Player Matchup

Nox
Nox
 
Nox
Level 296
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ChrolloLucilfêř
Tyr
Level 180
God Stats
5W - 15L
1,434 SR
Queue Stats
196W - 193L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
ElSacaMojones
Ne Zha
Level 208
God Stats
7W - 4L
1,690 SR
Queue Stats
169W - 147L
1,562 Elo+
Party 2
Agni
Agni
Len39
Agni
Level 89
God Stats
32W - 18L
1,616 SR
Queue Stats
265W - 209L
1,609 Elo+
Solo
Apollo
Apollo
pocketsxAzul
Apollo
Level 101
God Stats
4W - 2L
1,609 SR
Queue Stats
64W - 38L
1,614 Elo+
Solo
Team Averages
Level 175
1,570 SR
1,566 Elo+

VS

Team Averages
Level 146
1,596 SR
1,547 Elo+
Nemesis
Nemesis
Gawadrolt
Nemesis
Level 157
God Stats
233W - 180L
1,614 SR
Queue Stats
778W - 728L
1,541 Elo+
Solo
Ix Chel
Ix Chel
LargeMeatball
Ix Chel
Level 158
God Stats
16W - 21L
1,494 SR
Queue Stats
352W - 412L
1,547 Elo+
Party 1
Nut
Nut
Spurrell
Nut
Level 142
God Stats
21W - 15L
1,694 SR
Queue Stats
193W - 192L
1,595 Elo+
Party 1
Nike
Nike
SuperDuperOmar
Nike
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 48L
1,503 Elo+
Solo
Artio
Artio
turtleurp
Artio
Level 153
God Stats
31W - 18L
1,680 SR
Queue Stats
173W - 152L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 3 / 0
5,706
571
2,648
7,638
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
5,208
521
3,987
8,749
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 5 / 0
5,067
507
2,900
10,294
4,992
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Agni
Len39
Agni
10
1 / 4 / 0
5,460
546
3,181
6,577
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
9
0 / 5 / 1
5,048
505
2,669
8,233
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gawadrolt
Nemesis
11
4 / 1 / 4
6,044
604
6,173
6,707
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
12
3 / 1 / 4
6,394
639
5,288
3,846
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 1 / 4
6,644
664
8,818
4,970
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 1
6,553
655
5,903
7,185
3,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
turtleurp
Artio
11
5 / 0 / 5
7,022
702
4,552
9,083
5,508
Mystical Earring

Mystical Earring

+15
Mp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
19
19
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
0
0.67
L
1
2
1
0.75
L
1
5
0
0.2
W
Nemesis
Gawadrolt
Nemesis
4
1
4
6
W
Ix Chel
3
1
4
5
L
Agni
Len39
Agni
1
4
0
0.25
W
4
1
4
6
W
3
2
1
1.75
L
Apollo
0
5
1
0.1
W
Artio
turtleurp
Artio
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,385
Damage
30,734
41,491
Taken
31,791
15,654
Mitigated
13,653
11,122
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,648
176
0
1,992
7,638
2,376
0
1,176
6,312
32,052
796
L
3,987
183
0
3,172
8,749
4,763
0
1,093
7,016
0
27,640
L
2,900
643
0
3,445
10,294
4,992
0
3,258
6,926
0
20,336
W
Nemesis
Gawadrolt
Nemesis
6,173
2,142
0
811
6,707
2,217
0
1,410
5,297
0
38,029
W
Ix Chel
5,288
401
741
858
3,846
1,087
0
2,302
1,544
34,032
1,036
L
Agni
Len39
Agni
3,181
292
0
970
6,577
1,206
0
2,259
4,062
31,275
0
W
8,818
5,341
0
2,714
4,970
1,381
148
832
4,138
0
52,232
W
5,903
761
0
2,134
7,185
3,460
0
443
6,742
0
43,170
L
Apollo
2,669
1,880
0
1,543
8,233
2,317
0
1,480
6,753
0
28,540
W
Artio
turtleurp
Artio
4,552
234
458
4,404
9,083
5,508
0
700
8,383
19,574
2,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,489
Gold Earned
32,657
264
Minions Killed
325
0
Camps Cleared
0
1,043,188
Distance Traveled
1,073,805
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,706
571
66
7
0
227,555
0
L
Tyr
5,208
521
47
5
0
207,074
1
L
Ne Zha
5,067
507
35
4
0
207,775
0
W
Nemesis
6,044
604
63
6
0
245,186
3
W
Ix Chel
6,394
639
69
7
0
214,716
2
L
Agni
5,460
546
60
6
0
198,774
4
W
Nut
6,644
664
92
9
0
191,899
3
W
Nike
6,553
655
79
8
0
195,255
1
L
Apollo
5,048
505
56
6
0
202,010
1
W
Artio
7,022
702
22
2
0
226,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role