Player Matchup

Izanami
Izanami
 
Izanami
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
MufFiN_MaN_34
Pele
Level 175
God Stats
5W - 6L
1,372 SR
Queue Stats
170W - 201L
1,493 Elo+
Party 1
Sun Wukong
Sun Wukong
Negugy352
Sun Wukong
Level 218
God Stats
11W - 10L
1,554 SR
Queue Stats
170W - 186L
1,499 Elo+
Party 1
Sobek
Sobek
QuaverHalo
Sobek
Level 121
God Stats
6W - 2L
1,951 SR
Queue Stats
210W - 203L
1,432 Elo+
Solo
Hera
Hera
smellvinslurpin
Hera
Level 139
God Stats
3W - 2L
1,464 SR
Queue Stats
133W - 156L
1,450 Elo+
Party 1
Team Averages
Level 164
1,568 SR
1,475 Elo+

VS

Team Averages
Level 159
1,545 SR
1,494 Elo+
Bake Kujira
Bake Kujira
BigDiughSenpai
Bake Kujira
Level 170
God Stats
13W - 16L
1,392 SR
Queue Stats
300W - 292L
1,478 Elo+
Solo
Arachne
Arachne
Brownman19
Arachne
Level 149
God Stats
9W - 4L
1,687 SR
Queue Stats
122W - 103L
1,499 Elo+
Solo
Apollo
Apollo
underdog83
Apollo
Level 159
God Stats
7W - 9L
1,558 SR
Queue Stats
937W - 920L
1,485 Elo+
Solo
Gilgamesh
Gilgamesh
xHOLLYWOODx01
Gilgamesh
Level 156
God Stats
6W - 7L
1,559 SR
Queue Stats
741W - 687L
1,512 Elo+
Solo
Kukulkan
Kukulkan
xOnlyDanzx
Kukulkan
Level 159
God Stats
2W - 1L
1,527 SR
Queue Stats
293W - 284L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
4 / 1 / 0
4,154
831
1,624
2,273
483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 0 / 2
3,839
768
1,538
2,278
681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Negugy352
Sun Wukong
7
2 / 1 / 0
4,100
820
1,724
2,739
936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
6
0 / 0 / 5
4,082
816
1,527
2,925
1,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
2 / 0 / 1
4,087
817
1,604
2,269
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BigDiughSenpai
Bake Kujira
3
0 / 2 / 0
2,817
563
541
2,323
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Brownman19
Arachne
5
1 / 0 / 0
3,311
662
380
1,958
432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Apollo
underdog83
Apollo
3
1 / 2 / 0
2,916
583
580
2,523
544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
xHOLLYWOODx01
Gilgamesh
4
0 / 4 / 1
2,832
566
1,598
3,677
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
xOnlyDanzx
Kukulkan
6
0 / 2 / 0
3,450
690
866
2,720
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
0
4
L
Bake Kujira
BigDiughSenpai
Bake Kujira
0
2
0
0
L
Arachne
Brownman19
Arachne
1
0
0
1
W
2
0
2
3
W
Sun Wukong
Negugy352
Sun Wukong
2
1
0
2
W
Sobek
0
0
5
2.5
W
2
0
1
2.5
L
Apollo
underdog83
Apollo
1
2
0
0.5
L
Gilgamesh
xHOLLYWOODx01
Gilgamesh
0
4
1
0.13
L
Kukulkan
xOnlyDanzx
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,017
Damage
3,965
12,484
Taken
13,201
4,037
Mitigated
3,940
5,232
Healing
2,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,624
1,336
0
1,057
2,273
483
0
0
2,273
0
21,011
L
Bake Kujira
BigDiughSenpai
Bake Kujira
541
329
0
455
2,323
1,003
0
0
2,323
6,624
0
L
Arachne
Brownman19
Arachne
380
308
0
1,213
1,958
432
0
181
1,755
0
12,147
W
1,538
422
0
368
2,278
681
0
0
2,278
0
16,629
W
Sun Wukong
Negugy352
Sun Wukong
1,724
530
0
923
2,739
936
0
541
2,198
0
21,485
W
Sobek
1,527
268
0
1,659
2,925
1,364
0
0
2,925
8,049
1,865
W
1,604
225
0
1,225
2,269
573
0
866
1,403
21,405
275
L
Apollo
underdog83
Apollo
580
572
0
417
2,523
544
0
673
1,850
0
5,792
L
Gilgamesh
xHOLLYWOODx01
Gilgamesh
1,598
814
0
176
3,677
1,207
0
795
2,856
0
8,274
L
Kukulkan
xOnlyDanzx
Kukulkan
866
136
0
479
2,720
754
0
1,175
1,445
18,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,262
Gold Earned
15,326
195
Minions Killed
103
0
Camps Cleared
0
530,042
Distance Traveled
382,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,154
831
48
10
0
93,044
0
L
Bake Kujira
2,817
563
12
2
0
49,511
0
L
Arachne
3,311
662
30
6
0
83,029
0
W
Pele
3,839
768
32
6
0
132,778
0
W
Sun Wukong
4,100
820
43
9
0
102,098
0
W
Sobek
4,082
816
15
3
0
96,085
0
W
Hera
4,087
817
57
11
0
106,037
0
L
Apollo
2,916
583
9
2
0
65,646
0
L
Gilgamesh
2,832
566
14
3
0
84,928
0
L
Kukulkan
3,450
690
38
8
0
99,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role