Player Matchup

Skadi
Skadi
Gold IV
Chilldaddy1989
Skadi
Gold IV
Level 65
God Stats
11W - 9L
1,621 SR
Queue Stats
41W - 41L
1,471 MMR
Solo
Tiamat
Tiamat
Gold V
MiddOrTroll
Tiamat
Gold V
Level 166
God Stats
3W - 5L
1,544 SR
Queue Stats
283W - 293L
1,456 MMR
Solo
Terra
Terra
Silver II
SendDown
Terra
Silver II
Level 71
God Stats
1W - 1L
1,852 SR
Queue Stats
11W - 12L
1,448 MMR
Solo
Nike
Nike
Silver III
moonlyit
Nike
Silver III
Level 57
God Stats
2W - 4L
1,816 SR
Queue Stats
4W - 6L
1,454 MMR
Solo
Pele
Pele
Gold II
xl Kami lx
Pele
Gold II
Level 157
God Stats
6W - 10L
1,398 SR
Queue Stats
240W - 249L
1,504 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,646 SR
1,467 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,573 SR
1,486 MMR
Nut
Nut
Gold III
 
Nut
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
GrizzDK
Tsukuyomi
Gold IV
Level 114
God Stats
1W - 1L
1,475 SR
Queue Stats
50W - 49L
1,505 MMR
Solo
Bacchus
Bacchus
Platinum V
InnocentZeus427
Bacchus
Platinum V
Level 129
God Stats
11W - 4L
1,627 SR
Queue Stats
71W - 65L
1,421 MMR
Party 1
Chaac
Chaac
Gold III
sIkE L3GeNdZ
Chaac
Gold III
Level 121
God Stats
9W - 3L
1,763 SR
Queue Stats
115W - 114L
1,448 MMR
Party 2
Thoth
Thoth
Gold II
xBreezyKiD
Thoth
Gold II
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 89L
1,556 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
5,689
569
4,318
7,663
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
10
0 / 2 / 1
5,078
508
2,177
6,229
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
SendDown
Terra
9
4 / 3 / 2
5,860
586
5,517
11,372
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
4
0 / 3 / 0
3,886
389
931
3,163
1,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 0
5,214
521
4,192
8,722
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
JormungandrDanzaburouNeithKing Arthur

VS

Bans
AgniAresAh PuchHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
4 / 4 / 3
6,070
607
7,790
7,592
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
GrizzDK
Tsukuyomi
11
4 / 0 / 2
6,822
682
3,979
7,905
5,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 7
4,835
484
4,889
7,560
5,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 1 / 3
6,318
632
6,837
7,563
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
12
1 / 0 / 2
6,000
600
1,597
3,283
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
15
15
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
4
3
1.38
L
2
4
4
1
W
Tsukuyomi
GrizzDK
Tsukuyomi
4
0
2
5
W
0
3
7
1.17
L
Tiamat
0
2
1
0.25
L
Terra
SendDown
Terra
4
3
2
1.67
L
Nike
0
3
0
0
W
6
1
3
7.5
W
Thoth
1
0
2
2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
25,092
37,149
Taken
33,903
15,908
Mitigated
18,755
9,970
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
7,790
4,671
0
2,803
7,592
2,359
9
2,756
4,836
0
40,058
L
4,318
2,135
0
2,169
7,663
2,021
466
1,773
5,792
0
33,987
W
Tsukuyomi
GrizzDK
Tsukuyomi
3,979
1,576
0
3,772
7,905
5,913
1,616
508
7,250
1,260
41,041
W
4,889
1,060
0
2,655
7,560
5,894
24
1,490
6,034
15,591
2,531
L
Tiamat
2,177
173
0
1,201
6,229
3,017
0
1,601
4,361
25,460
0
L
Terra
SendDown
Terra
5,517
2,075
308
3,345
11,372
6,451
0
1,533
9,598
18,712
0
L
Nike
931
343
0
609
3,163
1,085
0
0
3,163
0
11,349
W
6,837
1,175
0
2,711
7,563
3,657
291
1,497
6,001
0
35,843
W
Thoth
1,597
199
0
848
3,283
932
0
1,132
1,941
43,481
0
L
4,192
1,040
0
2,338
8,722
3,334
0
882
7,756
0
36,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
30,045
221
Minions Killed
322
0
Camps Cleared
0
827,536
Distance Traveled
953,962
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,070
607
74
7
0
176,214
0
L
Skadi
5,689
569
61
6
0
175,530
0
W
Tsukuyomi
6,822
682
63
6
0
141,653
0
W
Bacchus
4,835
484
15
2
0
189,590
0
L
Tiamat
5,078
508
61
6
0
185,328
0
L
Terra
5,860
586
20
2
0
193,807
5
L
Nike
3,886
389
15
2
0
65,844
0
W
Chaac
6,318
632
64
6
0
240,189
0
W
Thoth
6,000
600
106
11
0
206,316
1
L
Pele
5,214
521
64
6
0
207,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role