Player Matchup

Vulcan
Vulcan
Gold II
BigMøm
Vulcan
Gold II
Level 143
God Stats
3W - 4L
1,575 SR
Queue Stats
33W - 35L
1,595 MMR
Solo
Lancelot
Lancelot
Gold I
Ilyas7AM
Lancelot
Gold I
Level 107
God Stats
45W - 26L
1,642 SR
Queue Stats
466W - 475L
1,567 MMR
Solo
Chronos
Chronos
Bronze III
JJ_GOT_STIK
Chronos
Bronze III
Level 49
God Stats
11W - 8L
1,302 SR
Queue Stats
61W - 83L
1,516 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Kaneki_vodka
Gilgamesh
Gold II
Level 97
God Stats
21W - 27L
1,624 SR
Queue Stats
221W - 226L
1,512 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
renato_silva2
Kumbhakarna
Gold IV
Level 74
God Stats
2W - 4L
1,287 SR
Queue Stats
220W - 238L
1,411 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,486 SR
1,520 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 162
1,634 SR
1,888 MMR
Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
Kаnekі
Medusa
Masters
Level 64
God Stats
5W - 1L
1,716 SR
Queue Stats
99W - 43L
2,582 MMR
Party 3
Sun Wukong
Sun Wukong
Gold III
YouAreFatt
Sun Wukong
Gold III
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 72L
1,416 MMR
Party 1
Poseidon
Poseidon
Gold V
mrbasil12
Poseidon
Gold V
Level 128
God Stats
10W - 5L
1,652 SR
Queue Stats
72W - 75L
1,448 MMR
Party 1
Aphrodite
Aphrodite
Masters
yanarossy
Aphrodite
Masters
Level 305
God Stats
204W - 78L
1,801 SR
Queue Stats
375W - 332L
2,496 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigMøm
Vulcan
20
5 / 8 / 1
12,928
497
28,525
24,518
12,696
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Ilyas7AM
Lancelot
18
8 / 14 / 2
12,452
479
17,242
32,088
13,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
JJ_GOT_STIK
Chronos
16
0 / 12 / 3
10,544
406
5,480
24,490
7,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Kaneki_vodka
Gilgamesh
16
1 / 10 / 4
10,645
409
11,070
37,043
37,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kumbhakarna
renato_silva2
Kumbhakarna
16
0 / 9 / 7
10,931
420
7,627
33,987
41,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ArachneHerculesCthulhuAgni

VS

Bans
SusanoSerqetSobekNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
10 / 4 / 16
13,939
536
22,456
21,138
15,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Medusa
Kаnekі
Medusa
20
22 / 4 / 17
16,850
648
47,701
29,998
11,287
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
YouAreFatt
Sun Wukong
20
4 / 4 / 16
13,442
517
12,606
24,494
15,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
mrbasil12
Poseidon
20
10 / 1 / 13
17,482
672
26,991
18,289
5,942
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
yanarossy
Aphrodite
20
7 / 1 / 19
14,012
539
21,239
19,371
6,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
134
14
Kills
53
53
Deaths
14
17
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
10
4
16
4.5
L
Vulcan
BigMøm
Vulcan
5
8
1
0.69
L
Lancelot
Ilyas7AM
Lancelot
8
14
2
0.64
L
Chronos
JJ_GOT_STIK
Chronos
0
12
3
0.13
L
Gilgamesh
Kaneki_vodka
Gilgamesh
1
10
4
0.3
W
Medusa
Kаnekі
Medusa
22
4
17
7.63
W
Sun Wukong
YouAreFatt
Sun Wukong
4
4
16
3
W
Poseidon
mrbasil12
Poseidon
10
1
13
16.5
L
Kumbhakarna
renato_silva2
Kumbhakarna
0
9
7
0.39
W
Aphrodite
yanarossy
Aphrodite
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,944
Damage
130,993
152,126
Taken
113,290
113,055
Mitigated
56,012
10,898
Healing
61,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
22,456
3,347
0
8,351
21,138
15,977
58
8,153
11,993
774
68,126
L
Vulcan
BigMøm
Vulcan
28,525
346
0
666
24,518
12,696
0
9,191
14,724
111,358
0
L
Lancelot
Ilyas7AM
Lancelot
17,242
2,258
0
860
32,088
13,637
0
10,340
20,940
0
80,425
L
Chronos
JJ_GOT_STIK
Chronos
5,480
361
0
2,367
24,490
7,485
0
9,207
14,752
70,632
736
L
Gilgamesh
Kaneki_vodka
Gilgamesh
11,070
1,622
0
4,783
37,043
37,741
240
8,299
27,283
0
65,736
W
Medusa
Kаnekі
Medusa
47,701
20,124
0
11,381
29,998
11,287
3,853
9,178
18,968
0
180,188
W
Sun Wukong
YouAreFatt
Sun Wukong
12,606
2,474
0
7,617
24,494
15,812
318
11,150
12,947
0
89,379
W
Poseidon
mrbasil12
Poseidon
26,991
5,167
102
7,601
18,289
5,942
4,751
7,416
10,216
168,190
1,471
L
Kumbhakarna
renato_silva2
Kumbhakarna
7,627
1,165
0
2,222
33,987
41,496
0
9,385
23,714
40,985
0
W
Aphrodite
yanarossy
Aphrodite
21,239
887
11,790
14,815
19,371
6,994
2,045
6,968
11,561
94,370
109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,500
Gold Earned
75,725
557
Minions Killed
784
0
Camps Cleared
0
2,532,746
Distance Traveled
2,743,102
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
13,939
536
87
3
0
516,204
1
L
Vulcan
12,928
497
184
7
0
557,332
2
L
Lancelot
12,452
479
110
4
0
526,060
2
L
Chronos
10,544
406
131
5
0
461,734
9
L
Gilgamesh
10,645
409
90
3
0
491,136
2
W
Medusa
16,850
648
164
6
0
591,095
0
W
Sun Wukong
13,442
517
123
5
0
542,867
0
W
Poseidon
17,482
672
264
10
0
523,126
0
L
Kumbhakarna
10,931
420
42
2
0
496,484
0
W
Aphrodite
14,012
539
146
6
0
569,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role