Player Matchup

Mercury
Mercury
LIL--bunny--
Mercury
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
RaybowPlay11
Cthulhu
Level 22
God Stats
2W - 8L
1,393 SR
Queue Stats
11W - 18L
1,327 Elo+
Party 2
Hachiman
Hachiman
TomyATRs
Hachiman
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
genioaustero03
Osiris
Level 60
God Stats
1W - 1L
1,212 SR
Queue Stats
7W - 12L
1,327 Elo+
Party 2
Janus
Janus
poncenacho
Janus
Level 46
God Stats
1W - 1L
1,510 SR
Queue Stats
8W - 16L
1,327 Elo+
Party 2
Team Averages
Level 35
1,423 SR
1,362 Elo+

VS

Team Averages
Level 59
1,496 SR
1,400 Elo+
Sol
Sol
CJshots5150
Sol
Level 29
God Stats
2W - 4L
1,452 SR
Queue Stats
28W - 30L
1,394 Elo+
Party 1
Fenrir
Fenrir
DaveyJones625
Fenrir
Level 62
God Stats
3W - 2L
1,245 SR
Queue Stats
46W - 36L
1,410 Elo+
Party 1
Hades
Hades
TheSpawnOfHades
Hades
Level 140
God Stats
13W - 5L
1,500 SR
Queue Stats
49W - 55L
1,397 Elo+
Solo
Yemoja
Yemoja
ghast908
Yemoja
Level 48
God Stats
10W - 7L
1,806 SR
Queue Stats
32W - 39L
1,399 Elo+
Party 3
Neith
Neith
lydieyoyo
Neith
Level 18
God Stats
22W - 27L
1,476 SR
Queue Stats
22W - 31L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LIL--bunny--
Mercury
13
2 / 4 / 1
7,239
452
3,252
12,012
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RaybowPlay11
Cthulhu
13
2 / 4 / 0
7,731
483
7,162
11,592
7,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hachiman
TomyATRs
Hachiman
6
0 / 3 / 0
5,574
348
2,126
3,779
955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 1
7,239
452
7,231
16,320
12,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
13
2 / 7 / 4
8,071
504
9,822
9,952
2,731
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,342
521
11,215
10,191
3,198
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 2 / 1
8,811
551
8,779
12,221
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
4 / 3 / 3
9,780
611
7,244
13,225
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
ghast908
Yemoja
14
2 / 0 / 6
8,581
536
4,314
9,501
6,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
lydieyoyo
Neith
13
5 / 0 / 3
7,940
496
6,198
7,495
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
21
22
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
8
2
1
4.25
L
Mercury
LIL--bunny--
Mercury
2
4
1
0.63
L
Cthulhu
RaybowPlay11
Cthulhu
2
4
0
0.5
W
4
3
3
1.83
L
Hachiman
TomyATRs
Hachiman
0
3
0
0
L
1
4
1
0.38
W
Yemoja
ghast908
Yemoja
2
0
6
5
W
Neith
lydieyoyo
Neith
5
0
3
6.5
L
Janus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,593
Damage
37,750
53,655
Taken
52,633
28,378
Mitigated
22,482
4,517
Healing
23,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,215
2,379
0
4,473
10,191
3,198
818
1,206
8,985
41,653
6,746
W
8,779
3,485
0
2,612
12,221
4,955
110
2,648
9,573
0
52,935
L
Mercury
LIL--bunny--
Mercury
3,252
1,032
0
768
12,012
4,626
0
2,137
9,875
0
50,253
L
Cthulhu
RaybowPlay11
Cthulhu
7,162
638
0
1,594
11,592
7,199
0
3,819
7,773
36,255
0
W
7,244
814
59
6,227
13,225
4,646
0
6,845
6,380
73,153
3,135
L
Hachiman
TomyATRs
Hachiman
2,126
1,619
0
496
3,779
955
0
1,317
2,462
0
14,078
L
7,231
1,773
0
1,582
16,320
12,867
56
9,782
6,538
0
39,241
W
Yemoja
ghast908
Yemoja
4,314
1,617
4,301
3,302
9,501
6,796
449
4,149
5,352
34,740
1,245
W
Neith
lydieyoyo
Neith
6,198
2,720
0
2,156
7,495
2,887
240
2,130
5,365
0
55,281
L
Janus
9,822
1,503
0
77
9,952
2,731
0
4,866
5,086
41,315
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
43,454
290
Minions Killed
462
0
Camps Cleared
0
1,501,733
Distance Traveled
1,473,857
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,342
521
79
5
0
275,833
0
W
Fenrir
8,811
551
81
5
0
363,924
0
L
Mercury
7,239
452
87
5
0
408,133
0
L
Cthulhu
7,731
483
52
3
0
353,579
0
W
Hades
9,780
611
153
10
0
302,900
5
L
Hachiman
5,574
348
34
2
0
156,519
0
L
Osiris
7,239
452
55
3
0
294,079
0
W
Yemoja
8,581
536
60
4
0
284,093
2
W
Neith
7,940
496
89
6
0
247,107
0
L
Janus
8,071
504
62
4
0
289,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role