Player Matchup

Merlin
Merlin
FrogWithADonut
Merlin
Level 28
God Stats
1W - 1L
1,518 SR
Queue Stats
11W - 14L
1,352 Elo+
Party 1
Bacchus
Bacchus
ItsDaniel140
Bacchus
Level 63
God Stats
5W - 5L
1,524 SR
Queue Stats
11W - 17L
1,325 Elo+
Party 1
Surtr
Surtr
Matthew_2203
Surtr
Level 17
God Stats
0W - 1L
1,303 SR
Queue Stats
5W - 8L
1,082 Elo+
Party 1
Skadi
Skadi
billmitchell717
Skadi
Level 61
God Stats
3W - 2L
1,527 SR
Queue Stats
11W - 14L
1,437 Elo+
Party 1
Ravana
Ravana
nYuS_KoNg
Ravana
Level 66
God Stats
6W - 9L
1,237 SR
Queue Stats
24W - 29L
1,393 Elo+
Solo
Team Averages
Level 47
1,422 SR
1,318 Elo+

VS

Team Averages
Level 96
1,448 SR
1,422 Elo+
Artemis
Artemis
Jack-S2404
Artemis
Level 32
God Stats
2W - 2L
1,300 SR
Queue Stats
18W - 20L
1,360 Elo+
Solo
Guan Yu
Guan Yu
NikolayQWE
Guan Yu
Level 140
God Stats
8W - 10L
1,383 SR
Queue Stats
386W - 402L
1,379 Elo+
Solo
Loki
Loki
SP0LCAS_
Loki
Level 111
God Stats
4W - 2L
1,576 SR
Queue Stats
63W - 61L
1,434 Elo+
Solo
Arachne
Arachne
Yasuke2350
Arachne
Level 133
God Stats
10W - 11L
1,454 SR
Queue Stats
306W - 311L
1,455 Elo+
Solo
Eset
Eset
groschichi55
Eset
Level 66
God Stats
6W - 4L
1,527 SR
Queue Stats
96W - 103L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
8,623
479
8,040
14,247
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ItsDaniel140
Bacchus
12
0 / 4 / 0
7,610
423
4,771
16,428
15,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 7 / 2
8,140
452
5,703
14,246
9,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 5 / 0
8,150
453
7,754
11,709
3,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
nYuS_KoNg
Ravana
15
4 / 5 / 0
8,712
484
5,655
11,624
4,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jack-S2404
Artemis
18
4 / 1 / 1
10,609
589
10,639
10,220
4,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
NikolayQWE
Guan Yu
16
0 / 1 / 12
9,475
526
9,790
16,033
11,814
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Loki
17
3 / 1 / 8
10,136
563
7,063
12,350
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Yasuke2350
Arachne
18
9 / 1 / 4
12,467
693
11,024
12,382
6,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
11 / 2 / 3
12,582
699
16,033
9,449
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
6
Kills
27
27
Deaths
6
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Bacchus
ItsDaniel140
Bacchus
0
4
0
0
W
Artemis
Jack-S2404
Artemis
4
1
1
4.5
L
0
7
2
0.14
W
Guan Yu
NikolayQWE
Guan Yu
0
1
12
6
W
Loki
3
1
8
7
W
Arachne
Yasuke2350
Arachne
9
1
4
11
L
2
5
0
0.4
W
11
2
3
6.25
L
Ravana
nYuS_KoNg
Ravana
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,923
Damage
54,549
68,254
Taken
60,434
36,018
Mitigated
30,522
15,099
Healing
24,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,040
140
0
3,502
14,247
3,348
0
9,930
4,317
64,748
160
L
Bacchus
ItsDaniel140
Bacchus
4,771
579
420
2,645
16,428
15,821
0
1,598
14,830
25,400
0
W
Artemis
Jack-S2404
Artemis
10,639
3,745
0
1,695
10,220
4,501
2,203
1,851
8,369
0
92,192
L
5,703
2,399
0
1,915
14,246
9,511
0
940
13,306
1,236
55,133
W
Guan Yu
NikolayQWE
Guan Yu
9,790
2,274
3,272
5,902
16,033
11,814
0
3,845
12,003
975
44,475
W
Loki
7,063
1,911
0
6,517
12,350
4,097
1,361
1,312
10,878
0
73,577
W
Arachne
Yasuke2350
Arachne
11,024
7,805
0
4,948
12,382
6,500
2,210
1,191
11,068
0
91,334
L
7,754
3,528
0
3,174
11,709
3,132
887
1,012
10,697
0
61,949
W
16,033
626
867
1,187
9,449
3,610
1,098
3,919
4,942
95,362
1,634
L
Ravana
nYuS_KoNg
Ravana
5,655
1,380
0
3,443
11,624
4,206
0
2,700
8,924
0
64,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,235
Gold Earned
55,269
491
Minions Killed
615
0
Camps Cleared
0
1,633,785
Distance Traveled
1,896,860
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,623
479
146
8
0
328,029
5
L
Bacchus
7,610
423
26
1
0
345,487
1
W
Artemis
10,609
589
126
7
0
309,916
1
L
Surtr
8,140
452
97
5
0
303,998
0
W
Guan Yu
9,475
526
66
4
0
395,802
0
W
Loki
10,136
563
99
6
0
445,162
0
W
Arachne
12,467
693
167
9
0
364,590
0
L
Skadi
8,150
453
110
6
0
315,398
2
W
Eset
12,582
699
157
9
0
381,390
0
L
Ravana
8,712
484
112
6
0
340,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role