Player Matchup

Bastet
Bastet
DaMop15
Bastet
Level 159
God Stats
8W - 3L
1,698 SR
Queue Stats
410W - 410L
1,488 Elo+
Solo
Cupid
Cupid
FirstRenDition
Cupid
Level 127
God Stats
21W - 17L
1,540 SR
Queue Stats
37W - 39L
1,480 Elo+
Party 1
Ix Chel
Ix Chel
GhostNYaMachine
Ix Chel
Level 201
God Stats
3W - 6L
1,304 SR
Queue Stats
539W - 516L
1,498 Elo+
Solo
Ymir
Ymir
dritzbrid
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
temp-412667
Cthulhu
Level 122
God Stats
64W - 52L
1,635 SR
Queue Stats
171W - 149L
1,532 Elo+
Solo
Team Averages
Level 123
1,536 SR
1,500 Elo+

VS

Team Averages
Level 90
1,446 SR
1,465 Elo+
Nu Wa
Nu Wa
Brenzini
Nu Wa
Level 64
God Stats
16W - 15L
1,501 SR
Queue Stats
191W - 196L
1,473 Elo+
Party 2
Awilix
Awilix
ETV Strange
Awilix
Level 92
God Stats
1W - 2L
1,120 SR
Queue Stats
495W - 492L
1,481 Elo+
Solo
Chiron
Chiron
LaPorterhouse
Chiron
Level 106
God Stats
3W - 2L
1,407 SR
Queue Stats
16W - 27L
1,330 Elo+
Solo
Chang'e
Chang'e
PutFriend878367
Chang'e
Level 145
God Stats
12W - 8L
1,627 SR
Queue Stats
357W - 345L
1,529 Elo+
Solo
Xing Tian
Xing Tian
uzidv
Xing Tian
Level 44
God Stats
53W - 44L
1,573 SR
Queue Stats
143W - 153L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DaMop15
Bastet
1
0 / 1 / 0
2,542
508
0
747
132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
3,156
631
2,025
1,795
390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
3,544
709
1,022
3,683
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
5
0 / 2 / 0
3,182
636
519
4,822
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
temp-412667
Cthulhu
7
1 / 0 / 0
3,796
759
1,449
2,702
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brenzini
Nu Wa
7
0 / 0 / 0
3,848
770
2,016
1,359
358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
6
1 / 0 / 1
3,600
720
917
2,322
534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 1
3,623
725
3,047
1,337
249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 1 / 0
3,352
670
1,042
3,478
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
uzidv
Xing Tian
6
1 / 0 / 1
3,560
712
1,712
3,718
1,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
4
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Brenzini
Nu Wa
0
0
0
0
L
Bastet
DaMop15
Bastet
0
1
0
0
W
Awilix
1
0
1
1.5
L
0
0
0
0
L
0
1
0
0
W
1
0
1
1.5
W
0
1
0
0
L
Ymir
0
2
0
0
L
Cthulhu
temp-412667
Cthulhu
1
0
0
1
W
Xing Tian
uzidv
Xing Tian
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,015
Damage
8,734
13,749
Taken
12,214
4,292
Mitigated
3,811
5,171
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Brenzini
Nu Wa
2,016
849
0
495
1,359
358
0
1,022
337
16,849
1,439
L
Bastet
DaMop15
Bastet
0
0
0
47
747
132
0
92
615
0
492
W
Awilix
917
457
0
1,338
2,322
534
0
258
2,018
0
14,927
L
2,025
1,332
735
1,204
1,795
390
0
660
1,095
0
14,374
L
1,022
0
0
1,815
3,683
916
0
1,382
2,170
20,767
492
W
3,047
1,086
328
571
1,337
249
0
0
1,337
0
16,724
W
1,042
165
131
2,133
3,478
804
0
979
2,299
15,927
0
L
Ymir
519
129
0
620
4,822
1,982
0
1,222
3,560
3,920
775
L
Cthulhu
temp-412667
Cthulhu
1,449
38
0
750
2,702
872
0
950
1,553
19,515
0
W
Xing Tian
uzidv
Xing Tian
1,712
214
91
734
3,718
1,866
0
245
3,473
11,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,220
Gold Earned
17,983
115
Minions Killed
160
0
Camps Cleared
0
404,647
Distance Traveled
523,904
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,848
770
32
6
0
99,035
0
L
Bastet
2,542
508
2
0
0
9,338
0
W
Awilix
3,600
720
37
7
0
123,332
0
L
Cupid
3,156
631
29
6
0
98,598
0
L
Ix Chel
3,544
709
35
7
0
99,951
0
W
Chiron
3,623
725
28
6
0
99,706
0
W
Chang'e
3,352
670
36
7
0
103,516
0
L
Ymir
3,182
636
15
3
0
91,279
0
L
Cthulhu
3,796
759
34
7
0
105,481
2
W
Xing Tian
3,560
712
27
5
0
98,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role