Player Matchup

Baron Samedi
Baron Samedi
Marcos_RA456
Baron Samedi
Level 129
God Stats
1W - 1L
1,524 SR
Queue Stats
63W - 77L
1,469 Elo+
Party 1
Loki
Loki
gabrielxdkm
Loki
Level 27
God Stats
1W - 2L
1,430 SR
Queue Stats
10W - 13L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
richardbrandao01
Gilgamesh
Level 145
God Stats
1W - 0L
1,529 SR
Queue Stats
10W - 18L
1,401 Elo+
Party 1
Team Averages
Level 100
1,494 SR
1,419 Elo+

VS

Team Averages
Level 96
1,374 SR
1,486 Elo+
Chang'e
Chang'e
DENKOSEKKE
Chang'e
Level 94
God Stats
1W - 4L
1,376 SR
Queue Stats
179W - 193L
1,569 Elo+
Solo
Achilles
Achilles
SuNaSuN 75
Achilles
Level 88
God Stats
0W - 2L
1,322 SR
Queue Stats
374W - 386L
1,448 Elo+
Party 2
Cliodhna
Cliodhna
jaxerjaser019
Cliodhna
Level 107
God Stats
5W - 9L
1,425 SR
Queue Stats
362W - 398L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Marcos_RA456
Baron Samedi
16
8 / 1 / 6
10,092
1,009
9,512
6,623
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 9
8,743
874
4,524
6,828
2,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
14
3 / 2 / 10
8,598
860
9,194
12,773
10,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DENKOSEKKE
Chang'e
14
3 / 3 / 2
8,381
838
6,374
8,644
2,730
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
SuNaSuN 75
Achilles
14
1 / 6 / 4
7,833
783
5,174
11,347
9,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
jaxerjaser019
Cliodhna
12
1 / 5 / 1
7,041
704
6,632
9,137
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
5
5
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DENKOSEKKE
Chang'e
3
3
2
1.33
W
Baron Samedi
Marcos_RA456
Baron Samedi
8
1
6
11
L
Achilles
SuNaSuN 75
Achilles
1
6
4
0.5
W
3
2
9
3.75
L
Cliodhna
jaxerjaser019
Cliodhna
1
5
1
0.3
W
Gilgamesh
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
18,180
26,224
Taken
29,128
16,282
Mitigated
15,583
4,771
Healing
4,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DENKOSEKKE
Chang'e
6,374
345
1,441
2,159
8,644
2,730
0
3,170
5,062
29,346
0
W
Baron Samedi
Marcos_RA456
Baron Samedi
9,512
627
659
2,773
6,623
3,203
828
976
5,579
26,964
427
L
Achilles
SuNaSuN 75
Achilles
5,174
1,676
0
393
11,347
9,705
50
2,632
8,199
0
15,315
W
4,524
547
0
410
6,828
2,238
0
1,818
4,906
0
27,308
L
Cliodhna
jaxerjaser019
Cliodhna
6,632
626
0
297
9,137
3,148
0
2,466
6,309
0
13,874
W
Gilgamesh
9,194
2,869
0
929
12,773
10,841
320
3,167
9,264
0
26,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,433
Gold Earned
23,255
124
Minions Killed
95
0
Camps Cleared
0
553,568
Distance Traveled
523,360
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,381
838
60
6
0
181,280
6
W
Baron Samedi
10,092
1,009
63
6
0
171,786
0
L
Achilles
7,833
783
15
2
0
178,617
0
W
Loki
8,743
874
34
3
0
195,068
0
L
Cliodhna
7,041
704
20
2
0
163,463
0
W
Gilgamesh
8,598
860
27
3
0
186,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role