Player Matchup

Sun Wukong
Sun Wukong
ItzzTRIPPE
Sun Wukong
Level 105
God Stats
2W - 0L
1,890 SR
Queue Stats
19W - 13L
1,457 Elo+
Party 1
Fenrir
Fenrir
Louisthagr8
Fenrir
Level 68
God Stats
1W - 0L
1,741 SR
Queue Stats
57W - 70L
1,454 Elo+
Party 1
Anubis
Anubis
Sm0kingJay420
Anubis
Level 109
God Stats
27W - 15L
1,646 SR
Queue Stats
36W - 28L
1,493 Elo+
Party 1
Team Averages
Level 94
1,759 SR
1,468 Elo+

VS

Team Averages
Level 159
1,642 SR
1,453 Elo+
Cthulhu
Cthulhu
GustavoAugusto
Cthulhu
Level 214
God Stats
14W - 16L
1,563 SR
Queue Stats
181W - 174L
1,507 Elo+
Party 2
Chang'e
Chang'e
Keenpixie
Chang'e
Level 107
God Stats
138W - 96L
1,609 SR
Queue Stats
352W - 324L
1,390 Elo+
Solo
Hou Yi
Hou Yi
levi7139
Hou Yi
Level 155
God Stats
1W - 1L
1,753 SR
Queue Stats
107W - 121L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItzzTRIPPE
Sun Wukong
18
6 / 4 / 8
12,439
889
11,432
13,686
10,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
18
3 / 2 / 10
11,562
826
10,445
13,948
15,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

20
7 / 1 / 6
13,408
958
16,719
12,959
6,719
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
11,188
799
14,976
19,748
16,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Keenpixie
Chang'e
17
2 / 6 / 3
10,901
779
6,925
17,387
11,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
levi7139
Hou Yi
16
1 / 6 / 4
10,038
717
7,227
10,305
3,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
7
7
Deaths
16
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Sun Wukong
ItzzTRIPPE
Sun Wukong
6
4
8
2.5
L
Chang'e
Keenpixie
Chang'e
2
6
3
0.58
W
Fenrir
3
2
10
4
W
7
1
6
10
L
Hou Yi
levi7139
Hou Yi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,596
Damage
29,128
40,593
Taken
47,440
32,752
Mitigated
30,853
13,203
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,976
802
417
4,907
19,748
16,608
168
6,264
13,114
41,228
1,524
W
Sun Wukong
ItzzTRIPPE
Sun Wukong
11,432
2,411
0
2,302
13,686
10,138
0
6,515
7,171
0
41,756
L
Chang'e
Keenpixie
Chang'e
6,925
380
1,562
3,639
17,387
11,210
196
6,007
10,902
29,298
0
W
Fenrir
10,445
1,338
0
3,366
13,948
15,895
297
8,036
5,912
0
25,376
W
16,719
723
600
6,935
12,959
6,719
981
6,689
6,270
67,915
762
L
Hou Yi
levi7139
Hou Yi
7,227
2,632
0
193
10,305
3,035
525
4,187
5,938
0
28,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,409
Gold Earned
32,127
201
Minions Killed
144
0
Camps Cleared
0
821,174
Distance Traveled
728,535
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,188
799
60
4
0
259,326
1
W
Sun Wukong
12,439
889
62
4
0
263,737
0
L
Chang'e
10,901
779
47
3
0
239,606
5
W
Fenrir
11,562
826
22
2
0
294,235
0
W
Anubis
13,408
958
117
8
0
263,202
0
L
Hou Yi
10,038
717
37
3
0
229,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role