Player Matchup

Fafnir
Fafnir
Dennywise-777-
Fafnir
Level 153
God Stats
10W - 9L
1,725 SR
Queue Stats
131W - 118L
1,515 Elo+
Solo
Nemesis
Nemesis
DonnyTheDeaIer
Nemesis
Level 104
God Stats
7W - 3L
1,642 SR
Queue Stats
184W - 166L
1,491 Elo+
Party 2
Skadi
Skadi
Ehgame6155
Skadi
Level 69
God Stats
10W - 9L
1,309 SR
Queue Stats
48W - 50L
1,360 Elo+
Solo
Agni
Agni
GxxldLyon
Agni
Level 115
God Stats
1W - 1L
1,378 SR
Queue Stats
23W - 34L
1,374 Elo+
Solo
Chaac
Chaac
progrham
Chaac
Level 48
God Stats
6W - 4L
1,195 SR
Queue Stats
85W - 93L
1,455 Elo+
Party 2
Team Averages
Level 98
1,450 SR
1,439 Elo+

VS

Team Averages
Level 97
1,476 SR
1,460 Elo+
Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Throwgoz
Horus
Level 61
God Stats
19W - 15L
1,541 SR
Queue Stats
111W - 114L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
ckwc4
Baron Samedi
Level 110
God Stats
4W - 4L
1,407 SR
Queue Stats
165W - 156L
1,450 Elo+
Party 1
Surtr
Surtr
ganog
Surtr
Level 118
God Stats
17W - 18L
1,497 SR
Queue Stats
301W - 310L
1,474 Elo+
Solo
Janus
Janus
kelvinCOMEGABRIE
Janus
Level 100
God Stats
11W - 16L
1,434 SR
Queue Stats
235W - 250L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,733
573
3,404
7,366
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
8 / 0 / 3
6,549
655
6,594
6,608
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
9
1 / 4 / 1
4,813
481
2,508
5,303
1,372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
12
1 / 2 / 6
6,701
670
2,963
4,410
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
progrham
Chaac
10
2 / 2 / 3
5,911
591
3,387
9,384
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 4 / 0
5,019
502
1,687
7,968
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Throwgoz
Horus
9
3 / 1 / 3
5,604
560
5,001
5,803
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
ckwc4
Baron Samedi
9
3 / 2 / 2
5,562
556
6,181
5,557
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
ganog
Surtr
9
1 / 5 / 1
5,654
565
6,690
9,632
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
2 / 4 / 0
5,057
506
1,475
4,179
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
15
Kills
9
9
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
4
0
0
W
3
1
1
3.5
W
8
0
3
9.5
W
Skadi
1
4
1
0.38
W
Agni
1
2
6
2
L
Horus
Throwgoz
Horus
3
1
3
4.5
L
Baron Samedi
ckwc4
Baron Samedi
3
2
2
2
L
Surtr
ganog
Surtr
1
5
1
0.3
L
2
4
0
0.5
W
Chaac
progrham
Chaac
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,856
Damage
21,034
33,071
Taken
33,139
14,520
Mitigated
14,415
10,965
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,687
511
0
3,816
7,968
2,799
0
1,523
6,445
0
33,633
W
3,404
810
0
2,393
7,366
4,216
0
1,931
4,941
17,427
1,929
W
6,594
3,015
0
4,338
6,608
1,780
0
684
5,848
0
29,687
W
Skadi
2,508
873
0
526
5,303
1,372
0
2,481
2,374
0
21,305
W
Agni
2,963
556
0
1,201
4,410
1,253
534
1,315
2,905
40,289
1,869
L
Horus
Throwgoz
Horus
5,001
2,033
415
1,536
5,803
3,346
0
1,992
3,811
0
13,749
L
Baron Samedi
ckwc4
Baron Samedi
6,181
385
988
1,964
5,557
1,994
0
1,553
4,004
24,377
0
L
Surtr
ganog
Surtr
6,690
2,705
0
2,918
9,632
5,154
157
0
9,632
1,169
31,943
L
1,475
184
0
707
4,179
1,122
36
1,221
2,958
18,502
402
W
Chaac
progrham
Chaac
3,387
551
0
2,507
9,384
5,899
0
643
8,117
0
35,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
26,896
267
Minions Killed
210
0
Camps Cleared
0
1,001,358
Distance Traveled
924,195
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,019
502
58
6
0
211,425
0
W
Fafnir
5,733
573
21
2
0
194,788
0
W
Nemesis
6,549
655
49
5
0
245,807
0
W
Skadi
4,813
481
33
3
0
186,330
0
W
Agni
6,701
670
82
8
0
185,236
0
L
Horus
5,604
560
26
3
0
204,533
4
L
Baron Samedi
5,562
556
31
3
0
192,343
2
L
Surtr
5,654
565
48
5
0
144,855
0
L
Janus
5,057
506
47
5
0
171,039
2
W
Chaac
5,911
591
82
8
0
189,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role