Player Matchup

Yu Huang
Yu Huang
GreivinM28
Yu Huang
Level 142
God Stats
0W - 5L
1,058 SR
Queue Stats
465W - 446L
1,482 Elo+
Solo
Mercury
Mercury
HteWorstTypo
Mercury
Level 65
God Stats
1W - 2L
1,502 SR
Queue Stats
18W - 17L
1,497 Elo+
Party 1
Atlas
Atlas
MFMELO
Atlas
Level 126
God Stats
6W - 5L
1,618 SR
Queue Stats
218W - 188L
1,515 Elo+
Party 3
Gilgamesh
Gilgamesh
Tails2521
Gilgamesh
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 15L
1,531 Elo+
Party 1
Nut
Nut
Δειmοs
Nut
Level 156
God Stats
0W - 4L
1,184 SR
Queue Stats
209W - 195L
1,517 Elo+
Party 3
Team Averages
Level 122
1,372 SR
1,508 Elo+

VS

Team Averages
Level 159
1,532 SR
1,494 Elo+
Ra
Ra
Bsavvvy
Ra
Level 159
God Stats
10W - 16L
1,417 SR
Queue Stats
171W - 169L
1,518 Elo+
Party 2
Chang'e
Chang'e
NocteMelodia
Chang'e
Level 157
God Stats
39W - 37L
1,512 SR
Queue Stats
201W - 203L
1,486 Elo+
Party 2
Thor
Thor
Thirst4morE
Thor
Level 179
God Stats
3W - 1L
1,586 SR
Queue Stats
237W - 228L
1,514 Elo+
Solo
Ganesha
Ganesha
hmSlim
Ganesha
Level 135
God Stats
5W - 1L
1,514 SR
Queue Stats
139W - 120L
1,441 Elo+
Solo
Medusa
Medusa
infernoleo03
Medusa
Level 164
God Stats
5W - 2L
1,632 SR
Queue Stats
698W - 658L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GreivinM28
Yu Huang
12
2 / 0 / 0
6,340
528
3,606
3,442
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
HteWorstTypo
Mercury
9
1 / 8 / 2
5,511
459
4,067
9,836
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
MFMELO
Atlas
8
0 / 5 / 0
5,267
439
3,964
9,561
6,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gilgamesh
Tails2521
Gilgamesh
12
3 / 2 / 2
6,944
579
8,551
11,442
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,835
486
4,529
5,554
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,387
616
5,149
4,131
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
NocteMelodia
Chang'e
11
2 / 3 / 1
6,614
551
3,980
8,841
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 6
6,134
511
2,990
9,854
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
hmSlim
Ganesha
10
0 / 0 / 10
6,735
561
3,583
9,397
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
13
8 / 0 / 0
7,866
656
8,506
6,862
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
16
16
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Yu Huang
GreivinM28
Yu Huang
2
0
0
2
L
Mercury
HteWorstTypo
Mercury
1
8
2
0.25
L
Atlas
MFMELO
Atlas
0
5
0
0
W
Chang'e
NocteMelodia
Chang'e
2
3
1
0.83
L
Gilgamesh
Tails2521
Gilgamesh
3
2
2
2
W
1
3
6
1.33
W
Ganesha
hmSlim
Ganesha
0
0
10
5
W
Medusa
8
0
0
8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
24,208
39,835
Taken
39,085
20,440
Mitigated
20,733
6,402
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,149
515
1,488
1,787
4,131
1,543
471
1,397
2,734
54,757
589
L
Yu Huang
GreivinM28
Yu Huang
3,606
404
0
500
3,442
1,143
0
477
2,881
48,015
1,056
L
Mercury
HteWorstTypo
Mercury
4,067
1,998
0
452
9,836
2,724
0
5,378
4,188
0
22,292
L
Atlas
MFMELO
Atlas
3,964
1,529
0
930
9,561
6,523
0
1,968
7,501
18,338
0
W
Chang'e
NocteMelodia
Chang'e
3,980
246
0
4,825
8,841
5,585
0
0
8,266
30,691
0
L
Gilgamesh
Tails2521
Gilgamesh
8,551
3,150
0
1,853
11,442
8,503
30
3,228
7,632
0
41,391
W
2,990
704
0
3,326
9,854
3,215
0
2,343
7,441
0
42,124
W
Ganesha
hmSlim
Ganesha
3,583
500
279
3,921
9,397
8,063
151
2,528
6,827
11,264
2,443
W
Medusa
8,506
3,349
0
1,405
6,862
2,327
0
1,285
5,577
0
65,025
L
4,529
2,077
0
2,667
5,554
1,547
0
508
5,046
0
46,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,897
Gold Earned
34,736
321
Minions Killed
374
0
Camps Cleared
0
1,199,732
Distance Traveled
1,186,011
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,387
616
110
9
0
280,473
0
L
Yu Huang
6,340
528
108
9
0
211,995
0
L
Mercury
5,511
459
36
3
0
259,543
0
L
Atlas
5,267
439
19
2
0
256,416
3
W
Chang'e
6,614
551
57
5
0
175,354
1
L
Gilgamesh
6,944
579
62
5
0
239,316
0
W
Thor
6,134
511
80
7
0
256,348
3
W
Ganesha
6,735
561
4
0
0
245,375
4
W
Medusa
7,866
656
123
10
0
228,461
0
L
Nut
5,835
486
96
8
0
232,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role