Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CeeFour20
Medusa
Level 105
God Stats
18W - 17L
1,419 SR
Queue Stats
38W - 40L
1,482 Elo+
Party 2
Persephone
Persephone
KI11M3PL3ASE69
Persephone
Level 116
God Stats
2W - 1L
1,884 SR
Queue Stats
101W - 91L
1,506 Elo+
Party 2
Ymir
Ymir
Mercies End
Ymir
Level 63
God Stats
22W - 24L
1,481 SR
Queue Stats
22W - 25L
1,470 Elo+
Party 2
Osiris
Osiris
NiceCheatcodes
Osiris
Level 128
God Stats
9W - 11L
1,518 SR
Queue Stats
153W - 151L
1,547 Elo+
Party 2
Team Averages
Level 104
1,560 SR
1,501 Elo+

VS

Team Averages
Level 144
1,528 SR
1,489 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BlueKnight129
Sol
Level 227
God Stats
201W - 197L
1,519 SR
Queue Stats
1,278W - 1,260L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
LegendaryDaimyo
Sun Wukong
Level 119
God Stats
3W - 2L
1,621 SR
Queue Stats
37W - 33L
1,504 Elo+
Party 1
Charon
Charon
MrTheYangster
Charon
Level 127
God Stats
40W - 37L
1,521 SR
Queue Stats
93W - 86L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
kaniixd
Nu Wa
Level 120
God Stats
12W - 14L
1,478 SR
Queue Stats
335W - 319L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 2 / 0
4,200
420
1,514
4,154
809
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
CeeFour20
Medusa
10
4 / 1 / 0
5,674
567
3,149
4,225
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
KI11M3PL3ASE69
Persephone
10
2 / 4 / 1
5,569
557
3,353
4,851
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
4,975
498
964
7,803
3,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 2
4,991
499
2,530
7,904
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
8 / 0 / 1
6,589
659
4,558
5,731
1,724
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 1
6,015
602
3,745
6,970
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sun Wukong
LegendaryDaimyo
Sun Wukong
11
2 / 0 / 1
6,201
620
2,141
4,407
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 6
5,858
586
3,249
6,286
3,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
kaniixd
Nu Wa
10
0 / 2 / 5
5,547
555
5,770
3,542
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
12
12
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
0
0
W
Ratatoskr
 
Ratatoskr
8
0
1
8.5
W
2
2
1
1.25
L
Medusa
CeeFour20
Medusa
4
1
0
4
L
Persephone
KI11M3PL3ASE69
Persephone
2
4
1
0.63
W
Sun Wukong
LegendaryDaimyo
Sun Wukong
2
0
1
2.5
L
0
2
2
0.5
W
0
2
6
1.5
L
0
3
2
0.33
W
Nu Wa
kaniixd
Nu Wa
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,510
Damage
19,463
28,937
Taken
26,936
10,100
Mitigated
11,177
8,285
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,514
532
0
1,666
4,154
809
0
643
3,289
0
14,144
W
Ratatoskr
 
Ratatoskr
4,558
1,202
0
3,885
5,731
1,724
276
278
5,453
0
31,609
W
3,745
1,358
0
3,724
6,970
1,954
1,034
467
6,503
43,752
5,105
L
Medusa
CeeFour20
Medusa
3,149
1,222
0
1,025
4,225
1,220
0
2,740
1,446
0
28,138
L
Persephone
KI11M3PL3ASE69
Persephone
3,353
47
0
696
4,851
1,002
0
2,784
2,046
31,526
0
W
Sun Wukong
LegendaryDaimyo
Sun Wukong
2,141
209
0
1,349
4,407
2,558
0
74
4,333
0
40,617
L
964
235
0
2,448
7,803
3,577
0
4,739
3,025
14,458
0
W
3,249
393
164
1,725
6,286
3,949
0
1,550
4,736
13,377
0
L
2,530
1,151
0
2,450
7,904
3,492
0
1,629
6,275
0
33,477
W
Nu Wa
kaniixd
Nu Wa
5,770
806
0
548
3,542
992
0
1,948
1,594
36,364
1,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
30,210
218
Minions Killed
312
0
Camps Cleared
0
893,097
Distance Traveled
982,166
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,200
420
26
3
0
76,940
0
W
Ratatoskr
6,589
659
57
6
0
249,226
2
W
Sol
6,015
602
97
10
0
174,257
0
L
Medusa
5,674
567
49
5
0
211,209
0
L
Persephone
5,569
557
66
7
0
186,544
3
W
Sun Wukong
6,201
620
60
6
0
173,262
0
L
Ymir
4,975
498
21
2
0
207,966
1
W
Charon
5,858
586
21
2
0
201,910
0
L
Osiris
4,991
499
56
6
0
210,438
0
W
Nu Wa
5,547
555
77
8
0
183,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role