Player Matchup

Anubis
Anubis
LaurnShiesty
Anubis
Level 43
God Stats
0W - 3L
1,305 SR
Queue Stats
74W - 62L
1,487 Elo+
Party 2
Scylla
Scylla
Philthekril
Scylla
Level 128
God Stats
0W - 4L
1,201 SR
Queue Stats
74W - 66L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
hb151
Ah Puch
Level 107
God Stats
3W - 2L
1,720 SR
Queue Stats
97W - 92L
1,476 Elo+
Party 2
Team Averages
Level 93
1,408 SR
1,480 Elo+

VS

Team Averages
Level 118
1,669 SR
1,486 Elo+
Xing Tian
Xing Tian
Catboxers_
Xing Tian
Level 146
God Stats
19W - 14L
1,573 SR
Queue Stats
136W - 142L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
TheyCallMePeache
Nu Wa
Level 104
God Stats
38W - 21L
1,631 SR
Queue Stats
145W - 143L
1,429 Elo+
Solo
Arachne
Arachne
snimon
Arachne
Level 105
God Stats
13W - 5L
1,805 SR
Queue Stats
110W - 115L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
0 / 6 / 0
7,674
640
2,016
8,364
2,294
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
17
5 / 4 / 3
10,351
863
9,227
8,086
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
hb151
Ah Puch
16
4 / 6 / 4
10,195
850
9,637
10,641
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Catboxers_
Xing Tian
17
0 / 2 / 15
10,149
846
8,185
11,119
12,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 3 / 0
11,743
979
10,437
8,884
2,745
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
snimon
Arachne
16
5 / 4 / 8
10,446
871
7,187
10,525
9,349
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
9
Kills
16
16
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Catboxers_
Xing Tian
0
2
15
3.75
L
Anubis
0
6
0
0
L
Scylla
5
4
3
1.63
W
11
3
0
3.67
L
Ah Puch
hb151
Ah Puch
4
6
4
1
W
Arachne
snimon
Arachne
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,880
Damage
25,809
27,091
Taken
30,528
6,873
Mitigated
24,180
4,011
Healing
4,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Catboxers_
Xing Tian
8,185
380
0
945
11,119
12,086
116
5,624
5,199
26,646
1,996
L
Anubis
2,016
0
0
856
8,364
2,294
0
5,331
2,762
8,895
0
L
Scylla
9,227
431
0
750
8,086
1,757
0
5,364
2,429
41,022
0
W
10,437
3,741
117
1,664
8,884
2,745
1,298
6,632
2,120
44,011
834
L
Ah Puch
hb151
Ah Puch
9,637
229
0
2,405
10,641
2,822
0
7,252
3,210
40,388
0
W
Arachne
snimon
Arachne
7,187
3,969
0
1,744
10,525
9,349
66
7,892
2,234
0
20,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
32,338
155
Minions Killed
151
0
Camps Cleared
0
556,069
Distance Traveled
614,436
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,149
846
36
3
0
215,155
0
L
Anubis
7,674
640
17
1
0
173,089
0
L
Scylla
10,351
863
78
7
0
206,100
2
W
Nu Wa
11,743
979
85
7
0
186,908
4
L
Ah Puch
10,195
850
60
5
0
176,880
0
W
Arachne
10,446
871
30
3
0
212,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role