Player Matchup

Thor
Thor
KaldrsFinest
Thor
Level 115
God Stats
1W - 0L
1,836 SR
Queue Stats
228W - 66L
1,852 Elo+
Party 2
Anhur
Anhur
Lovely
Anhur
Level 234
God Stats
1W - 0L
1,882 SR
Queue Stats
15W - 5L
1,805 Elo+
Party 2
Eset
Eset
Strokе
Eset
Level 149
God Stats
23W - 6L
1,912 SR
Queue Stats
492W - 160L
1,788 Elo+
Party 2
Apollo
Apollo
Ushaahh
Apollo
Level 178
God Stats
19W - 11L
1,707 SR
Queue Stats
324W - 252L
1,592 Elo+
Party 2
Ao Kuang
Ao Kuang
Wendigο
Ao Kuang
Level 207
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,736 Elo+
Party 2
Team Averages
Level 177
1,767 SR
1,755 Elo+

VS

Team Averages
Level 189
1,539 SR
1,539 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Barbiefan1224
Chaac
Level 154
God Stats
4W - 7L
1,480 SR
Queue Stats
344W - 306L
1,572 Elo+
Party 3
Zeus
Zeus
Moose9982
Zeus
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 81L
1,578 Elo+
Party 3
Loki
Loki
Typhxzn
Loki
Level 206
God Stats
8W - 5L
1,714 SR
Queue Stats
300W - 275L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 5
6,109
611
6,784
6,690
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Lovely
Anhur
11
6 / 0 / 3
6,972
697
4,842
4,627
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
Strokе
Eset
9
2 / 0 / 7
5,979
598
3,085
5,378
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Ushaahh
Apollo
13
3 / 0 / 4
7,043
704
2,959
4,881
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Wendigο
Ao Kuang
10
1 / 3 / 3
5,879
588
6,675
10,817
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
1 / 5 / 2
5,070
507
2,537
8,362
4,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
 
Izanami
6
0 / 7 / 1
4,195
420
1,767
8,010
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 1
6,699
670
4,208
8,238
4,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
11
0 / 3 / 1
5,329
533
3,059
4,610
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Typhxzn
Loki
9
1 / 2 / 3
5,033
503
4,295
6,559
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
18
Kills
4
4
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
2
0.4
L
Izanami
 
Izanami
0
7
1
0.07
L
2
1
1
2.5
W
6
1
5
8.5
W
Anhur
Lovely
Anhur
6
0
3
7.5
L
Zeus
0
3
1
0.17
W
Eset
Strokе
Eset
2
0
7
5.5
L
Loki
Typhxzn
Loki
1
2
3
1.25
W
Apollo
Ushaahh
Apollo
3
0
4
5
W
Ao Kuang
Wendigο
Ao Kuang
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
15,866
32,393
Taken
35,779
11,911
Mitigated
13,050
15,937
Healing
11,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,537
388
1,653
2,998
8,362
4,037
0
1,785
6,577
13,204
0
L
Izanami
 
Izanami
1,767
1,216
0
570
8,010
1,210
0
1,626
6,384
0
16,828
L
4,208
271
0
3,044
8,238
4,987
0
3,927
4,311
0
47,350
W
6,784
1,380
0
2,976
6,690
1,949
0
1,620
5,070
0
36,296
W
Anhur
Lovely
Anhur
4,842
3,193
0
2,864
4,627
1,665
627
640
3,987
0
48,989
L
Zeus
3,059
468
0
500
4,610
1,063
0
0
4,610
37,345
849
W
Eset
Strokе
Eset
3,085
702
84
1,748
5,378
3,110
0
649
4,729
16,255
581
L
Loki
Typhxzn
Loki
4,295
1,057
0
2,420
6,559
1,753
0
2,276
4,283
0
24,877
W
Apollo
Ushaahh
Apollo
2,959
1,532
0
2,207
4,881
1,702
0
1,459
3,422
0
54,844
W
Ao Kuang
Wendigο
Ao Kuang
6,675
801
0
6,058
10,817
3,485
0
1,203
9,614
36,823
1,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
26,326
354
Minions Killed
279
0
Camps Cleared
0
989,983
Distance Traveled
1,005,811
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,070
507
12
1
0
205,509
0
L
Izanami
4,195
420
32
3
0
172,965
0
L
Chaac
6,699
670
101
10
0
212,423
0
W
Thor
6,109
611
66
7
0
214,797
2
W
Anhur
6,972
697
88
9
0
188,321
3
L
Zeus
5,329
533
83
8
0
187,871
0
W
Eset
5,979
598
18
2
0
181,929
4
L
Loki
5,033
503
51
5
0
227,043
0
W
Apollo
7,043
704
105
11
0
205,020
0
W
Ao Kuang
5,879
588
77
8
0
199,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role