Player Matchup

Nemesis
Nemesis
AbyssJ0KER
Nemesis
Level 36
God Stats
1W - 5L
1,346 SR
Queue Stats
41W - 54L
1,503 Elo+
Solo
Khepri
Khepri
JohnCeltigar
Khepri
Level 103
God Stats
3W - 2L
1,683 SR
Queue Stats
31W - 19L
1,607 Elo+
Party 2
Chernobog
Chernobog
MaxCeltigar
Chernobog
Level 124
God Stats
0W - 1L
1,811 SR
Queue Stats
32W - 36L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
RogueGeisha
Nu Wa
Level 55
God Stats
1W - 1L
1,722 SR
Queue Stats
44W - 21L
1,654 Elo+
Solo
Eset
Eset
Sterlingcashout
Eset
Level 43
God Stats
0W - 5L
1,466 SR
Queue Stats
3W - 17L
1,180 Elo+
Solo
Team Averages
Level 72
1,605 SR
1,488 Elo+

VS

Team Averages
Level 103
1,579 SR
1,510 Elo+
Vamana
Vamana
 
Vamana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Rämbö
Yu Huang
Level 89
God Stats
8W - 6L
1,283 SR
Queue Stats
71W - 78L
1,480 Elo+
Solo
Anhur
Anhur
TheCreamiestEgg
Anhur
Level 108
God Stats
45W - 12L
1,790 SR
Queue Stats
123W - 90L
1,514 Elo+
Party 1
Bastet
Bastet
UrNotCuteIAm
Bastet
Level 149
God Stats
16W - 15L
1,627 SR
Queue Stats
718W - 708L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
iicookiecreamss
Baron Samedi
Level 48
God Stats
7W - 2L
1,691 SR
Queue Stats
39W - 25L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AbyssJ0KER
Nemesis
11
2 / 2 / 0
6,376
490
3,477
10,316
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Khepri
8
0 / 3 / 2
5,665
436
2,649
8,850
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
MaxCeltigar
Chernobog
9
0 / 4 / 1
5,527
425
3,284
4,832
875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 2 / 0
6,452
496
6,899
8,761
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 8 / 1
5,521
425
4,150
9,107
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 0 / 1
8,845
680
4,800
10,285
5,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Yu Huang
Rämbö
Yu Huang
15
6 / 1 / 1
9,058
697
6,717
5,285
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 0 / 4
8,272
636
11,440
6,594
2,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
13
3 / 1 / 7
7,693
592
4,942
9,689
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
iicookiecreamss
Baron Samedi
12
1 / 0 / 6
7,511
578
3,676
5,958
3,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
19
19
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
1
1.5
L
Nemesis
AbyssJ0KER
Nemesis
2
2
0
1
L
Khepri
0
3
2
0.33
L
Chernobog
MaxCeltigar
Chernobog
0
4
1
0.13
L
0
2
0
0
W
Yu Huang
Rämbö
Yu Huang
6
1
1
6.5
L
0
8
1
0.06
W
8
0
4
10
W
Bastet
3
1
7
6.5
W
Baron Samedi
iicookiecreamss
Baron Samedi
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,459
Damage
31,575
41,866
Taken
37,811
13,675
Mitigated
15,615
8,943
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
4,800
1,368
0
3,270
10,285
5,191
0
5,232
4,539
0
79,035
L
Nemesis
AbyssJ0KER
Nemesis
3,477
986
0
4,005
10,316
2,381
0
2,703
7,613
0
29,879
L
Khepri
2,649
174
0
1,418
8,850
5,477
0
2,390
6,460
12,030
1,660
L
Chernobog
MaxCeltigar
Chernobog
3,284
1,351
0
593
4,832
875
0
706
4,126
0
29,806
L
6,899
1,658
0
2,204
8,761
3,178
0
70
8,167
48,607
1,213
W
Yu Huang
Rämbö
Yu Huang
6,717
196
0
1,745
5,285
1,877
0
2,972
2,313
64,500
811
L
4,150
270
0
723
9,107
1,764
0
4,384
4,723
24,465
0
W
11,440
6,158
0
2,949
6,594
2,312
854
1,218
5,334
0
56,199
W
Bastet
4,942
971
0
5,767
9,689
3,022
8
2,051
7,620
0
53,386
W
Baron Samedi
iicookiecreamss
Baron Samedi
3,676
383
1,999
2,371
5,958
3,213
292
1,750
4,208
21,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,541
Gold Earned
41,379
291
Minions Killed
455
0
Camps Cleared
0
1,202,947
Distance Traveled
1,371,747
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,845
680
138
11
0
249,735
0
L
Nemesis
6,376
490
73
6
0
309,438
0
L
Khepri
5,665
436
20
2
0
214,762
0
L
Chernobog
5,527
425
64
5
0
181,163
0
L
Nu Wa
6,452
496
94
7
0
236,812
0
W
Yu Huang
9,058
697
115
9
0
272,738
3
L
Eset
5,521
425
40
3
0
260,772
0
W
Anhur
8,272
636
80
6
0
275,290
0
W
Bastet
7,693
592
91
7
0
296,590
2
W
Baron Samedi
7,511
578
31
2
0
277,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role