Player Matchup

Maui
Maui
 
Maui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
B37a
Merlin
Level 120
God Stats
1W - 4L
1,549 SR
Queue Stats
73W - 90L
1,443 Elo+
Solo
Susano
Susano
Facundolotic32
Susano
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 60L
1,557 Elo+
Solo
Izanami
Izanami
Mani1515
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 264L
1,433 Elo+
Solo
Shiva
Shiva
will19035
Shiva
Level 190
God Stats
1W - 4L
1,470 SR
Queue Stats
1,046W - 1,051L
1,480 Elo+
Solo
Team Averages
Level 135
1,504 SR
1,483 Elo+

VS

Team Averages
Level 112
1,600 SR
1,479 Elo+
Scylla
Scylla
ErnestoIslas
Scylla
Level 161
God Stats
9W - 13L
1,510 SR
Queue Stats
133W - 124L
1,475 Elo+
Solo
Ymir
Ymir
Foolgar
Ymir
Level 67
God Stats
6W - 8L
1,566 SR
Queue Stats
263W - 274L
1,480 Elo+
Solo
Surtr
Surtr
disdude666
Surtr
Level 77
God Stats
23W - 13L
1,702 SR
Queue Stats
174W - 153L
1,508 Elo+
Solo
Danzaburou
Danzaburou
ez2type
Danzaburou
Level 146
God Stats
12W - 9L
1,591 SR
Queue Stats
139W - 146L
1,451 Elo+
Solo
Chernobog
Chernobog
x0wolfang0x
Chernobog
Level 108
God Stats
4W - 2L
1,632 SR
Queue Stats
237W - 232L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
0 / 2 / 0
3,279
547
1,285
5,263
2,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
B37a
Merlin
8
2 / 3 / 2
4,434
739
2,717
3,635
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
4 / 0 / 0
5,038
840
2,361
4,022
1,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Mani1515
Izanami
4
0 / 6 / 1
3,084
514
2,171
4,447
1,106
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shiva
will19035
Shiva
4
0 / 3 / 0
3,240
540
1,008
3,767
1,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
3 / 2 / 1
4,750
792
1,783
2,257
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
Foolgar
Ymir
8
3 / 0 / 5
4,686
781
3,243
3,057
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
8
3 / 1 / 0
5,121
854
2,673
4,777
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ez2type
Danzaburou
9
1 / 1 / 2
4,562
760
1,496
4,782
1,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chernobog
x0wolfang0x
Chernobog
7
4 / 2 / 3
4,819
803
3,709
4,614
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
14
14
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
0
0
L
Merlin
B37a
Merlin
2
3
2
1
W
Scylla
3
2
1
1.75
L
4
0
0
4
W
Ymir
Foolgar
Ymir
3
0
5
5.5
L
Izanami
Mani1515
Izanami
0
6
1
0.08
W
Surtr
3
1
0
3
W
Danzaburou
ez2type
Danzaburou
1
1
2
2
L
Shiva
will19035
Shiva
0
3
0
0
W
Chernobog
x0wolfang0x
Chernobog
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,542
Damage
12,904
21,134
Taken
19,487
6,372
Mitigated
6,692
4,290
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,285
686
0
683
5,263
2,204
0
1,456
3,553
8,180
0
L
Merlin
B37a
Merlin
2,717
306
0
360
3,635
858
0
1,437
2,158
17,871
244
W
Scylla
1,783
0
0
305
2,257
546
0
879
1,378
22,083
520
L
2,361
673
0
2,632
4,022
1,103
0
177
3,845
0
21,526
W
Ymir
Foolgar
Ymir
3,243
850
0
340
3,057
1,111
0
868
2,189
11,253
1,373
L
Izanami
Mani1515
Izanami
2,171
1,612
12
223
4,447
1,106
0
1,238
2,939
0
5,902
W
Surtr
2,673
1,023
0
748
4,777
2,513
519
0
4,777
934
24,822
W
Danzaburou
ez2type
Danzaburou
1,496
443
0
2,339
4,782
1,362
0
859
3,923
0
32,618
L
Shiva
will19035
Shiva
1,008
168
0
380
3,767
1,101
0
162
3,605
0
10,026
W
Chernobog
x0wolfang0x
Chernobog
3,709
2,489
0
1,469
4,614
1,160
285
1,321
3,293
0
22,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,075
Gold Earned
23,938
126
Minions Killed
195
0
Camps Cleared
0
603,451
Distance Traveled
681,284
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,279
547
9
2
0
137,983
2
L
Merlin
4,434
739
37
6
0
123,835
2
W
Scylla
4,750
792
38
6
0
140,860
3
L
Susano
5,038
840
53
9
0
160,651
0
W
Ymir
4,686
781
27
5
0
134,222
0
L
Izanami
3,084
514
5
1
0
118,972
0
W
Surtr
5,121
854
40
7
0
134,387
0
W
Danzaburou
4,562
760
59
10
0
143,411
0
L
Shiva
3,240
540
22
4
0
62,010
1
W
Chernobog
4,819
803
31
5
0
128,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role