Player Matchup

Aphrodite
Aphrodite
Boom TJ
Aphrodite
Level 180
God Stats
5W - 5L
1,507 SR
Queue Stats
213W - 223L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
Bubbafett5611
Erlang Shen
Level 36
God Stats
1W - 2L
1,133 SR
Queue Stats
29W - 54L
1,308 Elo+
Party 1
Jormungandr
Jormungandr
CaptainSleazy
Jormungandr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 86L
1,429 Elo+
Party 1
Zeus
Zeus
Frybread69
Zeus
Level 75
God Stats
5W - 5L
1,666 SR
Queue Stats
425W - 227L
1,684 Elo+
Party 2
Skadi
Skadi
itproquo
Skadi
Level 136
God Stats
7W - 6L
1,565 SR
Queue Stats
769W - 446L
1,706 Elo+
Party 2
Team Averages
Level 114
1,474 SR
1,519 Elo+

VS

Team Averages
Level 136
1,512 SR
1,493 Elo+
Hel
Hel
Jmb280
Hel
Level 105
God Stats
1W - 2L
1,559 SR
Queue Stats
721W - 738L
1,455 Elo+
Solo
Cernunnos
Cernunnos
KINGNUTZ
Cernunnos
Level 159
God Stats
2W - 4L
1,288 SR
Queue Stats
183W - 197L
1,547 Elo+
Solo
Gilgamesh
Gilgamesh
So_realbabe
Gilgamesh
Level 148
God Stats
28W - 19L
1,579 SR
Queue Stats
1,294W - 1,305L
1,445 Elo+
Solo
Ganesha
Ganesha
XmKenzmX
Ganesha
Level 120
God Stats
6W - 7L
1,645 SR
Queue Stats
608W - 624L
1,514 Elo+
Solo
Nike
Nike
xTokenBandit
Nike
Level 149
God Stats
5W - 6L
1,489 SR
Queue Stats
246W - 277L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Boom TJ
Aphrodite
16
6 / 3 / 19
10,724
975
9,995
18,428
13,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
Bubbafett5611
Erlang Shen
15
3 / 3 / 19
9,166
833
7,130
15,616
16,975
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
CaptainSleazy
Jormungandr
16
9 / 5 / 12
10,479
953
11,686
16,262
17,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 17
10,034
912
18,796
6,755
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
itproquo
Skadi
15
5 / 2 / 13
9,639
876
17,288
10,414
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Jmb280
Hel
15
2 / 6 / 8
9,215
838
6,538
11,477
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
KINGNUTZ
Cernunnos
18
11 / 5 / 4
11,402
1,037
23,011
15,123
6,152
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
So_realbabe
Gilgamesh
10
0 / 4 / 6
7,419
674
6,056
9,766
9,432
Ganesha
XmKenzmX
Ganesha
13
0 / 5 / 6
8,273
752
7,167
17,156
16,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 8 / 3
9,144
831
9,075
20,772
15,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
28
Kills
16
16
Deaths
28
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Boom TJ
Aphrodite
6
3
19
5.17
W
Erlang Shen
Bubbafett5611
Erlang Shen
3
3
19
4.17
W
Jormungandr
CaptainSleazy
Jormungandr
9
5
12
3
W
5
3
17
4.5
L
Hel
Jmb280
Hel
2
6
8
1
L
Cernunnos
KINGNUTZ
Cernunnos
11
5
4
2.6
L
Gilgamesh
So_realbabe
Gilgamesh
0
4
6
0.75
L
Ganesha
XmKenzmX
Ganesha
0
5
6
0.6
W
Skadi
itproquo
Skadi
5
2
13
5.75
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,895
Damage
51,847
67,475
Taken
74,294
54,698
Mitigated
53,442
32,746
Healing
21,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Boom TJ
Aphrodite
9,995
1,968
9,817
11,448
18,428
13,098
380
3,383
15,045
14,731
0
W
Erlang Shen
Bubbafett5611
Erlang Shen
7,130
2,344
1,338
3,936
15,616
16,975
873
2,488
13,128
2,023
11,707
W
Jormungandr
CaptainSleazy
Jormungandr
11,686
2,681
1,224
2,607
16,262
17,962
1,751
5,206
11,056
22,007
191
W
18,796
2,166
0
497
6,755
2,177
1,092
1,171
5,584
32,867
0
L
Hel
Jmb280
Hel
6,538
1,393
4,055
3,111
11,477
5,412
102
6,905
4,523
14,096
0
L
Cernunnos
KINGNUTZ
Cernunnos
23,011
14,301
396
4,226
15,123
6,152
1,048
7,472
7,405
0
43,609
L
Gilgamesh
So_realbabe
Gilgamesh
6,056
1,368
681
1,851
9,766
9,432
0
6,215
3,261
0
11,439
L
Ganesha
XmKenzmX
Ganesha
7,167
322
1,025
4,120
17,156
16,815
0
9,679
6,670
14,018
200
W
Skadi
itproquo
Skadi
17,288
6,025
1,028
851
10,414
4,486
3,211
1,332
9,082
0
40,190
L
9,075
886
411
2,098
20,772
15,631
0
10,455
9,769
0
15,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,042
Gold Earned
45,453
118
Minions Killed
98
0
Camps Cleared
0
990,722
Distance Traveled
819,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,724
975
10
1
0
196,857
0
W
Erlang Shen
9,166
833
9
1
0
209,293
0
W
Jormungandr
10,479
953
29
3
0
191,155
0
W
Zeus
10,034
912
38
3
0
188,646
0
L
Hel
9,215
838
13
1
0
168,812
0
L
Cernunnos
11,402
1,037
50
5
0
159,431
0
L
Gilgamesh
7,419
674
13
1
0
124,136
0
L
Ganesha
8,273
752
5
0
0
197,872
0
W
Skadi
9,639
876
32
3
0
204,771
0
L
Nike
9,144
831
17
2
0
168,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role