Player Matchup

Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
MoonlitGarbage
Ullr
Level 116
God Stats
1W - 1L
1,512 SR
Queue Stats
60W - 60L
1,432 Elo+
Solo
Xing Tian
Xing Tian
Rodrigoflames
Xing Tian
Level 128
God Stats
15W - 4L
1,800 SR
Queue Stats
298W - 283L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
SC Caesar
Amaterasu
Level 154
God Stats
4W - 2L
1,548 SR
Queue Stats
78W - 87L
1,452 Elo+
Party 3
Team Averages
Level 136
1,572 SR
1,464 Elo+

VS

Team Averages
Level 55
1,369 SR
1,525 Elo+
Jing Wei
Jing Wei
Bill8619
Jing Wei
Level 82
God Stats
3W - 7L
1,367 SR
Queue Stats
438W - 450L
1,506 Elo+
Solo
Odin
Odin
CreepyCxre
Odin
Level 44
God Stats
0W - 2L
1,265 SR
Queue Stats
62W - 90L
1,462 Elo+
Party 1
Zeus
Zeus
MobKorleone
Zeus
Level 66
God Stats
3W - 4L
1,447 SR
Queue Stats
260W - 296L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
VICIOUS Replays
Hun Batz
Level 29
God Stats
1W - 2L
1,266 SR
Queue Stats
51W - 66L
1,416 Elo+
Solo
Agni
Agni
doubleoreo
Agni
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
16 / 3 / 4
8,940
1,277
9,594
6,294
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
13
2 / 1 / 15
7,632
1,090
5,690
4,992
1,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 18
7,138
1,020
4,431
4,753
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Rodrigoflames
Xing Tian
12
0 / 2 / 19
7,379
1,054
3,562
12,634
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
SC Caesar
Amaterasu
13
3 / 0 / 17
7,433
1,062
3,826
10,132
5,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bill8619
Jing Wei
14
3 / 5 / 3
7,173
1,025
5,331
6,688
2,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 5
5,860
837
2,587
5,950
4,997
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 2
5,976
854
6,799
5,123
1,604
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
10
2 / 4 / 3
5,950
850
7,360
6,391
2,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 1
5,480
783
3,798
4,920
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
22
Kills
8
8
Deaths
22
73
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
16
3
4
6
W
Sol
 
Sol
2
1
15
9.5
L
Jing Wei
Bill8619
Jing Wei
3
5
3
0.9
L
1
3
5
1.17
L
1
5
2
0.4
W
1
2
18
5
W
Xing Tian
Rodrigoflames
Xing Tian
0
2
19
4.75
W
Amaterasu
SC Caesar
Amaterasu
3
0
17
11.5
L
Hun Batz
2
4
3
0.88
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
25,875
38,805
Taken
29,072
18,675
Mitigated
12,900
14,667
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,594
1,610
392
239
6,294
2,222
431
1,740
4,396
0
15,710
W
Sol
 
Sol
5,690
831
338
1,397
4,992
1,709
2,024
1,779
3,093
12,683
855
L
Jing Wei
Bill8619
Jing Wei
5,331
2,023
79
239
6,688
2,349
0
1,607
4,999
0
15,195
L
2,587
380
0
0
5,950
4,997
0
1,822
4,055
0
4,299
L
6,799
455
152
170
5,123
1,604
0
1,204
3,877
10,298
0
W
4,431
1,244
659
508
4,753
1,541
2,043
1,153
3,504
0
15,802
W
Xing Tian
Rodrigoflames
Xing Tian
3,562
76
517
3,317
12,634
7,852
138
3,106
9,356
9,245
0
W
Amaterasu
SC Caesar
Amaterasu
3,826
930
453
6,847
10,132
5,351
813
2,177
7,859
0
5,971
L
Hun Batz
7,360
660
297
441
6,391
2,458
0
2,046
4,233
0
11,109
L
3,798
274
506
629
4,920
1,492
0
2,295
2,591
5,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,522
Gold Earned
30,439
79
Minions Killed
42
0
Camps Cleared
0
696,833
Distance Traveled
577,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,940
1,277
13
2
0
143,451
0
W
Sol
7,632
1,090
23
3
0
122,984
0
L
Jing Wei
7,173
1,025
20
3
0
128,134
0
L
Odin
5,860
837
4
1
0
134,689
0
L
Zeus
5,976
854
12
2
0
112,417
0
W
Ullr
7,138
1,020
28
4
0
131,587
0
W
Xing Tian
7,379
1,054
9
1
0
141,380
0
W
Amaterasu
7,433
1,062
6
1
0
157,431
0
L
Hun Batz
5,950
850
3
0
0
123,126
0
L
Agni
5,480
783
3
0
0
78,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role