Player Matchup

Amaterasu
Amaterasu
FilipinoWarlord
Amaterasu
Level 157
God Stats
4W - 5L
1,901 SR
Queue Stats
109W - 91L
1,639 Elo+
Party 1
Sun Wukong
Sun Wukong
JohnnySalamii
Sun Wukong
Level 84
God Stats
2W - 2L
1,392 SR
Queue Stats
22W - 22L
1,562 Elo+
Party 1
Janus
Janus
MIDGOD100
Janus
Level 157
God Stats
4W - 7L
1,373 SR
Queue Stats
279W - 346L
1,511 Elo+
Party 1
Nut
Nut
Peaveyyy
Nut
Level 128
God Stats
16W - 14L
1,551 SR
Queue Stats
148W - 184L
1,427 Elo+
Party 1
Sobek
Sobek
iizakore
Sobek
Level 183
God Stats
3W - 1L
1,706 SR
Queue Stats
263W - 329L
1,427 Elo+
Party 1
Team Averages
Level 142
1,584 SR
1,513 Elo+

VS

Team Averages
Level 134
1,681 SR
1,579 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Anzuxxxx
Camazotz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 20L
1,655 Elo+
Party 3
Thoth
Thoth
PinkerDinker
Thoth
Level 140
God Stats
2W - 1L
1,760 SR
Queue Stats
60W - 32L
1,622 Elo+
Party 3
Gilgamesh
Gilgamesh
imperiaIism
Gilgamesh
Level 155
God Stats
11W - 11L
1,706 SR
Queue Stats
118W - 108L
1,525 Elo+
Party 3
Cabrakan
Cabrakan
kennyorellanajck
Cabrakan
Level 115
God Stats
0W - 1L
1,938 SR
Queue Stats
107W - 101L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FilipinoWarlord
Amaterasu
13
6 / 1 / 4
7,565
630
7,867
11,336
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
JohnnySalamii
Sun Wukong
14
0 / 0 / 1
7,393
616
6,293
10,106
6,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
MIDGOD100
Janus
14
3 / 4 / 2
8,387
699
2,551
6,647
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 3 / 3
7,741
645
7,686
7,072
2,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
iizakore
Sobek
12
3 / 0 / 7
7,441
620
3,861
8,841
6,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 6 / 1
6,263
522
4,998
9,067
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
Anzuxxxx
Camazotz
11
1 / 1 / 2
6,165
514
3,812
10,721
4,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 5 / 0
7,841
653
7,400
6,954
1,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
imperiaIism
Gilgamesh
13
0 / 1 / 0
7,607
634
6,818
10,255
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
6,235
520
3,130
11,507
10,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
17
Kills
8
8
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
6
1
0.25
L
Camazotz
Anzuxxxx
Camazotz
1
1
2
2
W
Amaterasu
FilipinoWarlord
Amaterasu
6
1
4
8
W
Sun Wukong
JohnnySalamii
Sun Wukong
0
0
1
0.5
W
Janus
MIDGOD100
Janus
3
4
2
1
W
5
3
3
2.17
L
5
5
0
1
W
Sobek
iizakore
Sobek
3
0
7
6.5
L
Gilgamesh
imperiaIism
Gilgamesh
0
1
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
26,158
44,002
Taken
48,504
22,318
Mitigated
27,093
12,000
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,998
1,589
0
2,134
9,067
3,000
0
1,187
7,880
0
37,023
L
Camazotz
Anzuxxxx
Camazotz
3,812
887
0
3,360
10,721
4,243
0
918
9,759
0
44,680
W
Amaterasu
FilipinoWarlord
Amaterasu
7,867
2,259
0
3,706
11,336
6,534
0
2,165
8,976
0
53,319
W
Sun Wukong
JohnnySalamii
Sun Wukong
6,293
1,780
0
2,266
10,106
6,357
0
117
9,989
0
57,898
W
Janus
MIDGOD100
Janus
2,551
0
0
430
6,647
959
0
4,618
1,563
53,280
367
W
7,686
4,566
0
1,940
7,072
2,162
659
1,345
5,681
0
63,080
L
7,400
44
0
150
6,954
1,829
650
1,790
5,032
44,284
1,109
W
Sobek
iizakore
Sobek
3,861
334
0
3,658
8,841
6,306
0
2,210
6,631
15,020
396
L
Gilgamesh
imperiaIism
Gilgamesh
6,818
2,347
0
2,859
10,255
7,449
0
0
10,255
437
63,351
L
3,130
386
0
3,232
11,507
10,572
0
2,208
9,299
16,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,527
Gold Earned
34,111
434
Minions Killed
368
0
Camps Cleared
0
1,349,333
Distance Traveled
1,323,571
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,263
522
65
5
0
271,817
0
L
Camazotz
6,165
514
75
6
0
307,622
0
W
Amaterasu
7,565
630
77
6
0
296,385
0
W
Sun Wukong
7,393
616
114
10
0
264,332
1
W
Janus
8,387
699
119
10
0
265,845
3
W
Nut
7,741
645
105
9
0
235,022
3
L
Thoth
7,841
653
94
8
0
235,796
1
W
Sobek
7,441
620
19
2
0
287,749
3
L
Gilgamesh
7,607
634
116
10
0
263,478
0
L
Cabrakan
6,235
520
18
2
0
244,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role