Player Matchup

Bastet
Bastet
BoreHarD
Bastet
Level 188
God Stats
1W - 4L
1,097 SR
Queue Stats
204W - 226L
1,492 Elo+
Solo
Horus
Horus
Calsiferth
Horus
Level 149
God Stats
1W - 1L
1,323 SR
Queue Stats
83W - 86L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
DraoX
Ah Puch
Level 132
God Stats
17W - 4L
1,811 SR
Queue Stats
268W - 256L
1,535 Elo+
Party 2
Geb
Geb
Rotrot72
Geb
Level 67
God Stats
2W - 0L
1,717 SR
Queue Stats
104W - 104L
1,453 Elo+
Solo
Bellona
Bellona
The Dado07
Bellona
Level 172
God Stats
2W - 1L
1,405 SR
Queue Stats
132W - 135L
1,436 Elo+
Solo
Team Averages
Level 142
1,471 SR
1,469 Elo+

VS

Team Averages
Level 133
1,604 SR
1,447 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Albelnox1743
Hun Batz
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,412 Elo+
Solo
Izanami
Izanami
FIannel
Izanami
Level 168
God Stats
16W - 9L
1,668 SR
Queue Stats
758W - 779L
1,401 Elo+
Solo
Charon
Charon
ShanonSharpe303
Charon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 87L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
Stewie53
Guan Yu
Level 141
God Stats
6W - 3L
1,850 SR
Queue Stats
462W - 473L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BoreHarD
Bastet
10
4 / 2 / 7
6,478
1,296
2,426
3,272
960
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
9
2 / 3 / 6
6,229
1,246
1,580
6,450
2,204
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ah Puch
DraoX
Ah Puch
13
1 / 0 / 9
7,398
1,480
6,863
3,260
1,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 0 / 9
6,711
1,342
2,899
6,572
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
The Dado07
Bellona
11
3 / 1 / 6
6,521
1,304
1,507
6,107
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
1
0 / 0 / 0
1,320
264
0
0
0
Hun Batz
Albelnox1743
Hun Batz
12
1 / 4 / 1
5,553
1,111
3,913
5,672
2,463
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
FIannel
Izanami
11
1 / 2 / 1
5,356
1,071
2,491
3,418
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
1,320
264
0
0
0
Guan Yu
Stewie53
Guan Yu
10
1 / 5 / 4
5,309
1,062
2,156
7,871
5,065
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
11
Kills
3
6
Deaths
11
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
0
0
L
Hun Batz
Albelnox1743
Hun Batz
1
4
1
0.38
W
Bastet
BoreHarD
Bastet
4
2
7
3.75
W
Horus
2
3
6
1.67
W
Ah Puch
DraoX
Ah Puch
1
0
9
5.5
L
Izanami
FIannel
Izanami
1
2
1
0.75
W
1
0
9
5.5
L
0
0
0
0
L
Guan Yu
Stewie53
Guan Yu
1
5
4
0.6
W
Bellona
The Dado07
Bellona
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
8,560
25,661
Taken
16,961
13,072
Mitigated
8,624
10,500
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Albelnox1743
Hun Batz
3,913
0
6
162
5,672
2,463
0
3,681
1,991
0
12,753
W
Bastet
BoreHarD
Bastet
2,426
133
255
182
3,272
960
206
0
3,272
0
3,646
W
Horus
1,580
620
1,537
1,628
6,450
2,204
126
0
6,450
0
1,775
W
Ah Puch
DraoX
Ah Puch
6,863
146
641
1,399
3,260
1,133
1,188
0
3,260
27,573
0
L
Izanami
FIannel
Izanami
2,491
1,488
206
392
3,418
1,096
0
1,470
1,948
0
8,562
W
2,899
30
432
3,229
6,572
3,066
296
0
6,572
5,842
580
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Stewie53
Guan Yu
2,156
213
1,109
614
7,871
5,065
0
4,379
3,492
0
3,851
W
Bellona
The Dado07
Bellona
1,507
343
318
879
6,107
5,709
607
0
6,107
0
4,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
18,858
66
Minions Killed
41
0
Camps Cleared
0
563,901
Distance Traveled
272,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
1,320
264
0
0
0
0
0
L
Hun Batz
5,553
1,111
17
3
0
105,559
0
W
Bastet
6,478
1,296
0
0
0
105,833
0
W
Horus
6,229
1,246
0
0
0
120,655
0
W
Ah Puch
7,398
1,480
51
10
0
104,807
0
L
Izanami
5,356
1,071
22
4
0
56,702
0
W
Geb
6,711
1,342
12
2
0
120,585
0
L
Charon
1,320
264
0
0
0
0
0
L
Guan Yu
5,309
1,062
2
0
0
110,325
0
W
Bellona
6,521
1,304
3
1
0
112,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role