Player Matchup

Pele
Pele
 
Pele
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GiveNoBlood
Anhur
Level 158
God Stats
22W - 32L
1,599 SR
Queue Stats
167W - 174L
1,492 Elo+
Party 2
Erlang Shen
Erlang Shen
TehFlapYak
Erlang Shen
Level 144
God Stats
11W - 10L
1,576 SR
Queue Stats
259W - 236L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
theRlVERS
Kuzenbo
Level 128
God Stats
9W - 7L
1,675 SR
Queue Stats
283W - 261L
1,532 Elo+
Party 2
Team Averages
Level 172
1,570 SR
1,514 Elo+

VS

Team Averages
Level 164
1,565 SR
1,553 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Jincx-_-
Hun Batz
Level 149
God Stats
4W - 5L
1,410 SR
Queue Stats
207W - 183L
1,491 Elo+
Solo
Artemis
Artemis
KarimEduardo115
Artemis
Level 104
God Stats
2W - 4L
1,629 SR
Queue Stats
86W - 61L
1,615 Elo+
Party 1
Achilles
Achilles
kaled1216
Achilles
Level 213
God Stats
40W - 20L
1,784 SR
Queue Stats
220W - 172L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
3 / 2 / 1
5,518
613
3,099
6,868
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hera
 
Hera
6
1 / 2 / 0
4,030
448
1,855
2,605
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 2 / 3
4,705
523
4,280
4,559
1,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
TehFlapYak
Erlang Shen
8
0 / 4 / 0
4,178
464
2,277
7,482
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
theRlVERS
Kuzenbo
8
1 / 1 / 3
5,212
579
3,961
7,284
6,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
5 / 1 / 2
6,539
727
7,073
4,195
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
 
Kumbhakarna
8
1 / 1 / 2
4,902
545
1,993
6,285
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Jincx-_-
Hun Batz
9
2 / 2 / 5
5,461
607
2,696
5,620
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 1
4,025
447
2,648
4,135
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
kaled1216
Achilles
12
3 / 0 / 1
6,693
744
4,753
6,845
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
11
11
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
2
1
1.75
L
Hera
 
Hera
1
2
0
0.5
W
Nu Wa
 
Nu Wa
5
1
2
6
W
Kumbhakarna
 
Kumbhakarna
1
1
2
2
L
1
2
3
1.25
W
Hun Batz
Jincx-_-
Hun Batz
2
2
5
2.25
W
0
2
1
0.25
L
Erlang Shen
TehFlapYak
Erlang Shen
0
4
0
0
W
Achilles
kaled1216
Achilles
3
0
1
3.5
L
Kuzenbo
theRlVERS
Kuzenbo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,472
Damage
19,163
28,798
Taken
27,080
14,545
Mitigated
9,821
7,383
Healing
8,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,099
726
0
921
6,868
2,206
0
1,927
4,820
0
35,893
L
Hera
 
Hera
1,855
450
0
702
2,605
572
0
1,720
749
12,302
0
W
Nu Wa
 
Nu Wa
7,073
1,616
0
928
4,195
1,131
564
1,568
2,627
35,176
556
W
Kumbhakarna
 
Kumbhakarna
1,993
363
0
1,761
6,285
2,530
0
1,000
5,285
10,963
0
L
4,280
3,155
0
1,755
4,559
1,214
1
2,219
2,205
0
33,566
W
Hun Batz
Jincx-_-
Hun Batz
2,696
526
0
2,550
5,620
1,531
0
855
4,765
0
28,149
W
2,648
1,249
0
672
4,135
1,013
0
2,144
1,991
0
16,479
L
Erlang Shen
TehFlapYak
Erlang Shen
2,277
983
0
2,184
7,482
3,581
0
98
7,344
2,588
15,485
W
Achilles
kaled1216
Achilles
4,753
1,189
0
2,827
6,845
3,616
0
396
6,449
0
46,760
L
Kuzenbo
theRlVERS
Kuzenbo
3,961
1,648
0
1,821
7,284
6,972
142
2,482
4,653
17,286
804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
27,620
225
Minions Killed
257
0
Camps Cleared
0
781,559
Distance Traveled
885,084
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,518
613
72
8
0
216,534
0
L
Hera
4,030
448
28
3
0
81,739
2
W
Nu Wa
6,539
727
71
8
0
175,296
0
W
Kumbhakarna
4,902
545
13
1
0
193,578
1
L
Anhur
4,705
523
73
8
0
159,958
0
W
Hun Batz
5,461
607
52
6
0
196,864
2
W
Artemis
4,025
447
35
4
0
147,497
0
L
Erlang Shen
4,178
464
38
4
0
144,016
2
W
Achilles
6,693
744
86
10
0
171,849
2
L
Kuzenbo
5,212
579
14
2
0
179,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role