Player Matchup

Ah Puch
Ah Puch
C_L_SS_S
Ah Puch
Level 118
God Stats
10W - 4L
1,610 SR
Queue Stats
12W - 6L
1,548 Elo+
Solo
Surtr
Surtr
DivineBrotato
Surtr
Level 145
God Stats
12W - 15L
1,538 SR
Queue Stats
341W - 351L
1,358 Elo+
Solo
Ne Zha
Ne Zha
GODSSOLDIER332
Ne Zha
Level 116
God Stats
8W - 9L
1,499 SR
Queue Stats
177W - 200L
1,356 Elo+
Solo
Team Averages
Level 126
1,549 SR
1,420 Elo+

VS

Team Averages
Level 66
1,427 SR
1,307 Elo+
Sylvanus
Sylvanus
TMNT-BbyTurtle
Sylvanus
Level 127
God Stats
17W - 15L
1,512 SR
Queue Stats
546W - 572L
1,394 Elo+
Solo
Tiamat
Tiamat
opossum6662683
Tiamat
Level 64
God Stats
1W - 6L
1,268 SR
Queue Stats
74W - 77L
1,325 Elo+
Party 1
Jing Wei
Jing Wei
xXmeowsyXx
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C_L_SS_S
Ah Puch
15
2 / 1 / 10
9,121
912
14,961
5,075
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

15
7 / 3 / 4
9,257
926
9,166
10,813
6,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 8
9,172
917
4,698
8,136
4,108
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
4 / 5 / 2
8,656
866
4,153
15,077
9,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 2
7,238
724
4,033
8,256
3,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
xXmeowsyXx
Jing Wei
13
1 / 3 / 3
7,842
784
3,221
8,758
3,090
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
5
6
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
C_L_SS_S
Ah Puch
2
1
10
7
W
7
3
4
3
W
3
2
8
3.5
L
Sylvanus
4
5
2
1
L
0
4
2
0.25
L
Jing Wei
xXmeowsyXx
Jing Wei
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,825
Damage
11,407
24,024
Taken
32,091
12,736
Mitigated
16,730
7,244
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
C_L_SS_S
Ah Puch
14,961
245
20
1,862
5,075
1,681
1,051
1,644
3,431
41,062
1,900
W
9,166
5,424
243
2,939
10,813
6,947
435
4,018
6,795
415
21,496
W
4,698
1,008
0
2,180
8,136
4,108
768
2,568
5,568
0
28,097
L
Sylvanus
4,153
1,024
567
2,867
15,077
9,933
130
4,819
10,222
12,612
0
L
4,033
281
0
760
8,256
3,707
140
4,326
3,925
17,912
0
L
Jing Wei
xXmeowsyXx
Jing Wei
3,221
1,845
0
125
8,758
3,090
0
6,009
2,733
0
16,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,550
Gold Earned
23,736
145
Minions Killed
103
0
Camps Cleared
0
566,505
Distance Traveled
531,597
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,121
912
73
7
0
184,574
0
W
Surtr
9,257
926
32
3
0
187,738
0
W
Ne Zha
9,172
917
40
4
0
194,193
0
L
Sylvanus
8,656
866
17
2
0
149,478
2
L
Tiamat
7,238
724
41
4
0
172,394
0
L
Jing Wei
7,842
784
45
5
0
209,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role