Queue Stats
189W - 149L
1,535 Elo+
Solo
Nu Wa
Nu Wa
barbiequila
Nu Wa
Level 81
God Stats
46W - 48L
1,533 SR
Queue Stats
278W - 253L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,635
515
3,673
6,787
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
ItzJustZ
King Arthur
10
2 / 5 / 0
5,755
639
3,539
8,459
4,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
1 / 2 / 0
4,857
540
2,777
5,574
1,395
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
T_D3vil2KX
Ravana
5
0 / 4 / 0
3,921
436
1,524
4,365
1,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
WilzonRL
Scylla
8
1 / 2 / 0
4,785
532
3,285
3,849
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
5,926
658
3,538
5,971
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 6
5,016
557
2,469
9,250
3,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
LeMilk
Neith
10
1 / 0 / 3
5,532
615
3,040
2,722
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Raphclo
Anubis
11
6 / 2 / 0
7,133
793
4,839
5,556
2,156
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 3
5,656
628
5,133
5,234
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
14
14
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
1
1
0.5
W
0
1
6
3
L
King Arthur
ItzJustZ
King Arthur
2
5
0
0.4
W
Neith
LeMilk
Neith
1
0
3
2.5
L
1
2
0
0.5
W
Anubis
Raphclo
Anubis
6
2
0
3
L
Ravana
T_D3vil2KX
Ravana
0
4
0
0
L
Scylla
WilzonRL
Scylla
1
2
0
0.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,798
Damage
19,019
29,034
Taken
28,733
11,227
Mitigated
10,442
6,625
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,538
817
0
2,321
5,971
2,230
0
362
5,609
0
40,862
L
3,673
1,078
0
1,997
6,787
3,893
0
2,121
4,666
13,169
0
W
2,469
869
1,618
3,398
9,250
3,657
40
3,294
5,956
0
9,029
L
King Arthur
ItzJustZ
King Arthur
3,539
1,038
0
1,246
8,459
4,060
0
4,484
3,975
0
30,471
W
Neith
LeMilk
Neith
3,040
473
0
882
2,722
839
0
768
1,954
0
39,949
L
2,777
2,195
0
1,402
5,574
1,395
0
656
4,918
0
23,261
W
Anubis
Raphclo
Anubis
4,839
313
0
3,019
5,556
2,156
495
0
5,556
44,094
1,642
L
Ravana
T_D3vil2KX
Ravana
1,524
581
0
980
4,365
1,033
0
1,008
3,357
0
10,921
L
Scylla
WilzonRL
Scylla
3,285
503
0
1,000
3,849
846
0
1,569
2,280
27,521
0
W
5,133
1,281
0
1,558
5,234
1,560
0
2,534
2,700
37,402
1,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,953
Gold Earned
29,263
188
Minions Killed
310
0
Camps Cleared
0
825,295
Distance Traveled
839,410
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,926
658
74
8
0
178,185
0
L
Atlas
4,635
515
14
2
0
177,501
0
W
Horus
5,016
557
16
2
0
178,633
0
L
King Arthur
5,755
639
53
6
0
176,931
0
W
Neith
5,532
615
57
6
0
160,727
0
L
Rama
4,857
540
50
6
0
175,951
0
W
Anubis
7,133
793
90
10
0
155,591
0
L
Ravana
3,921
436
24
3
0
132,165
0
L
Scylla
4,785
532
47
5
0
162,747
1
W
Nu Wa
5,656
628
73
8
0
166,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role