Player Matchup

Nu Wa
Nu Wa
DETROITHULK
Nu Wa
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 122L
1,236 Elo+
Solo
Thanatos
Thanatos
SkeetGod58
Thanatos
Level 103
God Stats
2W - 2L
1,643 SR
Queue Stats
71W - 67L
1,479 Elo+
Party 1
Ymir
Ymir
TrueKingFinesser
Ymir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,486 Elo+
Party 1
Team Averages
Level 114
1,548 SR
1,400 Elo+

VS

Team Averages
Level 130
1,787 SR
1,460 Elo+
Cerberus
Cerberus
CAW72c513
Cerberus
Level 155
God Stats
94W - 70L
1,601 SR
Queue Stats
410W - 438L
1,443 Elo+
Solo
Sol
Sol
jah_has_entered_
Sol
Level 85
God Stats
4W - 1L
1,729 SR
Queue Stats
152W - 151L
1,458 Elo+
Party 2
Cliodhna
Cliodhna
xZaiaku
Cliodhna
Level 149
God Stats
1W - 1L
2,032 SR
Queue Stats
216W - 227L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
10,426
802
6,839
7,296
1,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SkeetGod58
Thanatos
13
0 / 6 / 3
8,655
666
5,102
9,171
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 5 / 2
9,564
736
7,148
16,184
13,048
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CAW72c513
Cerberus
16
3 / 2 / 7
10,271
790
8,005
12,746
8,667
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
3 / 2 / 7
10,907
839
7,402
6,679
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cliodhna
xZaiaku
Cliodhna
18
8 / 1 / 4
11,709
901
12,130
10,192
2,969
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
14
14
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CAW72c513
Cerberus
3
2
7
3.25
L
3
3
2
1.33
L
Thanatos
SkeetGod58
Thanatos
0
6
3
0.25
L
2
5
2
0.6
W
3
2
7
3.25
W
Cliodhna
xZaiaku
Cliodhna
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,089
Damage
27,537
32,651
Taken
29,617
17,543
Mitigated
13,573
4,515
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CAW72c513
Cerberus
8,005
650
0
1,246
12,746
8,667
85
5,973
6,713
28,024
2,747
L
6,839
2,070
0
1,934
7,296
1,707
0
2,152
5,035
18,237
0
L
Thanatos
SkeetGod58
Thanatos
5,102
1,029
0
2,581
9,171
2,788
0
3,439
5,482
0
21,951
L
7,148
1,698
0
0
16,184
13,048
0
8,194
7,525
20,039
285
W
7,402
1,845
0
1,482
6,679
1,937
63
2,980
3,699
33,551
1,759
W
Cliodhna
xZaiaku
Cliodhna
12,130
1,091
0
4,687
10,192
2,969
0
4,916
5,266
0
55,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
32,887
77
Minions Killed
214
0
Camps Cleared
0
620,725
Distance Traveled
772,258
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,271
790
62
5
0
250,652
4
L
Nu Wa
10,426
802
26
2
0
199,478
0
L
Thanatos
8,655
666
32
2
0
207,014
5
L
Ymir
9,564
736
19
1
0
214,233
0
W
Sol
10,907
839
90
7
0
250,407
0
W
Cliodhna
11,709
901
62
5
0
271,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role