Player Matchup

Fafnir
Fafnir
Barline4Life
Fafnir
Level 123
God Stats
6W - 9L
1,462 SR
Queue Stats
95W - 110L
1,490 Elo+
Party 2
Kukulkan
Kukulkan
Doctorhighness13
Kukulkan
Level 68
God Stats
29W - 34L
1,565 SR
Queue Stats
46W - 60L
1,434 Elo+
Party 2
King Arthur
King Arthur
cowboybuttsexxx
King Arthur
Level 40
God Stats
2W - 5L
1,469 SR
Queue Stats
77W - 88L
1,491 Elo+
Solo
Medusa
Medusa
lrbolsen1234
Medusa
Level 81
God Stats
6W - 16L
1,299 SR
Queue Stats
43W - 65L
1,433 Elo+
Party 2
Ratatoskr
Ratatoskr
orglaf
Ratatoskr
Level 104
God Stats
5W - 11L
1,422 SR
Queue Stats
34W - 56L
1,422 Elo+
Party 2
Team Averages
Level 83
1,443 SR
1,454 Elo+

VS

Team Averages
Level 100
1,480 SR
1,517 Elo+
Medusa
Medusa
CeeFour20
Medusa
Level 105
God Stats
18W - 17L
1,516 SR
Queue Stats
38W - 40L
1,498 Elo+
Party 1
Persephone
Persephone
CookieTheBest
Persephone
Level 89
God Stats
9W - 4L
1,628 SR
Queue Stats
158W - 147L
1,522 Elo+
Solo
Surtr
Surtr
KI11M3PL3ASE69
Surtr
Level 116
God Stats
2W - 3L
1,314 SR
Queue Stats
101W - 91L
1,518 Elo+
Party 1
Ymir
Ymir
Mercies End
Ymir
Level 63
God Stats
22W - 24L
1,504 SR
Queue Stats
22W - 25L
1,491 Elo+
Party 1
Pele
Pele
NiceCheatcodes
Pele
Level 128
God Stats
6W - 6L
1,440 SR
Queue Stats
153W - 151L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
3 / 3 / 1
7,365
526
6,133
12,348
13,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 0
7,614
544
7,581
7,470
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
cowboybuttsexxx
King Arthur
16
1 / 0 / 1
8,973
641
9,540
11,625
12,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
12
2 / 9 / 3
7,347
525
9,053
11,340
4,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
orglaf
Ratatoskr
12
2 / 6 / 2
7,088
506
6,495
12,450
3,988
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CeeFour20
Medusa
16
11 / 3 / 4
10,031
717
11,382
8,888
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
CookieTheBest
Persephone
15
3 / 2 / 3
9,017
644
6,719
6,297
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 1
7,934
567
5,604
14,544
11,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 9
8,439
603
5,653
13,704
10,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 5
8,601
614
9,165
12,365
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
22
22
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
3
1
1.17
W
Medusa
CeeFour20
Medusa
11
3
4
4.33
W
Persephone
CookieTheBest
Persephone
3
2
3
2.25
L
2
4
0
0.5
W
0
2
1
0.25
W
2
2
9
3.25
W
6
1
5
8.5
L
King Arthur
cowboybuttsexxx
King Arthur
1
0
1
1.5
L
Medusa
2
9
3
0.39
L
Ratatoskr
orglaf
Ratatoskr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,802
Damage
38,523
55,233
Taken
55,798
36,944
Mitigated
31,983
10,188
Healing
17,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,133
1,742
0
2,369
12,348
13,810
0
2,758
9,590
24,615
626
W
Medusa
CeeFour20
Medusa
11,382
6,529
0
3,206
8,888
2,826
2,751
1,318
7,499
0
63,869
W
Persephone
CookieTheBest
Persephone
6,719
243
0
1,730
6,297
2,040
124
3,925
2,266
64,135
565
L
7,581
1,480
0
440
7,470
2,369
0
5,197
2,273
54,298
0
W
5,604
2,608
0
5,266
14,544
11,420
0
1,107
13,437
950
57,743
W
5,653
1,210
0
4,130
13,704
10,716
0
5,414
7,880
21,987
1,326
W
9,165
2,726
0
2,710
12,365
4,981
0
2,555
9,702
0
66,621
L
King Arthur
cowboybuttsexxx
King Arthur
9,540
1,268
0
2,360
11,625
12,164
0
769
10,856
2,198
79,937
L
Medusa
9,053
3,665
0
1,055
11,340
4,613
639
1,262
10,078
0
52,208
L
Ratatoskr
orglaf
Ratatoskr
6,495
2,850
0
3,964
12,450
3,988
0
2,616
9,834
0
51,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,387
Gold Earned
44,022
463
Minions Killed
459
0
Camps Cleared
0
1,357,271
Distance Traveled
1,438,668
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,365
526
43
3
0
275,767
0
W
Medusa
10,031
717
103
7
0
296,744
0
W
Persephone
9,017
644
106
8
0
284,135
0
L
Kukulkan
7,614
544
105
8
0
269,674
5
W
Surtr
7,934
567
115
8
0
262,719
4
W
Ymir
8,439
603
29
2
0
262,250
4
W
Pele
8,601
614
106
8
0
332,820
0
L
King Arthur
8,973
641
148
11
0
248,348
0
L
Medusa
7,347
525
78
6
0
271,829
0
L
Ratatoskr
7,088
506
89
6
0
291,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role