Player Matchup

Ne Zha
Ne Zha
Silver II
Cphelps22
Ne Zha
Silver II
Level 125
God Stats
12W - 4L
1,617 SR
Queue Stats
19W - 17L
1,533 MMR
Party 1
Cabrakan
Cabrakan
Silver II
Shrumie2081
Cabrakan
Silver II
Level 115
God Stats
15W - 8L
1,549 SR
Queue Stats
19W - 17L
1,533 MMR
Party 1
Agni
Agni
Silver II
Storm12345t
Agni
Silver II
Level 139
God Stats
1W - 0L
1,243 SR
Queue Stats
19W - 17L
1,533 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,470 SR
1,533 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,487 SR
1,114 MMR
Nu Wa
Nu Wa
Silver III
ThaKING_HG
Nu Wa
Silver III
Level 129
God Stats
0W - 1L
1,341 SR
Queue Stats
82W - 127L
1,199 MMR
Solo
Arachne
Arachne
Silver V
joethejew1212
Arachne
Silver V
Level 119
God Stats
4W - 7L
1,604 SR
Queue Stats
18W - 27L
1,195 MMR
Party 2
Cernunnos
Cernunnos
Bronze I
tankdimseypro
Cernunnos
Bronze I
Level 57
God Stats
1W - 2L
1,517 SR
Queue Stats
10W - 26L
948 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cphelps22
Ne Zha
19
14 / 1 / 4
12,379
1,032
14,353
10,557
10,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cabrakan
Shrumie2081
Cabrakan
17
1 / 0 / 15
10,324
860
7,095
8,586
10,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
3 / 1 / 15
10,765
897
11,003
5,659
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
HerculesCthulhuKuzenboFafnirXing Tian

VS

Bans
VulcanAtlasMedusaAresMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
1 / 5 / 1
9,250
771
7,019
8,840
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
14
1 / 6 / 1
8,813
734
4,867
13,393
4,903
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
tankdimseypro
Cernunnos
13
0 / 7 / 1
8,391
699
2,315
13,267
4,056
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
18
Kills
2
2
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cphelps22
Ne Zha
14
1
4
16
W
Cabrakan
Shrumie2081
Cabrakan
1
0
15
8.5
W
3
1
15
10.5
L
Nu Wa
1
5
1
0.3
L
Arachne
1
6
1
0.25
L
Cernunnos
tankdimseypro
Cernunnos
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,451
Damage
14,201
24,802
Taken
35,500
22,391
Mitigated
11,499
8,342
Healing
4,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cphelps22
Ne Zha
14,353
2,593
0
5,116
10,557
10,258
2,317
3,141
7,416
0
55,034
W
Cabrakan
Shrumie2081
Cabrakan
7,095
784
0
2,217
8,586
10,082
387
2,045
6,541
31,022
4,960
W
11,003
1,010
0
1,009
5,659
2,051
928
1,944
3,715
53,572
0
L
Nu Wa
7,019
1,351
0
500
8,840
2,540
0
3,600
4,614
28,165
0
L
Arachne
4,867
2,910
0
3,233
13,393
4,903
0
7,043
5,169
0
15,395
L
Cernunnos
tankdimseypro
Cernunnos
2,315
585
0
988
13,267
4,056
0
5,301
6,964
0
25,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
26,454
240
Minions Killed
123
0
Camps Cleared
0
740,481
Distance Traveled
556,395
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,379
1,032
58
5
0
253,127
0
W
Cabrakan
10,324
860
72
6
0
261,306
0
W
Agni
10,765
897
110
9
0
226,048
0
L
Nu Wa
9,250
771
50
4
0
181,614
0
L
Arachne
8,813
734
18
2
0
203,032
0
L
Cernunnos
8,391
699
55
5
0
171,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role