Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Celldeth
Khepri
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,513 Elo+
Party 1
Horus
Horus
Critiks
Horus
Level 156
God Stats
2W - 4L
1,453 SR
Queue Stats
393W - 392L
1,511 Elo+
Party 1
Anubis
Anubis
DeadlySouljur
Anubis
Level 158
God Stats
5W - 4L
1,618 SR
Queue Stats
279W - 297L
1,538 Elo+
Party 1
Medusa
Medusa
Lost Chompy
Medusa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,616 Elo+
Party 1
Team Averages
Level 143
1,514 SR
1,536 Elo+

VS

Team Averages
Level 148
1,602 SR
1,536 Elo+
Zeus
Zeus
CheccDaStats
Zeus
Level 154
God Stats
5W - 4L
1,494 SR
Queue Stats
296W - 299L
1,493 Elo+
Solo
Mulan
Mulan
N1GHTRIDER420
Mulan
Level 155
God Stats
3W - 2L
1,464 SR
Queue Stats
659W - 714L
1,525 Elo+
Solo
Vulcan
Vulcan
RemainBroken
Vulcan
Level 156
God Stats
5W - 4L
1,543 SR
Queue Stats
362W - 371L
1,568 Elo+
Solo
Horus
Horus
RxTBBG
Horus
Level 128
God Stats
3W - 1L
1,768 SR
Queue Stats
205W - 191L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
x RoyalVibe x
Baba Yaga
Level 148
God Stats
6W - 2L
1,741 SR
Queue Stats
257W - 269L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 3 / 3
7,309
731
10,107
8,657
3,542
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Celldeth
Khepri
13
1 / 3 / 4
6,698
670
6,789
17,443
14,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Critiks
Horus
12
1 / 1 / 5
6,669
667
3,803
16,073
13,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 6 / 3
6,610
661
10,588
11,685
5,618
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
14
3 / 3 / 3
7,530
753
11,465
7,751
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
8,380
838
12,677
9,512
4,754
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 4 / 9
7,916
792
13,576
14,251
13,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
14
2 / 2 / 7
8,080
808
10,159
5,237
2,067
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
RxTBBG
Horus
15
3 / 0 / 12
8,680
868
9,370
13,496
12,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
x RoyalVibe x
Baba Yaga
16
5 / 1 / 7
8,707
871
13,959
7,677
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
8
Kills
16
16
Deaths
9
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
3
1.17
L
Khepri
Celldeth
Khepri
1
3
4
1
W
2
2
10
3.5
L
Horus
Critiks
Horus
1
1
5
3.5
L
1
6
3
0.42
L
Medusa
3
3
3
1.5
W
4
4
9
2.13
W
Vulcan
2
2
7
2.75
W
Horus
RxTBBG
Horus
3
0
12
9
W
Baba Yaga
x RoyalVibe x
Baba Yaga
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,752
Damage
59,741
61,609
Taken
50,173
40,821
Mitigated
36,883
29,327
Healing
24,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,107
3,783
510
1,990
8,657
3,542
0
6,470
2,030
0
27,746
L
Khepri
Celldeth
Khepri
6,789
660
798
5,415
17,443
14,639
0
9,539
7,562
9,876
0
W
12,677
1,570
616
1,810
9,512
4,754
623
1,687
7,825
24,013
848
L
Horus
Critiks
Horus
3,803
2,010
6,733
9,927
16,073
13,627
0
10,539
5,379
0
5,364
L
10,588
309
1,065
2,021
11,685
5,618
0
7,511
4,108
17,953
94
L
Medusa
11,465
2,676
287
581
7,751
3,395
0
4,925
2,748
0
29,112
W
13,576
1,699
635
2,373
14,251
13,810
0
5,998
8,253
0
16,580
W
Vulcan
10,159
350
575
996
5,237
2,067
407
1,377
3,860
26,226
599
W
Horus
RxTBBG
Horus
9,370
3,072
6,272
8,746
13,496
12,924
292
6,269
7,227
4,746
8,737
W
Baba Yaga
x RoyalVibe x
Baba Yaga
13,959
70
1,097
1,799
7,677
3,328
511
2,040
5,637
25,205
1,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,816
Gold Earned
41,763
108
Minions Killed
112
0
Camps Cleared
0
936,975
Distance Traveled
992,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,309
731
33
3
0
171,730
0
L
Khepri
6,698
670
8
1
0
181,326
0
W
Zeus
8,380
838
28
3
0
167,332
0
L
Horus
6,669
667
1
0
0
207,727
0
L
Anubis
6,610
661
24
2
0
171,314
0
L
Medusa
7,530
753
42
4
0
204,878
0
W
Mulan
7,916
792
7
1
0
181,217
0
W
Vulcan
8,080
808
39
4
0
201,581
0
W
Horus
8,680
868
7
1
0
220,297
0
W
Baba Yaga
8,707
871
31
3
0
221,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role