Player Matchup

Ravana
Ravana
BryanBoom
Ravana
Level 66
God Stats
3W - 0L
1,803 SR
Queue Stats
118W - 103L
1,512 Elo+
Party 3
Baron Samedi
Baron Samedi
ChaoticFalcon7
Baron Samedi
Level 127
God Stats
3W - 2L
1,525 SR
Queue Stats
123W - 109L
1,463 Elo+
Solo
Merlin
Merlin
RKF_Duraco12
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 76L
1,526 Elo+
Party 3
Chiron
Chiron
Trululugg15
Chiron
Level 121
God Stats
4W - 1L
1,670 SR
Queue Stats
82W - 73L
1,523 Elo+
Solo
Nu Wa
Nu Wa
kmenard0419
Nu Wa
Level 155
God Stats
13W - 6L
1,555 SR
Queue Stats
284W - 262L
1,528 Elo+
Party 3
Team Averages
Level 116
1,611 SR
1,510 Elo+

VS

Team Averages
Level 88
1,520 SR
1,524 Elo+
Maui
Maui
Aoi T0do
Maui
Level 74
God Stats
4W - 8L
1,483 SR
Queue Stats
262W - 260L
1,477 Elo+
Party 2
Medusa
Medusa
ChibiNekoLoli
Medusa
Level 128
God Stats
16W - 12L
1,676 SR
Queue Stats
113W - 100L
1,543 Elo+
Party 1
Achilles
Achilles
DarkestGambit
Achilles
Level 99
God Stats
1W - 4L
1,346 SR
Queue Stats
11W - 6L
1,641 Elo+
Party 1
Hades
Hades
MackMej
Hades
Level 97
God Stats
175W - 131L
1,549 SR
Queue Stats
328W - 317L
1,481 Elo+
Party 2
Cliodhna
Cliodhna
threefingersin0
Cliodhna
Level 40
God Stats
2W - 3L
1,549 SR
Queue Stats
39W - 43L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BryanBoom
Ravana
15
6 / 2 / 5
8,599
537
11,027
10,500
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
ChaoticFalcon7
Baron Samedi
13
2 / 3 / 10
8,422
526
8,673
14,047
14,338
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
2 / 2 / 6
8,173
511
9,452
7,856
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
3 / 1 / 2
8,734
546
5,862
7,076
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
5 / 1 / 5
9,805
613
15,223
7,866
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
2 / 2 / 3
7,657
479
3,812
13,146
10,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 5 / 5
7,982
499
6,347
13,043
4,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
DarkestGambit
Achilles
14
3 / 2 / 1
8,250
516
7,901
16,594
14,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
MackMej
Hades
13
1 / 3 / 2
7,327
458
6,014
15,251
6,257
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
13
3 / 6 / 2
7,874
492
6,653
14,712
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
18
Kills
9
9
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
2
2
3
1.75
W
Ravana
BryanBoom
Ravana
6
2
5
4.25
W
Baron Samedi
ChaoticFalcon7
Baron Samedi
2
3
10
2.33
L
0
5
5
0.5
L
Achilles
DarkestGambit
Achilles
3
2
1
1.75
L
Hades
MackMej
Hades
1
3
2
0.67
W
Merlin
2
2
6
2.5
W
Chiron
3
1
2
4
W
5
1
5
7.5
L
Cliodhna
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,237
Damage
30,727
47,345
Taken
72,746
27,538
Mitigated
39,646
17,951
Healing
23,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,812
1,098
0
3,231
13,146
10,362
0
6,741
5,959
17,897
0
W
Ravana
BryanBoom
Ravana
11,027
3,135
0
3,238
10,500
4,817
0
2,606
7,737
0
69,214
W
Baron Samedi
ChaoticFalcon7
Baron Samedi
8,673
963
1,402
4,827
14,047
14,338
0
2,796
11,172
30,803
2,341
L
6,347
2,074
0
1,659
13,043
4,422
0
4,210
8,580
0
67,877
L
Achilles
DarkestGambit
Achilles
7,901
355
0
6,991
16,594
14,385
58
7,967
7,456
0
59,113
L
Hades
MackMej
Hades
6,014
381
593
6,449
15,251
6,257
0
6,217
8,826
50,870
1,088
W
Merlin
9,452
408
0
1,672
7,856
3,163
559
2,543
5,268
61,645
0
W
Chiron
5,862
2,627
525
3,601
7,076
2,886
1,476
1,364
5,712
0
63,288
W
15,223
4,594
0
2,686
7,866
2,334
0
409
6,890
67,306
1,978
L
Cliodhna
6,653
982
0
4,154
14,712
4,220
0
5,155
9,152
0
47,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,733
Gold Earned
39,090
495
Minions Killed
409
0
Camps Cleared
0
1,579,379
Distance Traveled
1,480,664
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,657
479
32
2
0
310,538
0
W
Ravana
8,599
537
87
5
0
372,768
0
W
Baron Samedi
8,422
526
50
3
0
299,409
0
L
Medusa
7,982
499
110
7
0
322,651
0
L
Achilles
8,250
516
82
5
0
249,827
0
L
Hades
7,327
458
105
7
0
273,372
0
W
Merlin
8,173
511
127
8
0
307,191
0
W
Chiron
8,734
546
110
7
0
297,776
2
W
Nu Wa
9,805
613
121
8
0
302,235
0
L
Cliodhna
7,874
492
80
5
0
324,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role