Player Matchup

Janus
Janus
Gobbstoper
Janus
Level 152
God Stats
33W - 25L
1,508 SR
Queue Stats
242W - 228L
1,505 Elo+
Solo
Sobek
Sobek
SmallManiac1481
Sobek
Level 153
God Stats
19W - 20L
1,579 SR
Queue Stats
317W - 287L
1,534 Elo+
Solo
Chaac
Chaac
WhereWeDropping
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,298 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XPurpleprodigyx
Ah Muzen Cab
Level 208
God Stats
11W - 14L
1,516 SR
Queue Stats
395W - 392L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
zeroRant
Tsukuyomi
Level 70
God Stats
3W - 2L
1,570 SR
Queue Stats
122W - 126L
1,485 Elo+
Party 2
Team Averages
Level 118
1,534 SR
1,469 Elo+

VS

Team Averages
Level 128
1,624 SR
1,502 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Kikyō
Agni
Level 123
God Stats
8W - 5L
1,642 SR
Queue Stats
222W - 216L
1,506 Elo+
Solo
Hades
Hades
Korbuth
Hades
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
509W - 458L
1,462 Elo+
Solo
Tiamat
Tiamat
brb37211
Tiamat
Level 137
God Stats
17W - 8L
1,731 SR
Queue Stats
162W - 139L
1,523 Elo+
Party 1
Horus
Horus
yacb
Horus
Level 117
God Stats
21W - 10L
1,746 SR
Queue Stats
206W - 180L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
4 / 3 / 3
7,870
525
7,644
7,593
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 3
6,893
460
3,334
11,299
10,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 7 / 0
6,456
430
5,490
10,547
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
XPurpleprodigyx
Ah Muzen Cab
9
1 / 1 / 1
6,235
416
3,117
3,935
1,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
zeroRant
Tsukuyomi
13
2 / 3 / 5
7,146
476
8,165
12,859
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 1 / 2
8,751
583
6,078
5,685
2,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Agni
Kikyō
Agni
15
5 / 3 / 2
9,219
615
5,693
8,063
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Korbuth
Hades
17
7 / 0 / 2
11,022
735
5,681
10,171
5,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
brb37211
Tiamat
13
1 / 2 / 2
7,273
485
4,571
10,111
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Horus
yacb
Horus
12
0 / 2 / 6
7,446
496
4,680
12,822
9,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
15
15
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
2
3
L
Janus
4
3
3
1.83
W
Agni
Kikyō
Agni
5
3
2
2
W
Hades
Korbuth
Hades
7
0
2
8
L
1
1
3
2.5
L
0
7
0
0
L
Ah Muzen Cab
XPurpleprodigyx
Ah Muzen Cab
1
1
1
1.5
W
Tiamat
brb37211
Tiamat
1
2
2
1
W
Horus
yacb
Horus
0
2
6
1.5
L
Tsukuyomi
zeroRant
Tsukuyomi
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,750
Damage
26,703
46,233
Taken
46,852
24,085
Mitigated
24,639
13,038
Healing
19,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,078
3,334
0
2,128
5,685
2,277
820
908
4,674
0
81,809
L
Janus
7,644
62
0
1,744
7,593
2,682
0
3,865
3,728
55,260
271
W
Agni
Kikyō
Agni
5,693
115
0
404
8,063
2,361
405
3,035
4,728
55,971
2,169
W
Hades
Korbuth
Hades
5,681
946
80
8,408
10,171
5,525
629
297
9,838
80,391
2,690
L
3,334
190
0
4,386
11,299
10,918
0
1,846
9,453
33,071
0
L
5,490
673
0
384
10,547
5,119
0
5,110
5,437
0
38,234
L
Ah Muzen Cab
XPurpleprodigyx
Ah Muzen Cab
3,117
1,595
0
691
3,935
1,348
0
182
3,753
0
36,727
W
Tiamat
brb37211
Tiamat
4,571
35
0
2,172
10,111
5,256
0
1,395
8,583
50,153
0
W
Horus
yacb
Horus
4,680
1,855
1,625
4,657
12,822
9,220
34
4,016
8,082
0
18,231
L
Tsukuyomi
zeroRant
Tsukuyomi
8,165
2,092
0
5,833
12,859
4,018
0
4,514
8,345
0
45,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,600
Gold Earned
43,711
393
Minions Killed
530
0
Camps Cleared
0
1,429,374
Distance Traveled
1,519,721
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,751
583
143
10
0
300,614
5
L
Janus
7,870
525
106
7
0
332,787
4
W
Agni
9,219
615
97
6
0
307,814
4
W
Hades
11,022
735
176
12
0
252,254
0
L
Sobek
6,893
460
73
5
0
295,496
6
L
Chaac
6,456
430
71
5
0
283,222
0
L
Ah Muzen Cab
6,235
416
67
4
0
180,269
0
W
Tiamat
7,273
485
94
6
0
322,921
0
W
Horus
7,446
496
20
1
0
336,118
0
L
Tsukuyomi
7,146
476
76
5
0
337,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role