Player Matchup

Mulan
Mulan
Aristaax
Mulan
Level 87
God Stats
3W - 4L
1,538 SR
Queue Stats
308W - 314L
1,482 Elo+
Party 2
Neith
Neith
Monsu5107
Neith
Level 212
God Stats
1W - 1L
1,704 SR
Queue Stats
230W - 211L
1,573 Elo+
Solo
Sylvanus
Sylvanus
RUSH x AmaZe
Sylvanus
Level 155
God Stats
13W - 18L
1,561 SR
Queue Stats
68W - 70L
1,493 Elo+
Solo
Freya
Freya
TigerFire51
Freya
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,390 Elo+
Solo
Chronos
Chronos
WRXVRX
Chronos
Level 82
God Stats
51W - 36L
1,566 SR
Queue Stats
263W - 227L
1,479 Elo+
Party 2
Team Averages
Level 115
1,574 SR
1,483 Elo+

VS

Team Averages
Level 99
1,534 SR
1,515 Elo+
Thanatos
Thanatos
BlocZomb zomb
Thanatos
Level 106
God Stats
4W - 2L
1,564 SR
Queue Stats
37W - 48L
1,448 Elo+
Party 3
Yemoja
Yemoja
Doleful
Yemoja
Level 105
God Stats
2W - 0L
1,884 SR
Queue Stats
37W - 18L
1,578 Elo+
Party 1
Yu Huang
Yu Huang
LeonPodolski
Yu Huang
Level 129
God Stats
1W - 7L
1,147 SR
Queue Stats
224W - 206L
1,507 Elo+
Party 3
Vamana
Vamana
SneerfulTuna
Vamana
Level 128
God Stats
5W - 1L
1,574 SR
Queue Stats
55W - 47L
1,521 Elo+
Solo
Rama
Rama
TheDargon
Rama
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aristaax
Mulan
10
1 / 6 / 1
5,973
459
7,450
12,026
7,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
Monsu5107
Neith
13
1 / 3 / 1
6,894
530
5,432
6,589
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
RUSH x AmaZe
Sylvanus
14
1 / 1 / 1
7,441
572
3,340
9,705
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 3 / 0
6,101
469
3,389
6,660
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chronos
WRXVRX
Chronos
11
1 / 4 / 0
6,232
479
6,204
11,204
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlocZomb zomb
Thanatos
13
5 / 2 / 2
7,283
560
4,189
10,115
3,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yemoja
Doleful
Yemoja
11
2 / 1 / 10
7,683
591
6,080
10,411
7,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
LeonPodolski
Yu Huang
14
2 / 0 / 1
7,890
607
8,243
3,274
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
14
3 / 1 / 1
8,626
664
7,693
12,054
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
13
5 / 1 / 5
8,438
649
7,632
6,799
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
17
17
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aristaax
Mulan
1
6
1
0.25
W
Thanatos
BlocZomb zomb
Thanatos
5
2
2
3
W
Yemoja
Doleful
Yemoja
2
1
10
7
W
Yu Huang
LeonPodolski
Yu Huang
2
0
1
2.5
L
Neith
Monsu5107
Neith
1
3
1
0.5
L
Sylvanus
RUSH x AmaZe
Sylvanus
1
1
1
1.5
W
Vamana
3
1
1
3.5
W
Rama
5
1
5
7.5
L
1
3
0
0.33
L
Chronos
WRXVRX
Chronos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,815
Damage
33,837
46,184
Taken
42,653
18,812
Mitigated
21,525
15,349
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aristaax
Mulan
7,450
981
154
3,761
12,026
7,502
0
2,261
9,765
0
26,984
W
Thanatos
BlocZomb zomb
Thanatos
4,189
819
0
6,431
10,115
3,159
0
4,633
5,482
0
37,132
W
Yemoja
Doleful
Yemoja
6,080
1,480
1,219
3,799
10,411
7,082
524
1,987
8,424
22,626
1,010
W
Yu Huang
LeonPodolski
Yu Huang
8,243
197
0
1,088
3,274
1,070
588
2,102
1,172
53,162
2,717
L
Neith
Monsu5107
Neith
5,432
2,158
0
2,091
6,589
2,296
0
2,092
4,497
0
50,237
L
Sylvanus
RUSH x AmaZe
Sylvanus
3,340
607
60
4,123
9,705
3,904
0
5,425
4,280
48,478
11,576
W
Vamana
7,693
4,056
0
4,955
12,054
7,918
910
4,022
8,032
0
67,266
W
Rama
7,632
6,167
0
2,790
6,799
2,296
678
383
6,416
0
59,723
L
3,389
1,329
0
1,755
6,660
2,025
0
0
6,660
27,492
5,868
L
Chronos
WRXVRX
Chronos
6,204
1,457
0
3,405
11,204
3,085
0
4,186
7,018
51,889
733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
39,920
384
Minions Killed
413
0
Camps Cleared
0
1,290,015
Distance Traveled
1,386,846
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,973
459
36
3
0
269,181
2
W
Thanatos
7,283
560
67
5
0
308,742
2
W
Yemoja
7,683
591
24
2
0
277,868
7
W
Yu Huang
7,890
607
102
8
0
271,642
2
L
Neith
6,894
530
93
7
0
250,009
0
L
Sylvanus
7,441
572
124
10
0
254,205
0
W
Vamana
8,626
664
103
8
0
280,756
2
W
Rama
8,438
649
117
9
0
247,838
1
L
Freya
6,101
469
47
4
0
225,529
0
L
Chronos
6,232
479
84
6
0
291,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role