Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
NedraFic
Mercury
Level 22
God Stats
2W - 0L
1,520 SR
Queue Stats
9W - 12L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
OggunsonNahuas
Heimdallr
Level 124
God Stats
8W - 3L
1,598 SR
Queue Stats
122W - 123L
1,481 Elo+
Party 1
Maui
Maui
UnkindGazelle
Maui
Level 81
God Stats
3W - 2L
1,649 SR
Queue Stats
20W - 18L
1,523 Elo+
Party 2
Osiris
Osiris
julianandres1916
Osiris
Level 121
God Stats
9W - 5L
1,705 SR
Queue Stats
54W - 60L
1,480 Elo+
Solo
Team Averages
Level 99
1,594 SR
1,479 Elo+

VS

Team Averages
Level 82
1,479 SR
1,511 Elo+
Nu Wa
Nu Wa
BBQDave716
Nu Wa
Level 87
God Stats
91W - 69L
1,589 SR
Queue Stats
474W - 460L
1,494 Elo+
Solo
Xbalanque
Xbalanque
ChampDaDon
Xbalanque
Level 57
God Stats
5W - 4L
1,593 SR
Queue Stats
112W - 114L
1,516 Elo+
Solo
Odin
Odin
Doggolover
Odin
Level 35
God Stats
0W - 7L
1,221 SR
Queue Stats
60W - 84L
1,481 Elo+
Solo
Arachne
Arachne
MrKriispy
Arachne
Level 48
God Stats
26W - 26L
1,576 SR
Queue Stats
65W - 69L
1,463 Elo+
Solo
Charon
Charon
SirLuthenford
Charon
Level 181
God Stats
0W - 2L
1,413 SR
Queue Stats
20W - 27L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
1 / 0 / 0
3,806
761
1,218
1,887
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
NedraFic
Mercury
6
0 / 0 / 2
3,448
690
442
3,746
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
OggunsonNahuas
Heimdallr
6
1 / 0 / 0
4,005
801
540
1,205
303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 2
3,632
726
834
2,510
1,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 0 / 0
4,419
884
1,331
2,631
1,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
6
0 / 1 / 0
3,452
690
1,724
2,468
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ChampDaDon
Xbalanque
2
0 / 1 / 0
2,588
518
287
961
172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 1 / 0
2,653
531
96
1,176
621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Arachne
MrKriispy
Arachne
4
0 / 1 / 0
2,919
584
788
2,140
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

3
0 / 0 / 0
2,622
524
191
1,669
443
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
0
1
L
Nu Wa
0
1
0
0
L
Xbalanque
ChampDaDon
Xbalanque
0
1
0
0
L
0
1
0
0
L
Arachne
MrKriispy
Arachne
0
1
0
0
W
Mercury
NedraFic
Mercury
0
0
2
1
W
Heimdallr
OggunsonNahuas
Heimdallr
1
0
0
1
L
0
0
0
0
W
0
0
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,365
Damage
3,086
11,979
Taken
8,414
4,110
Mitigated
2,333
2,694
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,218
161
0
417
1,887
399
0
831
1,056
20,227
0
L
Nu Wa
1,724
745
0
674
2,468
613
4
1,568
730
17,467
611
L
Xbalanque
ChampDaDon
Xbalanque
287
71
0
250
961
172
0
79
882
0
4,320
L
96
0
0
440
1,176
621
0
0
1,176
0
3,630
L
Arachne
MrKriispy
Arachne
788
538
0
505
2,140
484
0
0
2,140
0
7,894
W
Mercury
NedraFic
Mercury
442
83
0
595
3,746
1,061
0
226
3,520
0
18,101
W
Heimdallr
OggunsonNahuas
Heimdallr
540
258
0
545
1,205
303
629
132
1,073
0
22,637
L
191
25
0
250
1,669
443
0
149
1,520
3,033
0
W
834
111
0
692
2,510
1,299
0
643
1,867
9,257
2,619
W
1,331
497
0
445
2,631
1,048
0
76
2,526
0
25,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,310
Gold Earned
14,234
183
Minions Killed
69
0
Camps Cleared
0
470,005
Distance Traveled
294,626
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,806
761
35
7
0
96,038
0
L
Nu Wa
3,452
690
34
7
0
93,852
0
L
Xbalanque
2,588
518
10
2
0
25,894
0
L
Odin
2,653
531
4
1
0
34,672
0
L
Arachne
2,919
584
20
4
0
85,906
1
W
Mercury
3,448
690
38
8
0
113,414
0
W
Heimdallr
4,005
801
40
8
0
84,764
0
L
Charon
2,622
524
1
0
0
54,302
0
W
Maui
3,632
726
23
5
0
89,366
0
W
Osiris
4,419
884
47
9
0
86,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role