Player Matchup

Tyr
Tyr
Rex1017
Tyr
Level 117
God Stats
3W - 1L
1,730 SR
Queue Stats
164W - 180L
1,415 Elo+
Party 1
Khepri
Khepri
ShloppyJevv
Khepri
Level 67
God Stats
2W - 0L
1,665 SR
Queue Stats
232W - 243L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
System7808
Morgan Le Fay
Level 86
God Stats
2W - 4L
1,261 SR
Queue Stats
283W - 302L
1,456 Elo+
Solo
Ah Puch
Ah Puch
beefyboi96
Ah Puch
Level 24
God Stats
3W - 1L
1,258 SR
Queue Stats
137W - 137L
1,424 Elo+
Party 1
Izanami
Izanami
finnandj8ke
Izanami
Level 69
God Stats
1W - 0L
1,900 SR
Queue Stats
5W - 4L
1,430 Elo+
Solo
Team Averages
Level 73
1,563 SR
1,425 Elo+

VS

Team Averages
Level 90
1,581 SR
1,454 Elo+
Thor
Thor
CurrentlyUsing
Thor
Level 99
God Stats
1W - 1L
1,726 SR
Queue Stats
39W - 45L
1,470 Elo+
Party 2
Maui
Maui
NFA Wolfrott
Maui
Level 94
God Stats
13W - 13L
1,474 SR
Queue Stats
822W - 848L
1,490 Elo+
Solo
Mulan
Mulan
Packheffer
Mulan
Level 143
God Stats
3W - 6L
1,718 SR
Queue Stats
52W - 51L
1,495 Elo+
Party 2
Bakasura
Bakasura
Rollano12
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,308 Elo+
Solo
Scylla
Scylla
zpauloblack
Scylla
Level 99
God Stats
1W - 2L
1,488 SR
Queue Stats
88W - 62L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
4 / 6 / 13
9,197
836
11,819
18,255
21,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
15
0 / 2 / 22
9,867
897
6,321
17,722
20,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
System7808
Morgan Le Fay
15
7 / 4 / 13
9,650
877
10,074
9,606
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
beefyboi96
Ah Puch
18
12 / 4 / 12
11,256
1,023
15,633
10,072
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
finnandj8ke
Izanami
18
9 / 3 / 17
11,193
1,018
18,036
12,485
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 7
9,649
877
7,440
14,295
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 6 / 9
8,988
817
7,139
15,970
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mulan
15
6 / 6 / 6
9,415
856
11,379
13,041
12,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Rollano12
Bakasura
17
4 / 6 / 9
9,254
841
12,893
15,242
12,262
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
16
2 / 5 / 11
9,489
863
10,067
10,803
2,496
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
61
32
Kills
19
19
Deaths
33
77
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
10
7
0.85
L
2
6
9
1.08
L
Mulan
6
6
6
1.5
W
Tyr
4
6
13
1.75
L
Bakasura
Rollano12
Bakasura
4
6
9
1.42
W
Khepri
0
2
22
5.5
W
Morgan Le Fay
System7808
Morgan Le Fay
7
4
13
3.38
W
Ah Puch
beefyboi96
Ah Puch
12
4
12
4.5
W
Izanami
finnandj8ke
Izanami
9
3
17
5.83
L
Scylla
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,883
Damage
48,918
68,140
Taken
69,351
57,379
Mitigated
44,908
19,857
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,440
1,898
0
725
14,295
4,368
0
6,084
8,211
0
13,844
L
7,139
1,839
174
1,836
15,970
13,509
0
7,216
8,754
13,017
0
L
Mulan
11,379
1,068
776
1,661
13,041
12,273
0
6,932
6,109
0
18,093
W
Tyr
11,819
2,092
497
1,484
18,255
21,746
115
3,039
14,522
0
17,421
L
Bakasura
Rollano12
Bakasura
12,893
8,350
0
3,449
15,242
12,262
0
7,780
7,462
1,527
12,918
W
Khepri
6,321
1,174
3,594
6,357
17,722
20,640
837
5,233
11,748
11,575
0
W
Morgan Le Fay
System7808
Morgan Le Fay
10,074
1,120
230
1,317
9,606
4,548
423
2,268
6,409
17,611
0
W
Ah Puch
beefyboi96
Ah Puch
15,633
1,649
329
1,175
10,072
4,797
1,599
3,324
6,496
28,734
325
W
Izanami
finnandj8ke
Izanami
18,036
13,127
685
4,189
12,485
5,648
3,855
3,599
7,921
0
40,805
L
Scylla
10,067
1,212
451
2,984
10,803
2,496
0
3,786
7,017
22,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,163
Gold Earned
46,795
118
Minions Killed
114
0
Camps Cleared
0
948,853
Distance Traveled
954,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,649
877
20
2
0
176,672
0
L
Maui
8,988
817
14
1
0
178,996
0
L
Mulan
9,415
856
7
1
0
198,664
0
W
Tyr
9,197
836
12
1
0
221,104
0
L
Bakasura
9,254
841
39
4
0
195,513
0
W
Khepri
9,867
897
6
1
0
217,623
0
W
Morgan Le Fay
9,650
877
8
1
0
175,775
0
W
Ah Puch
11,256
1,023
35
3
0
163,102
0
W
Izanami
11,193
1,018
57
5
0
171,249
0
L
Scylla
9,489
863
34
3
0
204,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role