Player Matchup

King Arthur
King Arthur
BeatKing107
King Arthur
Level 154
God Stats
3W - 1L
1,751 SR
Queue Stats
162W - 175L
1,471 Elo+
Party 2
Nemesis
Nemesis
II susie II6985
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Neith
Neith
XPegasuss25X
Neith
Level 88
God Stats
10W - 9L
1,479 SR
Queue Stats
235W - 253L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
uTxStaRZz
Nu Wa
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 156L
1,521 Elo+
Solo
Sobek
Sobek
xVBMuchihaxD
Sobek
Level 166
God Stats
1W - 0L
1,334 SR
Queue Stats
17W - 21L
1,391 Elo+
Party 2
Team Averages
Level 113
1,513 SR
1,471 Elo+

VS

Team Averages
Level 123
1,593 SR
1,487 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AniimatedDreamz
Medusa
Level 126
God Stats
1W - 6L
1,307 SR
Queue Stats
248W - 241L
1,501 Elo+
Party 1
Chang'e
Chang'e
Lolo78910
Chang'e
Level 123
God Stats
1W - 1L
1,730 SR
Queue Stats
57W - 62L
1,527 Elo+
Solo
Nemesis
Nemesis
TxISenpai
Nemesis
Level 49
God Stats
3W - 4L
1,899 SR
Queue Stats
73W - 89L
1,423 Elo+
Solo
Mulan
Mulan
will19035
Mulan
Level 190
God Stats
9W - 12L
1,529 SR
Queue Stats
1,001W - 992L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeatKing107
King Arthur
7
2 / 0 / 0
4,141
828
1,348
2,818
844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,215
643
887
2,523
527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
0 / 0 / 0
3,103
621
2,314
3,267
782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
uTxStaRZz
Nu Wa
7
0 / 1 / 0
3,591
718
1,346
2,006
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
3,378
676
1,055
3,676
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 0 / 1
3,378
676
1,421
2,848
1,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 0
3,191
638
3,210
2,458
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Lolo78910
Chang'e
7
1 / 0 / 0
3,615
723
1,099
1,769
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TxISenpai
Nemesis
6
0 / 0 / 0
3,055
611
455
3,427
923
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mulan
will19035
Mulan
3
0 / 2 / 0
2,702
540
392
2,387
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
1
0.5
L
1
0
0
1
W
King Arthur
BeatKing107
King Arthur
2
0
0
2
W
0
0
0
0
L
Chang'e
Lolo78910
Chang'e
1
0
0
1
L
Nemesis
TxISenpai
Nemesis
0
0
0
0
W
0
0
0
0
W
Nu Wa
uTxStaRZz
Nu Wa
0
1
0
0
L
Mulan
will19035
Mulan
0
2
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,950
Damage
6,577
14,290
Taken
12,889
4,723
Mitigated
3,855
6,440
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,421
213
0
1,487
2,848
1,372
0
598
2,250
7,488
966
L
3,210
1,423
0
700
2,458
564
0
540
1,918
0
16,933
W
King Arthur
BeatKing107
King Arthur
1,348
148
0
490
2,818
844
0
0
2,818
0
18,256
W
887
283
0
1,928
2,523
527
0
178
2,277
0
12,936
L
Chang'e
Lolo78910
Chang'e
1,099
0
240
1,226
1,769
421
0
652
1,117
14,205
1,886
L
Nemesis
TxISenpai
Nemesis
455
68
0
750
3,427
923
0
508
2,919
0
11,559
W
2,314
471
0
1,307
3,267
782
0
844
2,423
0
17,967
W
Nu Wa
uTxStaRZz
Nu Wa
1,346
400
0
500
2,006
480
0
613
1,265
18,800
831
L
Mulan
will19035
Mulan
392
200
0
468
2,387
575
0
89
2,298
0
6,261
W
1,055
41
0
2,215
3,676
2,090
0
524
3,152
7,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,428
Gold Earned
15,941
155
Minions Killed
118
0
Camps Cleared
0
507,322
Distance Traveled
477,032
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,378
676
13
3
0
102,676
2
L
Medusa
3,191
638
27
5
0
100,774
0
W
King Arthur
4,141
828
27
5
0
103,719
0
W
Nemesis
3,215
643
39
8
0
109,243
0
L
Chang'e
3,615
723
44
9
0
108,786
1
L
Nemesis
3,055
611
22
4
0
127,460
0
W
Neith
3,103
621
41
8
0
107,763
0
W
Nu Wa
3,591
718
39
8
0
82,892
0
L
Mulan
2,702
540
12
2
0
37,336
0
W
Sobek
3,378
676
9
2
0
103,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role