Player Matchup

Achilles
Achilles
BeatKing107
Achilles
Level 154
God Stats
3W - 5L
1,594 SR
Queue Stats
153W - 168L
1,500 Elo+
Party 2
Loki
Loki
II susie II6985
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,829 Elo+
Party 2
Skadi
Skadi
XPegasuss25X
Skadi
Level 88
God Stats
11W - 9L
1,621 SR
Queue Stats
233W - 253L
1,502 Elo+
Party 2
Athena
Athena
estevanq2
Athena
Level 127
God Stats
0W - 2L
1,279 SR
Queue Stats
131W - 117L
1,489 Elo+
Solo
Anubis
Anubis
xVBMuchihaxD
Anubis
Level 166
God Stats
0W - 1L
1,389 SR
Queue Stats
15W - 20L
1,450 Elo+
Party 2
Team Averages
Level 109
1,477 SR
1,554 Elo+

VS

Team Averages
Level 120
1,556 SR
1,483 Elo+
Medusa
Medusa
Daddy-Jay99
Medusa
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 196L
1,449 Elo+
Party 1
Neith
Neith
PaisleyMax
Neith
Level 85
God Stats
223W - 186L
1,568 SR
Queue Stats
257W - 219L
1,523 Elo+
Party 3
King Arthur
King Arthur
PhoneixEdo
King Arthur
Level 104
God Stats
11W - 17L
1,500 SR
Queue Stats
88W - 83L
1,446 Elo+
Party 1
Loki
Loki
RuleBreakerMedea
Loki
Level 170
God Stats
102W - 101L
1,537 SR
Queue Stats
147W - 140L
1,476 Elo+
Party 1
Anubis
Anubis
XIRagzeriusIX
Anubis
Level 81
God Stats
12W - 4L
1,676 SR
Queue Stats
253W - 233L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeatKing107
Achilles
12
2 / 3 / 1
7,264
484
7,728
17,580
11,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 4 / 5
8,336
556
8,351
12,524
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
6 / 5 / 1
8,231
549
8,169
12,800
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
estevanq2
Athena
11
0 / 6 / 3
6,757
450
5,416
14,693
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
14
2 / 5 / 1
8,040
536
4,622
8,117
2,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 2 / 3
9,617
641
8,744
11,896
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
16
6 / 2 / 6
9,782
652
11,631
7,784
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
PhoneixEdo
King Arthur
14
1 / 3 / 3
7,896
526
6,978
13,631
10,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 2 / 4
8,678
579
6,790
8,365
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 5 / 5
9,155
610
14,216
14,220
6,581
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
14
Kills
23
23
Deaths
14
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
BeatKing107
Achilles
2
3
1
0.83
W
Medusa
5
2
3
3.25
L
4
4
5
1.63
W
Neith
6
2
6
4.5
W
King Arthur
PhoneixEdo
King Arthur
1
3
3
0.83
W
4
2
4
3
W
7
5
5
1.9
L
6
5
1
1.3
L
Athena
estevanq2
Athena
0
6
3
0.25
L
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,286
Damage
48,359
65,714
Taken
55,896
30,843
Mitigated
26,000
13,663
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BeatKing107
Achilles
7,728
1,160
0
4,542
17,580
11,642
0
1,406
16,174
0
42,581
W
Medusa
8,744
2,403
0
3,158
11,896
3,612
1,326
3,636
8,260
0
70,359
L
8,351
1,970
0
4,417
12,524
3,862
0
1,250
11,274
0
48,632
W
Neith
11,631
6,134
103
1,580
7,784
2,642
1,887
2,593
5,191
0
60,576
W
King Arthur
PhoneixEdo
King Arthur
6,978
363
0
1,923
13,631
10,591
0
0
13,631
0
43,970
W
6,790
2,044
0
3,286
8,365
2,574
0
748
7,617
0
62,801
W
14,216
751
0
5,068
14,220
6,581
777
2,881
11,339
59,420
1,184
L
8,169
3,777
0
918
12,800
3,185
0
5,509
7,291
0
51,519
L
Athena
estevanq2
Athena
5,416
1,400
13
1,256
14,693
9,329
0
4,537
10,156
33,644
466
L
Anubis
4,622
314
0
2,517
8,117
2,825
0
1,160
6,957
61,352
729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
45,128
390
Minions Killed
498
0
Camps Cleared
0
1,391,984
Distance Traveled
1,466,284
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,264
484
66
4
0
279,490
2
W
Medusa
9,617
641
131
9
0
299,169
4
L
Loki
8,336
556
86
6
0
312,918
0
W
Neith
9,782
652
104
7
0
276,299
2
W
King Arthur
7,896
526
83
6
0
285,674
0
W
Loki
8,678
579
101
7
0
355,556
0
W
Anubis
9,155
610
79
5
0
249,586
0
L
Skadi
8,231
549
85
6
0
263,770
0
L
Athena
6,757
450
43
3
0
279,865
0
L
Anubis
8,040
536
110
7
0
255,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role