Player Matchup

Zhong Kui
Zhong Kui
Bronze I
ATinyTRexxx
Zhong Kui
Bronze I
Level 147
God Stats
1W - 0L
1,073 SR
Queue Stats
23W - 43L
1,031 MMR
Solo
Artemis
Artemis
Silver III
Calebrem407
Artemis
Silver III
Level 63
God Stats
24W - 24L
1,557 SR
Queue Stats
218W - 272L
1,123 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
isameess
Kuzenbo
Silver I
Level 103
God Stats
13W - 20L
1,426 SR
Queue Stats
113W - 126L
1,037 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,352 SR
1,064 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,574 SR
1,079 MMR
Loki
Loki
Silver IV
Inosolos3895
Loki
Silver IV
Level 35
God Stats
1W - 2L
1,669 SR
Queue Stats
16W - 36L
1,192 MMR
Solo
Hera
Hera
Silver III
Ugot c4nc3r
Hera
Silver III
Level 74
God Stats
42W - 22L
1,709 SR
Queue Stats
343W - 393L
1,112 MMR
Solo
Sobek
Sobek
Silver IV
cirux69
Sobek
Silver IV
Level 129
God Stats
12W - 26L
1,345 SR
Queue Stats
139W - 270L
933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ATinyTRexxx
Zhong Kui
18
6 / 2 / 1
11,917
917
8,885
9,717
6,616
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
Calebrem407
Artemis
16
1 / 2 / 8
10,600
815
8,683
10,312
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

Kuzenbo
isameess
Kuzenbo
17
3 / 2 / 6
10,840
834
8,864
13,149
13,895
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
VulcanAgniCthulhuDanzaburouMulan

VS

Bans
SurtrMedusaAnubisKumbhakarnaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
10,513
809
7,484
9,065
3,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 2
8,561
659
4,269
4,216
1,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
cirux69
Sobek
16
2 / 3 / 2
10,032
772
7,077
18,804
21,515
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
6
6
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ATinyTRexxx
Zhong Kui
6
2
1
3.25
W
Artemis
Calebrem407
Artemis
1
2
8
2.5
L
4
4
2
1.25
L
0
3
2
0.33
L
Sobek
cirux69
Sobek
2
3
2
1
W
Kuzenbo
isameess
Kuzenbo
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,432
Damage
18,830
33,178
Taken
32,085
24,657
Mitigated
26,203
8,361
Healing
2,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ATinyTRexxx
Zhong Kui
8,885
669
0
4,479
9,717
6,616
431
3,835
5,882
42,805
0
W
Artemis
Calebrem407
Artemis
8,683
3,290
0
290
10,312
4,146
1,003
3,271
7,041
0
42,564
L
7,484
1,049
0
0
9,065
3,336
0
4,742
3,897
0
37,615
L
4,269
347
0
488
4,216
1,352
0
1,903
2,285
20,913
0
L
Sobek
cirux69
Sobek
7,077
61
0
1,846
18,804
21,515
0
10,125
8,620
23,578
596
W
Kuzenbo
isameess
Kuzenbo
8,864
2,534
0
3,592
13,149
13,895
11
3,819
9,330
25,839
4,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,357
Gold Earned
29,106
187
Minions Killed
127
0
Camps Cleared
0
743,046
Distance Traveled
631,005
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,917
917
74
6
0
264,407
0
W
Artemis
10,600
815
68
5
0
237,086
14
L
Loki
10,513
809
51
4
0
228,515
0
L
Hera
8,561
659
45
3
0
132,965
0
L
Sobek
10,032
772
31
2
0
269,525
0
W
Kuzenbo
10,840
834
45
3
0
241,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role