Player Matchup

Danzaburou
Danzaburou
Battlgod300
Danzaburou
Level 31
God Stats
14W - 15L
1,366 SR
Queue Stats
18W - 27L
1,311 Elo+
Solo
Nu Wa
Nu Wa
Bromaphrodite
Nu Wa
Level 25
God Stats
5W - 4L
1,400 SR
Queue Stats
20W - 22L
1,424 Elo+
Party 2
Ganesha
Ganesha
VexedSpider
Ganesha
Level 49
God Stats
8W - 8L
1,401 SR
Queue Stats
24W - 27L
1,452 Elo+
Party 2
Team Averages
Level 35
1,389 SR
1,396 Elo+

VS

Team Averages
Level 43
1,478 SR
1,417 Elo+
Thanatos
Thanatos
Dodokai
Thanatos
Level 53
God Stats
1W - 3L
1,456 SR
Queue Stats
114W - 111L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
MAGAThulhu
Cthulhu
Level 26
God Stats
30W - 14L
1,569 SR
Queue Stats
56W - 44L
1,428 Elo+
Party 1
Ix Chel
Ix Chel
Zerokarma211
Ix Chel
Level 49
God Stats
0W - 1L
1,409 SR
Queue Stats
24W - 32L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Battlgod300
Danzaburou
19
10 / 3 / 1
13,165
940
18,215
14,559
5,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 1 / 6
10,447
746
6,399
5,559
1,827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
VexedSpider
Ganesha
18
1 / 3 / 10
10,934
781
7,835
14,239
18,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dodokai
Thanatos
16
2 / 5 / 4
10,505
750
6,018
12,788
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
MAGAThulhu
Cthulhu
16
3 / 4 / 2
10,329
738
11,937
17,442
10,934
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Zerokarma211
Ix Chel
17
1 / 3 / 5
10,183
727
7,682
11,108
3,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
6
7
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Battlgod300
Danzaburou
10
3
1
3.5
W
1
1
6
4
L
Thanatos
Dodokai
Thanatos
2
5
4
0.8
L
Cthulhu
MAGAThulhu
Cthulhu
3
4
2
1
W
Ganesha
VexedSpider
Ganesha
1
3
10
2
L
Ix Chel
Zerokarma211
Ix Chel
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,449
Damage
25,637
34,357
Taken
41,338
25,685
Mitigated
18,382
7,499
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Battlgod300
Danzaburou
18,215
10,283
0
4,445
14,559
5,081
3,225
8,677
5,184
0
71,477
W
6,399
1,882
0
1,342
5,559
1,827
1,198
2,799
2,395
26,063
1,803
L
Thanatos
Dodokai
Thanatos
6,018
1,433
0
4,775
12,788
4,092
66
5,181
7,607
0
28,458
L
Cthulhu
MAGAThulhu
Cthulhu
11,937
409
285
1,748
17,442
10,934
0
5,445
11,997
35,439
0
W
Ganesha
VexedSpider
Ganesha
7,835
646
0
1,712
14,239
18,777
104
6,430
7,039
28,914
419
L
Ix Chel
Zerokarma211
Ix Chel
7,682
477
916
2,246
11,108
3,356
391
3,137
7,971
40,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,546
Gold Earned
31,017
180
Minions Killed
166
0
Camps Cleared
0
761,056
Distance Traveled
735,760
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,165
940
120
9
0
258,825
0
W
Nu Wa
10,447
746
51
4
0
240,587
0
L
Thanatos
10,505
750
45
3
0
249,685
0
L
Cthulhu
10,329
738
66
5
0
233,845
0
W
Ganesha
10,934
781
9
1
0
261,644
1
L
Ix Chel
10,183
727
55
4
0
252,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role