Player Matchup

Ares
Ares
ARCEUS2
Ares
Level 48
God Stats
0W - 1L
1,412 SR
Queue Stats
28W - 49L
1,364 Elo+
Party 2
Thoth
Thoth
BriansMisery
Thoth
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 50L
1,804 Elo+
Party 1
Jing Wei
Jing Wei
CRM0419
Jing Wei
Level 86
God Stats
4W - 2L
1,658 SR
Queue Stats
69W - 88L
1,441 Elo+
Party 2
Bellona
Bellona
RicoJuarez
Bellona
Level 118
God Stats
1W - 1L
1,722 SR
Queue Stats
268W - 140L
1,737 Elo+
Party 1
Arachne
Arachne
seababble
Arachne
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 12L
1,170 Elo+
Solo
Team Averages
Level 74
1,518 SR
1,503 Elo+

VS

Team Averages
Level 87
1,452 SR
1,457 Elo+
Hera
Hera
D1-Hater
Hera
Level 65
God Stats
2W - 4L
1,105 SR
Queue Stats
474W - 497L
1,460 Elo+
Solo
Da Ji
Da Ji
MoonlitGarbage
Da Ji
Level 116
God Stats
1W - 1L
1,642 SR
Queue Stats
61W - 64L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
Njuile
Gilgamesh
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
607W - 602L
1,470 Elo+
Solo
Apollo
Apollo
Saxon1869
Apollo
Level 37
God Stats
6W - 3L
1,510 SR
Queue Stats
259W - 263L
1,474 Elo+
Solo
Loki
Loki
YaBoiCam03
Loki
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
ARCEUS2
Ares
18
3 / 3 / 7
10,166
847
8,390
12,541
18,683
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 3 / 7
11,067
922
14,622
8,235
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
CRM0419
Jing Wei
17
4 / 6 / 6
9,821
818
6,951
10,135
4,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
RicoJuarez
Bellona
17
2 / 4 / 9
8,884
740
11,170
16,265
14,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
seababble
Arachne
6
0 / 1 / 0
6,584
549
415
1,358
1,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
4 / 2 / 4
10,637
886
9,440
6,247
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 4 / 3
10,792
899
9,858
10,358
6,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Njuile
Gilgamesh
14
1 / 4 / 7
8,600
717
6,870
19,097
14,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Saxon1869
Apollo
15
1 / 3 / 8
9,200
767
5,042
7,446
2,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 8
9,489
791
8,245
8,931
3,344
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
16
Kills
17
17
Deaths
16
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
ARCEUS2
Ares
3
3
7
2.17
L
7
3
7
3.5
L
Jing Wei
CRM0419
Jing Wei
4
6
6
1.17
W
Hera
4
2
4
3
W
9
4
3
2.63
W
Gilgamesh
Njuile
Gilgamesh
1
4
7
1.13
L
Bellona
RicoJuarez
Bellona
2
4
9
1.63
W
Apollo
Saxon1869
Apollo
1
3
8
1.67
W
2
3
8
2
L
Arachne
seababble
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
39,455
48,534
Taken
52,079
43,329
Mitigated
28,556
8,241
Healing
11,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
ARCEUS2
Ares
8,390
971
713
2,381
12,541
18,683
518
2,362
10,179
13,968
2,315
L
14,622
180
0
420
8,235
4,197
1,114
1,692
6,543
35,156
0
L
Jing Wei
CRM0419
Jing Wei
6,951
4,929
359
776
10,135
4,712
529
1,265
8,870
0
23,737
W
Hera
9,440
1,956
364
263
6,247
2,129
56
2,890
3,357
24,563
663
W
9,858
779
240
1,549
10,358
6,027
1,681
4,130
6,163
0
18,536
W
Gilgamesh
Njuile
Gilgamesh
6,870
1,041
994
3,667
19,097
14,226
28
7,572
11,492
53
14,742
L
Bellona
RicoJuarez
Bellona
11,170
4,090
748
2,708
16,265
14,523
21
3,673
12,592
434
22,960
W
Apollo
Saxon1869
Apollo
5,042
2,771
350
1,273
7,446
2,830
800
3,917
3,529
0
14,528
W
8,245
1,190
1,353
951
8,931
3,344
382
4,408
4,523
0
26,482
L
Arachne
seababble
Arachne
415
317
0
136
1,358
1,214
0
375
983
0
1,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,522
Gold Earned
48,718
121
Minions Killed
135
0
Camps Cleared
0
921,750
Distance Traveled
1,093,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,166
847
18
2
0
221,530
0
L
Thoth
11,067
922
43
4
0
206,684
0
L
Jing Wei
9,821
818
39
3
0
194,237
0
W
Hera
10,637
886
35
3
0
234,867
0
W
Da Ji
10,792
899
33
3
0
247,276
0
W
Gilgamesh
8,600
717
16
1
0
195,595
0
L
Bellona
8,884
740
19
2
0
249,138
0
W
Apollo
9,200
767
25
2
0
170,860
0
W
Loki
9,489
791
26
2
0
245,251
0
L
Arachne
6,584
549
2
0
0
50,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role