Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Klauuss
Scylla
Level 159
God Stats
4W - 3L
1,693 SR
Queue Stats
301W - 298L
1,516 Elo+
Solo
Chaac
Chaac
RedRhios
Chaac
Level 156
God Stats
0W - 2L
1,314 SR
Queue Stats
57W - 55L
1,465 Elo+
Solo
Artemis
Artemis
robertodiasalves
Artemis
Level 162
God Stats
1W - 1L
1,280 SR
Queue Stats
195W - 209L
1,514 Elo+
Solo
Team Averages
Level 155
1,457 SR
1,499 Elo+

VS

Team Averages
Level 166
1,538 SR
1,528 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Carlitros1981
Sun Wukong
Level 272
God Stats
10W - 8L
1,535 SR
Queue Stats
1,561W - 1,556L
1,519 Elo+
Solo
Ares
Ares
ITASTI
Ares
Level 128
God Stats
2W - 1L
1,520 SR
Queue Stats
43W - 29L
1,551 Elo+
Party 1
Tyr
Tyr
Lokose
Tyr
Level 159
God Stats
1W - 1L
1,634 SR
Queue Stats
63W - 45L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 3 / 1
5,201
1,040
2,345
4,941
2,538
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thoth
 
Thoth
5
0 / 1 / 0
4,299
860
150
986
312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Klauuss
Scylla
11
1 / 2 / 2
5,606
1,121
4,574
2,730
933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
RedRhios
Chaac
8
1 / 3 / 1
4,913
983
2,080
4,120
4,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 1
5,178
1,036
1,157
2,099
657
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
5 / 0 / 6
6,811
1,362
4,852
3,560
1,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
10
2 / 1 / 8
6,049
1,210
2,077
2,912
1,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Carlitros1981
Sun Wukong
10
1 / 1 / 7
5,578
1,116
2,153
4,881
4,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
ITASTI
Ares
9
2 / 2 / 7
5,853
1,171
1,794
5,125
4,517
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tyr
Lokose
Tyr
10
1 / 2 / 8
6,082
1,216
3,014
6,904
3,654
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Mystical Earring

Mystical Earring

+15
Mp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
11
11
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
1
0.17
L
Thoth
 
Thoth
0
1
0
0
W
Baba Yaga
 
Baba Yaga
5
0
6
8
W
Bacchus
 
Bacchus
2
1
8
6
W
Sun Wukong
Carlitros1981
Sun Wukong
1
1
7
4.5
W
Ares
ITASTI
Ares
2
2
7
2.75
L
Scylla
Klauuss
Scylla
1
2
2
1
W
Tyr
Lokose
Tyr
1
2
8
2.5
L
Chaac
RedRhios
Chaac
1
3
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,306
Damage
13,890
14,876
Taken
23,382
8,802
Mitigated
15,488
1,804
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,345
256
0
884
4,941
2,538
0
2,807
2,011
6,875
0
L
Thoth
 
Thoth
150
0
0
158
986
312
0
728
258
1,031
0
W
Baba Yaga
 
Baba Yaga
4,852
77
470
1,390
3,560
1,360
123
1,599
1,958
15,331
0
W
Bacchus
 
Bacchus
2,077
117
67
484
2,912
1,926
141
1,133
1,777
5,772
330
W
Sun Wukong
Carlitros1981
Sun Wukong
2,153
170
105
736
4,881
4,031
464
1,529
3,296
0
4,861
W
Ares
ITASTI
Ares
1,794
81
514
552
5,125
4,517
194
1,376
3,738
3,841
137
L
Scylla
Klauuss
Scylla
4,574
547
0
250
2,730
933
0
1,859
837
13,443
0
W
Tyr
Lokose
Tyr
3,014
144
1,417
2,548
6,904
3,654
63
1,344
5,544
0
7,045
L
Chaac
RedRhios
Chaac
2,080
336
0
322
4,120
4,362
0
2,014
2,040
0
4,097
L
1,157
220
0
190
2,099
657
0
1,100
999
0
5,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
30,373
47
Minions Killed
53
0
Camps Cleared
0
295,854
Distance Traveled
518,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,201
1,040
16
3
0
87,374
0
L
Thoth
4,299
860
1
0
0
25,573
0
W
Baba Yaga
6,811
1,362
16
3
0
119,811
0
W
Bacchus
6,049
1,210
11
2
0
101,791
0
W
Sun Wukong
5,578
1,116
11
2
0
87,347
0
W
Ares
5,853
1,171
5
1
0
91,372
0
L
Scylla
5,606
1,121
23
5
0
78,818
0
W
Tyr
6,082
1,216
10
2
0
118,475
0
L
Chaac
4,913
983
2
0
0
47,351
0
L
Artemis
5,178
1,036
5
1
0
56,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role