Player Matchup

Fafnir
Fafnir
Gold I
Beans Fer Days
Fafnir
Gold I
Level 148
God Stats
2W - 3L
1,668 SR
Queue Stats
79W - 78L
1,649 MMR
Solo
Yu Huang
Yu Huang
Masters
NozzerGames
Yu Huang
Masters
Level 144
God Stats
1W - 2L
1,637 SR
Queue Stats
185W - 157L
2,506 MMR
Solo
Charybdis
Charybdis
Diamond III
xxx0BAMAxxx
Charybdis
Diamond III
Level 200
God Stats
24W - 31L
1,545 SR
Queue Stats
451W - 455L
2,198 MMR
Solo
Surtr
Surtr
Platinum V
Ŕemarks
Surtr
Platinum V
Level 123
God Stats
2W - 8L
1,463 SR
Queue Stats
483W - 495L
1,703 MMR
Solo
He Bo
He Bo
Platinum III
我没有梦想丶
He Bo
Platinum III
Level 109
God Stats
12W - 6L
1,689 SR
Queue Stats
421W - 422L
1,728 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,601 SR
1,957 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,649 SR
1,965 MMR
Cernunnos
Cernunnos
Masters
Dalkom
Cernunnos
Masters
Level 200
God Stats
1W - 0L
1,409 SR
Queue Stats
230W - 177L
2,778 MMR
Solo
Loki
Loki
Platinum III
KamiRayzam
Loki
Platinum III
Level 200
God Stats
21W - 9L
1,673 SR
Queue Stats
94W - 79L
1,890 MMR
Party 1
Ymir
Ymir
Gold I
gelsaurus
Ymir
Gold I
Level 123
God Stats
17W - 2L
1,898 SR
Queue Stats
163W - 158L
1,622 MMR
Solo
King Arthur
King Arthur
Platinum II
leogali
King Arthur
Platinum II
Level 175
God Stats
40W - 27L
1,638 SR
Queue Stats
119W - 104L
1,902 MMR
Party 1
Chang'e
Chang'e
Platinum IV
zZzarodzZz
Chang'e
Platinum IV
Level 155
God Stats
50W - 42L
1,627 SR
Queue Stats
317W - 294L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,845
325
645
4,416
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
NozzerGames
Yu Huang
18
6 / 2 / 1
10,556
586
13,712
12,428
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
xxx0BAMAxxx
Charybdis
14
1 / 5 / 1
8,405
467
6,236
11,318
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Ŕemarks
Surtr
14
2 / 7 / 2
8,618
479
7,692
16,703
9,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

17
5 / 9 / 5
9,714
540
16,454
19,581
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ThanatosSkadiThorZhong Kui

VS

Bans
MulanSusanoIx ChelAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dalkom
Cernunnos
19
5 / 3 / 4
11,139
619
13,108
14,380
4,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

18
10 / 4 / 5
10,828
602
11,461
13,217
3,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
16
2 / 0 / 10
10,104
561
7,020
14,558
12,726
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
leogali
King Arthur
18
4 / 3 / 3
11,336
630
11,745
17,708
13,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
zZzarodzZz
Chang'e
18
5 / 4 / 4
10,827
602
8,574
15,259
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
14
Kills
26
26
Deaths
14
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cernunnos
Dalkom
Cernunnos
5
3
4
2.33
W
10
4
5
3.13
L
Yu Huang
NozzerGames
Yu Huang
6
2
1
3.25
W
Ymir
2
0
10
7
W
King Arthur
leogali
King Arthur
4
3
3
1.83
L
Charybdis
xxx0BAMAxxx
Charybdis
1
5
1
0.3
W
Chang'e
zZzarodzZz
Chang'e
5
4
4
1.75
L
Surtr
Ŕemarks
Surtr
2
7
2
0.43
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,739
Damage
51,908
64,446
Taken
75,122
25,154
Mitigated
38,329
15,786
Healing
24,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
645
265
138
1,183
4,416
2,784
0
509
3,907
8,573
0
W
Cernunnos
Dalkom
Cernunnos
13,108
6,522
0
6,198
14,380
4,868
4,900
5,025
9,157
0
107,510
W
11,461
3,002
0
2,444
13,217
3,428
0
6,783
6,193
0
70,769
L
Yu Huang
NozzerGames
Yu Huang
13,712
1,739
0
3,058
12,428
4,219
0
5,520
6,647
74,733
1,902
W
Ymir
7,020
1,729
0
4,681
14,558
12,726
258
4,504
9,723
34,897
0
W
King Arthur
leogali
King Arthur
11,745
1,668
0
4,415
17,708
13,466
17
4,794
12,198
309
94,739
L
Charybdis
xxx0BAMAxxx
Charybdis
6,236
2,595
0
3,394
11,318
3,152
0
2,016
9,302
0
56,512
W
Chang'e
zZzarodzZz
Chang'e
8,574
457
1,169
5,959
15,259
3,841
1,539
8,648
6,132
76,881
1,067
L
Surtr
Ŕemarks
Surtr
7,692
3,416
0
2,980
16,703
9,792
0
1,224
15,431
1,005
53,067
L
16,454
843
0
5,033
19,581
5,207
0
5,691
13,604
86,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
54,234
502
Minions Killed
621
0
Camps Cleared
0
1,426,971
Distance Traveled
1,804,714
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,845
325
31
2
0
127,020
0
W
Cernunnos
11,139
619
173
10
0
318,837
2
W
Loki
10,828
602
93
5
0
383,614
0
L
Yu Huang
10,556
586
148
8
0
374,298
2
W
Ymir
10,104
561
36
2
0
371,823
10
W
King Arthur
11,336
630
164
9
0
344,265
1
L
Charybdis
8,405
467
89
5
0
262,236
1
W
Chang'e
10,827
602
155
9
0
386,175
2
L
Surtr
8,618
479
96
5
0
297,268
0
L
He Bo
9,714
540
138
8
0
366,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role