Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ChiZzoOo
Nemesis
Level 145
God Stats
1W - 3L
1,674 SR
Queue Stats
142W - 147L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Ragnapunck
Cthulhu
Level 179
God Stats
102W - 61L
1,669 SR
Queue Stats
497W - 498L
1,516 Elo+
Solo
Neith
Neith
zaracatunga10
Neith
Level 89
God Stats
4W - 4L
1,475 SR
Queue Stats
158W - 149L
1,505 Elo+
Solo
Team Averages
Level 139
1,563 SR
1,505 Elo+

VS

Team Averages
Level 127
1,463 SR
1,534 Elo+
Vulcan
Vulcan
 
Vulcan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ElBrushyRT
Shiva
Level 137
God Stats
6W - 4L
1,485 SR
Queue Stats
71W - 70L
1,539 Elo+
Solo
Cabrakan
Cabrakan
PITCHUQUINHO
Cabrakan
Level 109
God Stats
3W - 1L
1,523 SR
Queue Stats
138W - 159L
1,497 Elo+
Solo
Awilix
Awilix
S1Deadpool
Awilix
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
78W - 80L
1,731 Elo+
Solo
Nut
Nut
Łoading
Nut
Level 142
God Stats
4W - 6L
1,304 SR
Queue Stats
217W - 232L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 0
5,734
521
1,296
2,032
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
8
0 / 3 / 0
4,640
422
4,211
8,332
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ChiZzoOo
Nemesis
11
0 / 0 / 1
5,639
513
1,254
5,641
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Ragnapunck
Cthulhu
9
1 / 1 / 1
5,531
503
5,161
7,992
5,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 2 / 1
6,206
564
5,827
6,804
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 1 / 0
6,519
593
3,495
3,395
1,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
12
1 / 0 / 2
6,861
624
6,675
8,345
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
PITCHUQUINHO
Cabrakan
10
0 / 0 / 1
5,328
484
2,603
8,622
7,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Awilix
S1Deadpool
Awilix
10
1 / 0 / 1
5,421
493
407
3,718
1,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 1
6,185
562
5,006
7,126
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
Vulcan
 
Vulcan
2
1
0
2
L
Nemesis
ChiZzoOo
Nemesis
0
0
1
0.5
W
Shiva
1
0
2
2
W
Cabrakan
PITCHUQUINHO
Cabrakan
0
0
1
0.5
L
Cthulhu
Ragnapunck
Cthulhu
1
1
1
1.5
W
Awilix
S1Deadpool
Awilix
1
0
1
1.5
L
2
2
1
1.25
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,749
Damage
18,186
30,801
Taken
31,206
14,911
Mitigated
17,437
5,573
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,296
34
0
250
2,032
622
0
1,038
994
37,400
0
L
Kuzenbo
 
Kuzenbo
4,211
1,069
0
945
8,332
4,597
55
649
7,683
15,021
0
W
Vulcan
 
Vulcan
3,495
117
0
1,962
3,395
1,031
168
1,211
2,184
42,278
1,595
L
Nemesis
ChiZzoOo
Nemesis
1,254
473
0
616
5,641
1,916
0
281
5,360
0
54,400
W
Shiva
6,675
1,463
74
1,682
8,345
5,371
0
3,514
4,323
0
50,654
W
Cabrakan
PITCHUQUINHO
Cabrakan
2,603
598
0
1,325
8,622
7,432
0
2,312
6,175
15,706
0
L
Cthulhu
Ragnapunck
Cthulhu
5,161
586
0
1,925
7,992
5,705
0
2,282
5,710
31,138
712
W
Awilix
S1Deadpool
Awilix
407
196
0
2,573
3,718
1,140
0
446
3,272
0
30,820
L
5,827
2,591
0
1,837
6,804
2,071
535
1,843
4,961
0
43,368
W
5,006
3,271
0
2,442
7,126
2,463
0
2,101
4,967
0
38,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,750
Gold Earned
30,314
341
Minions Killed
344
0
Camps Cleared
0
1,115,044
Distance Traveled
1,149,618
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,734
521
85
8
0
225,072
0
L
Kuzenbo
4,640
422
24
2
0
204,052
4
W
Vulcan
6,519
593
86
8
0
222,888
0
L
Nemesis
5,639
513
93
8
0
250,469
0
W
Shiva
6,861
624
105
10
0
236,072
0
W
Cabrakan
5,328
484
17
2
0
211,010
1
L
Cthulhu
5,531
503
53
5
0
242,651
0
W
Awilix
5,421
493
71
6
0
295,566
2
L
Neith
6,206
564
86
8
0
192,800
2
W
Nut
6,185
562
65
6
0
184,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role