Player Matchup

Fenrir
Fenrir
Amice03
Fenrir
Level 158
God Stats
2W - 3L
1,587 SR
Queue Stats
151W - 123L
1,581 Elo+
Solo
Sobek
Sobek
BonzaTiger
Sobek
Level 158
God Stats
2W - 1L
1,830 SR
Queue Stats
26W - 16L
1,638 Elo+
Solo
Bellona
Bellona
GrandMasterPeep
Bellona
Level 126
God Stats
4W - 4L
1,844 SR
Queue Stats
137W - 122L
1,584 Elo+
Solo
Neith
Neith
Lọve
Neith
Level 125
God Stats
11W - 15L
1,467 SR
Queue Stats
318W - 280L
1,567 Elo+
Solo
Agni
Agni
Sir loco117
Agni
Level 103
God Stats
39W - 33L
1,538 SR
Queue Stats
188W - 166L
1,496 Elo+
Solo
Team Averages
Level 134
1,653 SR
1,573 Elo+

VS

Team Averages
Level 142
1,584 SR
1,509 Elo+
Pele
Pele
KillahBforreal
Pele
Level 105
God Stats
8W - 8L
1,630 SR
Queue Stats
122W - 98L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Lucasurfs
Amaterasu
Level 200
God Stats
2W - 1L
1,676 SR
Queue Stats
401W - 315L
1,641 Elo+
Solo
Ra
Ra
TakeOutHisLegs
Ra
Level 142
God Stats
25W - 23L
1,521 SR
Queue Stats
176W - 179L
1,447 Elo+
Solo
Xing Tian
Xing Tian
allywaaa
Xing Tian
Level 157
God Stats
8W - 4L
1,570 SR
Queue Stats
153W - 155L
1,459 Elo+
Solo
Skadi
Skadi
mickeyvue
Skadi
Level 106
God Stats
28W - 26L
1,522 SR
Queue Stats
472W - 423L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amice03
Fenrir
6
3 / 1 / 0
4,473
497
1,126
4,220
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sobek
8
2 / 2 / 2
5,236
582
2,915
8,711
5,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 1 / 0
6,038
671
4,494
7,326
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Lọve
Neith
9
1 / 1 / 3
5,325
592
5,148
5,753
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 1 / 0
5,398
600
3,051
4,325
1,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,070
563
2,788
5,899
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Lucasurfs
Amaterasu
11
3 / 1 / 0
5,590
621
5,040
8,917
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 0 / 1
4,850
539
1,372
3,087
968
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
allywaaa
Xing Tian
8
1 / 2 / 1
4,767
530
1,637
6,337
3,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
mickeyvue
Skadi
8
1 / 4 / 1
4,702
522
5,747
6,341
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
5
6
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Amice03
Fenrir
3
1
0
3
L
Sobek
2
2
2
1.5
L
3
1
0
3
W
0
2
0
0
W
Amaterasu
Lucasurfs
Amaterasu
3
1
0
3
L
Neith
Lọve
Neith
1
1
3
2.5
L
0
1
0
0
W
0
0
1
0.5
W
Xing Tian
allywaaa
Xing Tian
1
2
1
0.75
W
Skadi
mickeyvue
Skadi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,734
Damage
16,584
30,335
Taken
30,581
15,781
Mitigated
11,856
10,758
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Amice03
Fenrir
1,126
357
0
1,322
4,220
1,223
0
290
3,930
0
13,856
L
Sobek
2,915
499
0
2,814
8,711
5,008
0
1,173
7,538
17,657
1,570
L
4,494
2,274
0
2,440
7,326
6,873
0
0
7,326
0
36,472
W
2,788
663
0
760
5,899
1,984
0
0
5,899
0
30,601
W
Amaterasu
Lucasurfs
Amaterasu
5,040
2,665
0
2,634
8,917
4,174
0
1,240
7,677
0
47,042
L
Neith
Lọve
Neith
5,148
1,727
0
1,775
5,753
1,569
0
463
5,290
0
31,558
L
3,051
194
0
2,407
4,325
1,108
0
1,083
3,242
40,453
885
W
1,372
90
150
708
3,087
968
0
2,148
939
31,108
0
W
Xing Tian
allywaaa
Xing Tian
1,637
206
0
1,264
6,337
3,020
0
1,469
4,868
11,344
0
W
Skadi
mickeyvue
Skadi
5,747
1,905
0
784
6,341
1,710
0
913
5,428
0
35,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,470
Gold Earned
24,979
280
Minions Killed
267
0
Camps Cleared
0
851,905
Distance Traveled
949,704
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,473
497
28
3
0
149,687
0
L
Sobek
5,236
582
29
3
0
192,703
1
L
Bellona
6,038
671
79
9
0
149,307
2
W
Pele
5,070
563
60
7
0
192,798
0
W
Amaterasu
5,590
621
80
9
0
233,705
0
L
Neith
5,325
592
65
7
0
180,144
0
L
Agni
5,398
600
79
9
0
180,064
0
W
Ra
4,850
539
59
7
0
176,807
1
W
Xing Tian
4,767
530
15
2
0
180,712
2
W
Skadi
4,702
522
53
6
0
165,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role