Player Matchup

Anhur
Anhur
JRews21
Anhur
Level 143
God Stats
10W - 9L
1,638 SR
Queue Stats
212W - 192L
1,569 Elo+
Solo
Kumbhakarna
Kumbhakarna
Torrsun
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 175L
1,542 Elo+
Solo
Nu Wa
Nu Wa
badriguix
Nu Wa
Level 109
God Stats
288W - 173L
1,581 SR
Queue Stats
392W - 385L
1,467 Elo+
Solo
Athena
Athena
huckfinn2
Athena
Level 82
God Stats
7W - 4L
1,728 SR
Queue Stats
42W - 26L
1,572 Elo+
Solo
Apollo
Apollo
krazuryto
Apollo
Level 127
God Stats
20W - 25L
1,508 SR
Queue Stats
515W - 470L
1,473 Elo+
Solo
Team Averages
Level 117
1,591 SR
1,525 Elo+

VS

Team Averages
Level 141
1,476 SR
1,508 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Beowulf1220
Izanami
Level 118
God Stats
8W - 7L
1,552 SR
Queue Stats
119W - 97L
1,509 Elo+
Party 1
Geb
Geb
MerlinIsMyStand
Geb
Level 129
God Stats
1W - 1L
1,266 SR
Queue Stats
166W - 148L
1,479 Elo+
Party 1
Surtr
Surtr
Papireyes44TTV
Surtr
Level 128
God Stats
5W - 7L
1,431 SR
Queue Stats
513W - 483L
1,499 Elo+
Party 1
Cerberus
Cerberus
king_fastfree
Cerberus
Level 227
God Stats
10W - 5L
1,630 SR
Queue Stats
557W - 534L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JRews21
Anhur
8
1 / 0 / 0
4,684
781
2,213
4,459
864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
Torrsun
Kumbhakarna
3
0 / 1 / 0
2,986
498
633
2,502
579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
badriguix
Nu Wa
5
0 / 5 / 0
3,359
560
2,596
4,401
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
huckfinn2
Athena
6
2 / 0 / 1
4,415
736
1,509
3,722
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
krazuryto
Apollo
7
1 / 3 / 2
4,113
686
2,473
4,835
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
5 / 1 / 0
4,902
817
3,375
3,224
1,197
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Beowulf1220
Izanami
8
2 / 1 / 1
4,781
797
3,570
3,350
998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 1 / 2
4,006
668
1,282
4,917
2,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 2
3,948
658
2,473
3,566
1,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
king_fastfree
Cerberus
8
0 / 1 / 0
4,094
682
1,934
4,395
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
0
5
W
Izanami
Beowulf1220
Izanami
2
1
1
2.5
L
Anhur
JRews21
Anhur
1
0
0
1
W
0
1
2
1
W
2
0
2
3
L
Kumbhakarna
Torrsun
Kumbhakarna
0
1
0
0
L
Nu Wa
badriguix
Nu Wa
0
5
0
0
L
Athena
huckfinn2
Athena
2
0
1
2.5
W
Cerberus
king_fastfree
Cerberus
0
1
0
0
L
Apollo
krazuryto
Apollo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,424
Damage
12,634
19,919
Taken
19,452
5,388
Mitigated
7,274
6,395
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,375
144
0
1,084
3,224
1,197
256
1,479
1,745
26,464
0
W
Izanami
Beowulf1220
Izanami
3,570
2,751
0
1,181
3,350
998
156
1,037
2,313
0
34,674
L
Anhur
JRews21
Anhur
2,213
986
0
1,613
4,459
864
97
1,519
2,578
0
31,693
W
1,282
480
0
2,018
4,917
2,631
0
1,400
3,517
12,801
2,975
W
2,473
984
0
1,361
3,566
1,430
4
733
2,833
275
18,194
L
Kumbhakarna
Torrsun
Kumbhakarna
633
85
0
940
2,502
579
0
307
2,195
4,662
0
L
Nu Wa
badriguix
Nu Wa
2,596
891
0
430
4,401
560
0
2,719
1,682
12,489
0
L
Athena
huckfinn2
Athena
1,509
519
124
1,554
3,722
2,289
0
912
2,810
5,290
0
W
Cerberus
king_fastfree
Cerberus
1,934
50
0
1,918
4,395
1,018
0
89
4,306
20,116
1,243
L
Apollo
krazuryto
Apollo
2,473
1,392
0
1,734
4,835
1,096
0
865
3,970
0
20,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,557
Gold Earned
21,731
115
Minions Killed
235
0
Camps Cleared
0
516,475
Distance Traveled
672,017
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,902
817
51
9
0
126,073
0
W
Izanami
4,781
797
60
10
0
114,122
0
L
Anhur
4,684
781
56
9
0
115,496
0
W
Geb
4,006
668
22
4
0
151,090
2
W
Surtr
3,948
658
31
5
0
153,362
0
L
Kumbhakarna
2,986
498
10
2
0
61,745
0
L
Nu Wa
3,359
560
14
2
0
112,520
0
L
Athena
4,415
736
4
1
0
129,388
2
W
Cerberus
4,094
682
71
12
0
127,370
0
L
Apollo
4,113
686
31
5
0
97,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role