Player Matchup

Vamana
Vamana
ChaoticFalcon7
Vamana
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 109L
1,441 Elo+
Solo
Ymir
Ymir
DevilxDNI
Ymir
Level 85
God Stats
4W - 5L
1,426 SR
Queue Stats
318W - 315L
1,457 Elo+
Party 2
Artemis
Artemis
SlimeSageTTV
Artemis
Level 89
God Stats
3W - 3L
1,515 SR
Queue Stats
281W - 257L
1,466 Elo+
Party 2
Nike
Nike
paccochango
Nike
Level 113
God Stats
7W - 4L
1,517 SR
Queue Stats
86W - 85L
1,495 Elo+
Solo
Janus
Janus
vRiddler
Janus
Level 105
God Stats
4W - 0L
1,516 SR
Queue Stats
381W - 359L
1,433 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,458 Elo+

VS

Team Averages
Level 93
1,695 SR
1,482 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KingBear0987
Hercules
Level 129
God Stats
2W - 1L
1,832 SR
Queue Stats
115W - 135L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
Michel5705
Xbalanque
Level 69
God Stats
1W - 2L
1,740 SR
Queue Stats
145W - 139L
1,545 Elo+
Party 1
Pele
Pele
MiguelTooWavy
Pele
Level 86
God Stats
16W - 5L
1,907 SR
Queue Stats
232W - 212L
1,462 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 121
God Stats
256W - 256L
1,497 SR
Queue Stats
256W - 256L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
7,447
677
3,833
8,167
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
9
1 / 2 / 5
6,383
580
2,581
11,398
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
SlimeSageTTV
Artemis
9
0 / 0 / 4
5,744
522
3,643
5,366
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

13
6 / 1 / 1
7,924
720
4,186
7,621
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
vRiddler
Janus
11
3 / 2 / 3
6,738
613
5,917
5,879
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 4 / 0
5,912
537
2,428
6,710
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
KingBear0987
Hercules
3
0 / 1 / 0
4,138
376
618
1,598
389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Michel5705
Xbalanque
10
2 / 2 / 1
6,059
551
5,368
7,099
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 0
5,825
530
4,090
10,067
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
yimby101
Vulcan
10
1 / 3 / 2
6,210
565
7,105
6,558
3,192
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
5
5
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
4
0
0.25
W
3
0
6
6
W
Ymir
1
2
5
1.75
L
Hercules
KingBear0987
Hercules
0
1
0
0
L
Xbalanque
Michel5705
Xbalanque
2
2
1
1.25
L
1
3
0
0.33
W
Artemis
SlimeSageTTV
Artemis
0
0
4
2
W
6
1
1
6.5
W
Janus
vRiddler
Janus
3
2
3
2.25
L
Vulcan
yimby101
Vulcan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,160
Damage
19,609
38,431
Taken
32,032
17,321
Mitigated
12,028
12,197
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,428
438
0
1,766
6,710
3,621
687
3,114
3,204
28,452
0
W
3,833
2,211
0
4,836
8,167
3,339
657
301
7,826
0
65,085
W
Ymir
2,581
353
389
2,827
11,398
7,432
112
4,268
7,088
13,963
2,890
L
Hercules
KingBear0987
Hercules
618
220
0
530
1,598
389
0
0
1,598
0
5,673
L
Xbalanque
Michel5705
Xbalanque
5,368
2,876
0
2,389
7,099
2,004
135
1,425
5,636
0
35,872
L
4,090
797
0
3,914
10,067
2,822
0
898
9,087
0
43,071
W
Artemis
SlimeSageTTV
Artemis
3,643
710
0
1,569
5,366
1,599
288
2,121
3,245
0
26,755
W
4,186
583
0
1,390
7,621
3,280
322
540
7,081
0
51,944
W
Janus
vRiddler
Janus
5,917
485
0
1,186
5,879
1,671
300
2,593
3,140
34,168
1,275
L
Vulcan
yimby101
Vulcan
7,105
182
0
1,164
6,558
3,192
0
1,985
4,491
31,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
28,144
334
Minions Killed
257
0
Camps Cleared
0
1,141,783
Distance Traveled
920,597
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,912
537
58
5
0
168,458
0
W
Vamana
7,447
677
114
10
0
259,195
0
W
Ymir
6,383
580
18
2
0
232,977
3
L
Hercules
4,138
376
13
1
0
41,551
0
L
Xbalanque
6,059
551
81
7
0
217,815
2
L
Pele
5,825
530
76
7
0
246,936
0
W
Artemis
5,744
522
59
5
0
213,879
0
W
Nike
7,924
720
82
7
0
211,243
0
W
Janus
6,738
613
61
6
0
224,489
0
L
Vulcan
6,210
565
29
3
0
245,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role