Player Matchup

Ix Chel
Ix Chel
Aragon20
Ix Chel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,457 Elo+
Solo
Medusa
Medusa
Miller048
Medusa
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 190L
1,438 Elo+
Solo
Fenrir
Fenrir
NBFLOEZ
Fenrir
Level 147
God Stats
71W - 88L
1,424 SR
Queue Stats
745W - 781L
1,463 Elo+
Solo
Vulcan
Vulcan
StevenLz
Vulcan
Level 128
God Stats
3W - 4L
1,499 SR
Queue Stats
11W - 9L
1,589 Elo+
Solo
Chaac
Chaac
ZippiZ
Chaac
Level 89
God Stats
1W - 2L
1,497 SR
Queue Stats
166W - 160L
1,471 Elo+
Solo
Team Averages
Level 120
1,484 SR
1,484 Elo+

VS

Team Averages
Level 81
1,531 SR
1,510 Elo+
Kumbhakarna
Kumbhakarna
Hatorade92
Kumbhakarna
Level 125
God Stats
22W - 11L
1,644 SR
Queue Stats
67W - 34L
1,599 Elo+
Solo
Neith
Neith
MoonStarxoxo
Neith
Level 17
God Stats
32W - 28L
1,529 SR
Queue Stats
32W - 29L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
MrMilkyy
Ah Puch
Level 119
God Stats
1W - 0L
1,477 SR
Queue Stats
52W - 43L
1,499 Elo+
Solo
Thor
Thor
Prankman2
Thor
Level 96
God Stats
26W - 23L
1,501 SR
Queue Stats
189W - 175L
1,521 Elo+
Solo
Charybdis
Charybdis
ohitsBS
Charybdis
Level 47
God Stats
11W - 10L
1,502 SR
Queue Stats
85W - 99L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aragon20
Ix Chel
14
0 / 7 / 2
9,002
900
6,714
12,278
4,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Miller048
Medusa
14
0 / 4 / 1
9,029
903
5,314
8,302
2,819
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
NBFLOEZ
Fenrir
15
3 / 2 / 1
9,945
995
6,362
9,291
10,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
StevenLz
Vulcan
16
2 / 3 / 2
10,560
1,056
15,422
6,086
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ZippiZ
Chaac
15
0 / 4 / 4
9,427
943
11,390
14,279
17,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

169

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hatorade92
Kumbhakarna
17
6 / 0 / 9
11,817
1,182
6,547
14,008
13,356
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 2 / 9
9,978
998
3,911
7,504
3,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
MrMilkyy
Ah Puch
16
4 / 2 / 9
10,611
1,061
10,955
9,010
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
2 / 1 / 11
10,321
1,032
8,306
12,352
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Charybdis
ohitsBS
Charybdis
17
7 / 0 / 9
11,719
1,172
17,584
7,871
3,586
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
5
Kills
20
20
Deaths
5
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Aragon20
Ix Chel
0
7
2
0.14
W
Kumbhakarna
Hatorade92
Kumbhakarna
6
0
9
10.5
L
Medusa
Miller048
Medusa
0
4
1
0.13
W
1
2
9
2.75
W
Ah Puch
MrMilkyy
Ah Puch
4
2
9
4.25
L
Fenrir
NBFLOEZ
Fenrir
3
2
1
1.75
W
Thor
2
1
11
7.5
L
Vulcan
StevenLz
Vulcan
2
3
2
1
L
Chaac
ZippiZ
Chaac
0
4
4
0.5
W
Charybdis
ohitsBS
Charybdis
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,202
Damage
47,303
50,236
Taken
50,745
37,448
Mitigated
31,470
3,462
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Aragon20
Ix Chel
6,714
1,007
413
526
12,278
4,483
0
4,584
7,558
23,775
0
W
Kumbhakarna
Hatorade92
Kumbhakarna
6,547
256
353
3,359
14,008
13,356
0
7,544
5,879
12,216
693
L
Medusa
Miller048
Medusa
5,314
2,505
67
118
8,302
2,819
0
2,407
5,819
0
11,689
W
3,911
1,745
0
685
7,504
3,277
0
3,121
4,111
0
16,127
W
Ah Puch
MrMilkyy
Ah Puch
10,955
1,950
0
650
9,010
3,497
0
4,542
4,280
26,975
697
L
Fenrir
NBFLOEZ
Fenrir
6,362
417
0
452
9,291
10,178
0
3,176
5,916
0
8,054
W
Thor
8,306
1,067
0
920
12,352
7,754
0
4,400
6,183
0
21,733
L
Vulcan
StevenLz
Vulcan
15,422
321
0
189
6,086
2,346
0
1,762
4,293
49,907
811
L
Chaac
ZippiZ
Chaac
11,390
731
0
1,697
14,279
17,622
0
4,875
9,160
0
23,815
W
Charybdis
ohitsBS
Charybdis
17,584
7,793
0
1,577
7,871
3,586
0
2,331
5,457
0
57,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,963
Gold Earned
54,446
182
Minions Killed
210
5
Camps Cleared
9
857,729
Distance Traveled
972,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,002
900
40
4
1
147,562
0
W
Kumbhakarna
11,817
1,182
14
1
0
231,907
0
L
Medusa
9,029
903
21
2
2
114,250
0
W
Neith
9,978
998
28
3
2
181,169
0
W
Ah Puch
10,611
1,061
44
4
0
201,661
0
L
Fenrir
9,945
995
9
1
0
212,401
0
W
Thor
10,321
1,032
34
3
4
181,380
0
L
Vulcan
10,560
1,056
91
9
1
212,155
0
L
Chaac
9,427
943
21
2
1
171,361
0
W
Charybdis
11,719
1,172
90
9
3
176,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role