Player Matchup

King Arthur
King Arthur
Addicus_DV
King Arthur
Level 86
God Stats
33W - 35L
1,537 SR
Queue Stats
138W - 156L
1,486 Elo+
Party 1
Lancelot
Lancelot
Angry_Fox11
Lancelot
Level 88
God Stats
2W - 6L
1,836 SR
Queue Stats
62W - 83L
1,471 Elo+
Party 1
Bacchus
Bacchus
Los_Mendos-
Bacchus
Level 69
God Stats
8W - 9L
1,512 SR
Queue Stats
164W - 181L
1,508 Elo+
Party 1
Chernobog
Chernobog
Ragnarbreak
Chernobog
Level 182
God Stats
3W - 3L
1,714 SR
Queue Stats
425W - 374L
1,501 Elo+
Solo
Anubis
Anubis
daytimedrama
Anubis
Level 151
God Stats
11W - 6L
1,689 SR
Queue Stats
120W - 105L
1,556 Elo+
Solo
Team Averages
Level 115
1,657 SR
1,504 Elo+

VS

Team Averages
Level 162
1,591 SR
1,502 Elo+
Arachne
Arachne
BigFellaProdigy
Arachne
Level 152
God Stats
1W - 0L
1,753 SR
Queue Stats
32W - 37L
1,477 Elo+
Solo
Hades
Hades
EDGÉ
Hades
Level 170
God Stats
47W - 32L
1,622 SR
Queue Stats
106W - 88L
1,505 Elo+
Solo
Charybdis
Charybdis
Nutm3g25
Charybdis
Level 140
God Stats
20W - 24L
1,482 SR
Queue Stats
197W - 184L
1,467 Elo+
Party 2
Sylvanus
Sylvanus
PyRose1734
Sylvanus
Level 218
God Stats
30W - 41L
1,492 SR
Queue Stats
343W - 310L
1,599 Elo+
Solo
Ares
Ares
XxF1SHxX5
Ares
Level 129
God Stats
5W - 3L
1,606 SR
Queue Stats
90W - 104L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Addicus_DV
King Arthur
12
0 / 5 / 2
7,040
503
5,071
12,095
6,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Angry_Fox11
Lancelot
11
0 / 4 / 1
6,296
450
5,461
10,049
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Los_Mendos-
Bacchus
10
0 / 4 / 2
6,329
452
3,107
11,424
10,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Ragnarbreak
Chernobog
14
7 / 1 / 1
7,850
561
9,753
6,552
2,117
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
2 / 3 / 2
7,631
545
6,650
10,549
4,167
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 3
7,281
520
5,020
12,507
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hades
EDGÉ
Hades
15
3 / 0 / 2
8,992
642
7,831
9,501
6,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
Nutm3g25
Charybdis
12
1 / 3 / 5
7,053
504
7,837
8,456
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
PyRose1734
Sylvanus
16
5 / 1 / 1
9,780
699
6,981
11,789
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
12
3 / 2 / 2
7,118
508
4,967
10,515
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
17
17
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Addicus_DV
King Arthur
0
5
2
0.2
L
Lancelot
Angry_Fox11
Lancelot
0
4
1
0.13
W
5
4
3
1.63
W
Hades
EDGÉ
Hades
3
0
2
4
L
Bacchus
Los_Mendos-
Bacchus
0
4
2
0.25
W
Charybdis
Nutm3g25
Charybdis
1
3
5
1.17
W
Sylvanus
PyRose1734
Sylvanus
5
1
1
5.5
L
Chernobog
Ragnarbreak
Chernobog
7
1
1
7.5
W
Ares
3
2
2
2
L
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,042
Damage
32,636
50,669
Taken
52,768
27,679
Mitigated
28,154
14,071
Healing
26,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Addicus_DV
King Arthur
5,071
805
0
2,942
12,095
6,478
0
5,664
6,146
0
49,321
L
Lancelot
Angry_Fox11
Lancelot
5,461
1,853
0
782
10,049
4,379
0
2,271
7,778
0
44,916
W
5,020
4,121
0
3,917
12,507
4,742
0
1,988
10,519
0
46,778
W
Hades
EDGÉ
Hades
7,831
1,164
451
8,332
9,501
6,198
0
4,180
5,321
80,675
2,625
L
Bacchus
Los_Mendos-
Bacchus
3,107
235
0
2,643
11,424
10,538
0
3,234
8,190
15,522
0
W
Charybdis
Nutm3g25
Charybdis
7,837
3,592
0
3,861
8,456
2,693
383
1,552
6,904
0
56,985
W
Sylvanus
PyRose1734
Sylvanus
6,981
1,725
156
7,377
11,789
6,549
267
537
11,252
56,653
24,238
L
Chernobog
Ragnarbreak
Chernobog
9,753
5,248
0
2,982
6,552
2,117
0
474
6,078
0
69,825
W
Ares
4,967
181
0
2,131
10,515
7,972
0
1,321
9,194
18,076
2,824
L
Anubis
6,650
543
0
4,722
10,549
4,167
0
6,308
4,241
61,874
2,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,146
Gold Earned
40,224
432
Minions Killed
498
0
Camps Cleared
0
1,403,644
Distance Traveled
1,308,296
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,040
503
110
8
0
284,093
0
L
Lancelot
6,296
450
90
6
0
323,599
0
W
Arachne
7,281
520
75
5
0
280,018
0
W
Hades
8,992
642
150
11
0
270,664
0
L
Bacchus
6,329
452
14
1
0
279,157
0
W
Charybdis
7,053
504
92
7
0
253,309
0
W
Sylvanus
9,780
699
153
11
0
221,877
0
L
Chernobog
7,850
561
117
8
0
271,700
1
W
Ares
7,118
508
28
2
0
282,428
0
L
Anubis
7,631
545
101
7
0
245,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role