Player Matchup

Hades
Hades
DJMECHO
Hades
Level 137
God Stats
1W - 1L
1,746 SR
Queue Stats
86W - 95L
1,452 Elo+
Solo
Janus
Janus
El Mexicano6920
Janus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
Magnificent___1
Fafnir
Level 128
God Stats
0W - 2L
1,240 SR
Queue Stats
60W - 67L
1,464 Elo+
Solo
Osiris
Osiris
SpasticSlinky
Osiris
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 317L
1,450 Elo+
Solo
Rama
Rama
ZuLaXlu
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 91
1,497 SR
1,473 Elo+

VS

Team Averages
Level 112
1,568 SR
1,511 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Aberdeen800
Ravana
Level 147
God Stats
2W - 4L
1,395 SR
Queue Stats
65W - 59L
1,488 Elo+
Solo
Nu Wa
Nu Wa
DARK3NEDxS0UL
Nu Wa
Level 121
God Stats
10W - 4L
1,743 SR
Queue Stats
256W - 246L
1,521 Elo+
Solo
Hera
Hera
Jay Ashgard
Hera
Level 58
God Stats
4W - 3L
1,389 SR
Queue Stats
249W - 244L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ol Reddd
Cu Chulainn
Level 87
God Stats
3W - 1L
1,813 SR
Queue Stats
329W - 323L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DJMECHO
Hades
11
3 / 4 / 2
6,404
1,067
3,373
5,897
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 0
4,887
815
444
2,857
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 1
6,128
1,021
1,168
6,883
4,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 4 / 2
6,764
1,127
3,040
7,162
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
ZuLaXlu
Rama
9
0 / 7 / 2
5,516
919
2,145
8,014
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 2 / 10
7,485
1,248
6,542
4,636
1,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
12
4 / 1 / 10
7,554
1,259
4,046
4,897
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 12
7,541
1,257
6,355
3,238
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 2 / 7
8,208
1,368
8,237
3,304
1,147
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Ol Reddd
Cu Chulainn
11
0 / 1 / 12
6,663
1,111
1,689
3,411
2,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
7
Kills
20
20
Deaths
7
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
10
5
W
Ravana
4
1
10
9
W
4
1
12
10
L
Hades
DJMECHO
Hades
3
4
2
1
L
0
3
0
0
W
7
2
7
5.25
L
1
2
1
0.75
W
Cu Chulainn
Ol Reddd
Cu Chulainn
0
1
12
6
L
3
4
2
1
L
Rama
ZuLaXlu
Rama
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,170
Damage
26,869
30,813
Taken
19,486
16,127
Mitigated
9,454
4,481
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,542
1,699
93
1,152
4,636
1,377
3,134
1,480
3,042
17,877
688
W
Ravana
4,046
535
200
1,211
4,897
3,325
362
997
3,479
0
8,579
W
6,355
3,007
436
210
3,238
1,076
1,937
1,047
2,191
12,310
0
L
Hades
DJMECHO
Hades
3,373
0
363
463
5,897
2,082
0
4,496
1,290
7,247
0
L
444
0
349
170
2,857
643
0
2,566
291
3,257
0
W
8,237
2,062
161
456
3,304
1,147
1,007
349
2,955
21,100
0
L
1,168
154
167
1,824
6,883
4,770
0
5,121
1,723
12,737
0
W
Cu Chulainn
Ol Reddd
Cu Chulainn
1,689
376
668
970
3,411
2,529
755
996
2,229
0
4,213
L
3,040
676
181
420
7,162
6,582
0
3,816
3,235
0
9,697
L
Rama
ZuLaXlu
Rama
2,145
1,616
224
320
8,014
2,050
0
5,068
2,912
0
6,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,699
Gold Earned
37,451
61
Minions Killed
70
0
Camps Cleared
0
447,552
Distance Traveled
595,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,485
1,248
19
3
0
102,823
0
W
Ravana
7,554
1,259
8
1
0
130,523
0
W
Nu Wa
7,541
1,257
11
2
0
110,806
0
L
Hades
6,404
1,067
10
2
0
116,509
0
L
Janus
4,887
815
6
1
0
46,198
0
W
Hera
8,208
1,368
25
4
0
119,338
0
L
Fafnir
6,128
1,021
24
4
0
120,173
0
W
Cu Chulainn
6,663
1,111
7
1
0
132,480
0
L
Osiris
6,764
1,127
12
2
0
73,735
0
L
Rama
5,516
919
9
2
0
90,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role