Player Matchup

Chronos
Chronos
Diamond V
AuditorMajor
Chronos
Diamond V
Level 154
God Stats
1W - 1L
1,723 SR
Queue Stats
45W - 31L
2,137 MMR
Party 1
Da Ji
Da Ji
Diamond V
DewitTwT
Da Ji
Diamond V
Level 159
God Stats
0W - 1L
1,612 SR
Queue Stats
78W - 65L
2,105 MMR
Party 1
Ymir
Ymir
Diamond V
Mcorpballisli148
Ymir
Diamond V
Level 207
God Stats
24W - 18L
1,638 SR
Queue Stats
773W - 772L
1,928 MMR
Solo
King Arthur
King Arthur
Diamond IV
qrafiti
King Arthur
Diamond IV
Level 144
God Stats
11W - 10L
1,614 SR
Queue Stats
258W - 236L
2,158 MMR
Solo
Ra
Ra
Platinum I
xXMrPenguin
Ra
Platinum I
Level 184
God Stats
11W - 3L
1,864 SR
Queue Stats
297W - 277L
1,857 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,690 SR
2,037 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 164
1,568 SR
2,043 MMR
Surtr
Surtr
Diamond IV
BMellyy
Surtr
Diamond IV
Level 156
God Stats
2W - 5L
1,323 SR
Queue Stats
269W - 254L
2,057 MMR
Solo
Nox
Nox
Masters
Chaviiia
Nox
Masters
Level 169
God Stats
197W - 147L
1,696 SR
Queue Stats
323W - 277L
2,745 MMR
Solo
Anhur
Anhur
Platinum III
Luvmasheen559
Anhur
Platinum III
Level 179
God Stats
1W - 2L
1,365 SR
Queue Stats
268W - 279L
1,760 MMR
Solo
Yemoja
Yemoja
Platinum IV
nn4mz
Yemoja
Platinum IV
Level 181
God Stats
203W - 242L
1,526 SR
Queue Stats
683W - 698L
1,844 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
omfgidk
Tsukuyomi
Gold II
Level 136
God Stats
5W - 2L
1,931 SR
Queue Stats
19W - 10L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AuditorMajor
Chronos
17
4 / 0 / 5
10,461
581
14,065
9,315
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
DewitTwT
Da Ji
15
4 / 9 / 2
9,061
503
11,037
16,929
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 6 / 7
8,653
481
7,788
21,381
18,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

King Arthur
qrafiti
King Arthur
17
3 / 3 / 1
10,510
584
16,236
21,992
23,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
4 / 8 / 6
9,621
535
11,228
11,659
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HadesAresAthenaCthulhu

VS

Bans
Sun WukongThanatosThothAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BMellyy
Surtr
17
3 / 1 / 5
10,707
595
12,845
18,603
14,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
10 / 4 / 4
11,846
658
17,234
12,901
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 3
8,996
500
6,310
12,980
4,246
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
nn4mz
Yemoja
13
1 / 3 / 6
8,549
475
7,388
19,313
14,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
omfgidk
Tsukuyomi
16
9 / 4 / 5
10,311
573
17,733
15,453
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
48
15
Kills
25
26
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
AuditorMajor
Chronos
4
0
5
6.5
W
Surtr
BMellyy
Surtr
3
1
5
5.5
W
10
4
4
3
L
Da Ji
DewitTwT
Da Ji
4
9
2
0.56
W
2
3
3
1.17
L
0
6
7
0.58
W
Yemoja
nn4mz
Yemoja
1
3
6
1.33
W
Tsukuyomi
omfgidk
Tsukuyomi
9
4
5
2.88
L
King Arthur
qrafiti
King Arthur
3
3
1
1.17
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,354
Damage
61,510
81,276
Taken
79,250
54,371
Mitigated
42,730
16,344
Healing
24,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AuditorMajor
Chronos
14,065
6,140
0
2,424
9,315
3,530
440
2,223
6,992
88,547
4,784
W
Surtr
BMellyy
Surtr
12,845
4,096
0
7,606
18,603
14,863
0
3,481
15,090
3,172
81,525
W
17,234
1,174
0
1,000
12,901
4,281
402
7,557
4,714
88,824
2,104
L
Da Ji
DewitTwT
Da Ji
11,037
2,660
0
3,848
16,929
5,573
0
2,358
14,528
0
64,370
W
6,310
2,797
0
3,771
12,980
4,246
0
6,260
6,648
0
74,101
L
7,788
646
0
2,552
21,381
18,107
0
11,161
10,220
25,208
1,410
W
Yemoja
nn4mz
Yemoja
7,388
456
4,666
3,860
19,313
14,525
41
10,025
8,852
21,185
624
W
Tsukuyomi
omfgidk
Tsukuyomi
17,733
5,082
0
3,427
15,453
4,815
739
6,265
9,054
0
77,944
L
King Arthur
qrafiti
King Arthur
16,236
1,838
0
3,622
21,992
23,470
0
2,589
18,047
5,317
92,277
L
11,228
843
1,095
2,803
11,659
3,691
0
6,632
5,027
72,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,306
Gold Earned
50,409
605
Minions Killed
539
0
Camps Cleared
0
1,779,221
Distance Traveled
1,861,423
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,461
581
161
9
0
379,948
5
W
Surtr
10,707
595
139
8
0
360,129
4
W
Nox
11,846
658
155
9
0
361,024
6
L
Da Ji
9,061
503
99
6
0
369,172
0
W
Anhur
8,996
500
120
7
0
375,066
3
L
Ymir
8,653
481
37
2
0
339,473
1
W
Yemoja
8,549
475
21
1
0
310,595
2
W
Tsukuyomi
10,311
573
104
6
0
454,609
0
L
King Arthur
10,510
584
176
10
0
363,337
2
L
Ra
9,621
535
132
7
0
327,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role