Player Matchup

Thoth
Thoth
FrogWithADonut
Thoth
Level 28
God Stats
0W - 4L
1,240 SR
Queue Stats
52W - 51L
1,432 Elo+
Party 1
Ullr
Ullr
ItsDaniel140
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
Matthew_2203
Cthulhu
Level 17
God Stats
0W - 3L
1,117 SR
Queue Stats
6W - 12L
1,242 Elo+
Party 1
Team Averages
Level 36
1,286 SR
1,344 Elo+

VS

Team Averages
Level 76
1,434 SR
1,493 Elo+
Tiamat
Tiamat
Shoobaka
Tiamat
Level 127
God Stats
2W - 1L
1,416 SR
Queue Stats
118W - 104L
1,466 Elo+
Party 2
Sobek
Sobek
pharabons
Sobek
Level 29
God Stats
4W - 1L
1,573 SR
Queue Stats
58W - 45L
1,548 Elo+
Party 2
Artemis
Artemis
rdvdanstonpere
Artemis
Level 72
God Stats
3W - 5L
1,312 SR
Queue Stats
76W - 82L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
10,395
866
10,788
8,975
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
0 / 6 / 1
8,317
693
2,379
11,736
3,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Matthew_2203
Cthulhu
15
0 / 4 / 2
8,966
747
5,701
13,536
11,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Shoobaka
Tiamat
16
5 / 2 / 6
10,513
876
14,992
9,256
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
pharabons
Sobek
17
4 / 0 / 9
10,299
858
4,596
10,519
10,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
5 / 1 / 8
10,738
895
10,274
8,308
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
14
14
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
6
1
0.08
L
Cthulhu
Matthew_2203
Cthulhu
0
4
2
0.25
W
Tiamat
Shoobaka
Tiamat
5
2
6
4
W
Sobek
pharabons
Sobek
4
0
9
8.5
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
29,862
34,247
Taken
28,083
17,935
Mitigated
19,103
4,819
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,788
69
0
2,564
8,975
2,697
0
4,362
3,707
34,195
0
L
2,379
414
0
583
11,736
3,792
0
5,020
5,564
0
11,148
L
Cthulhu
Matthew_2203
Cthulhu
5,701
72
0
1,672
13,536
11,446
0
5,953
5,788
29,894
363
W
Tiamat
Shoobaka
Tiamat
14,992
553
0
1,877
9,256
5,671
37
5,525
3,724
32,131
1,055
W
Sobek
pharabons
Sobek
4,596
364
0
3,506
10,519
10,721
0
5,941
4,578
17,413
2,849
W
10,274
3,763
0
3,426
8,308
2,711
807
4,938
3,370
0
44,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,678
Gold Earned
31,550
136
Minions Killed
168
0
Camps Cleared
0
625,567
Distance Traveled
685,025
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,395
866
71
6
0
214,592
2
L
Ullr
8,317
693
25
2
0
196,666
1
L
Cthulhu
8,966
747
40
3
0
214,309
0
W
Tiamat
10,513
876
78
7
0
237,966
0
W
Sobek
10,299
858
31
3
0
221,864
0
W
Artemis
10,738
895
59
5
0
225,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role