Player Matchup

Anubis
Anubis
Infinitу
Anubis
Level 82
God Stats
13W - 12L
1,601 SR
Queue Stats
352W - 347L
1,522 Elo+
Solo
Discordia
Discordia
Kazekiryu
Discordia
Level 189
God Stats
37W - 27L
1,596 SR
Queue Stats
378W - 358L
1,498 Elo+
Solo
Ymir
Ymir
LargeMeatball
Ymir
Level 158
God Stats
24W - 17L
1,665 SR
Queue Stats
371W - 435L
1,550 Elo+
Party 2
Izanami
Izanami
Spurrell
Izanami
Level 142
God Stats
8W - 4L
1,645 SR
Queue Stats
211W - 211L
1,601 Elo+
Party 2
King Arthur
King Arthur
iEmotion
King Arthur
Level 211
God Stats
28W - 27L
1,557 SR
Queue Stats
356W - 341L
1,569 Elo+
Solo
Team Averages
Level 156
1,613 SR
1,548 Elo+

VS

Team Averages
Level 165
1,600 SR
1,530 Elo+
Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Lijjahh
Sobek
Level 154
God Stats
5W - 2L
2,025 SR
Queue Stats
214W - 227L
1,514 Elo+
Party 1
Merlin
Merlin
LuckyKingMO
Merlin
Level 160
God Stats
27W - 29L
1,561 SR
Queue Stats
828W - 709L
1,563 Elo+
Solo
Martichoras
Martichoras
PresidentPerp
Martichoras
Level 160
God Stats
3W - 12L
1,345 SR
Queue Stats
287W - 291L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SwinePits
Cthulhu
Level 210
God Stats
6W - 6L
1,567 SR
Queue Stats
562W - 542L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Infinitу
Anubis
11
4 / 1 / 3
6,168
617
5,574
6,346
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Kazekiryu
Discordia
12
4 / 1 / 1
7,046
705
4,455
4,373
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 2
6,335
634
2,877
7,395
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Spurrell
Izanami
11
1 / 1 / 5
6,015
602
5,566
4,371
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
iEmotion
King Arthur
13
5 / 0 / 0
7,432
743
7,497
9,323
6,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 4 / 0
4,746
475
3,567
10,543
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sobek
Lijjahh
Sobek
8
2 / 1 / 1
5,337
534
3,662
6,950
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
10
0 / 7 / 1
5,626
563
4,045
6,984
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
PresidentPerp
Martichoras
10
1 / 4 / 2
5,421
542
3,965
5,902
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SwinePits
Cthulhu
10
1 / 2 / 1
5,262
526
3,624
8,871
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
4
4
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
0
0
W
Anubis
Infinitу
Anubis
4
1
3
5.5
W
Discordia
Kazekiryu
Discordia
4
1
1
4.5
W
3
1
2
4
L
Sobek
Lijjahh
Sobek
2
1
1
2.5
L
Merlin
0
7
1
0.07
L
Martichoras
PresidentPerp
Martichoras
1
4
2
0.5
W
Izanami
Spurrell
Izanami
1
1
5
3.5
L
Cthulhu
SwinePits
Cthulhu
1
2
1
0.75
W
King Arthur
iEmotion
King Arthur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
18,863
31,808
Taken
39,250
16,296
Mitigated
19,397
12,895
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,567
304
0
3,061
10,543
8,492
0
1,339
9,204
0
26,273
W
Anubis
Infinitу
Anubis
5,574
497
0
3,714
6,346
2,570
0
3,077
3,130
44,300
0
W
Discordia
Kazekiryu
Discordia
4,455
272
0
671
4,373
993
228
2,812
1,137
39,651
0
W
2,877
919
0
2,813
7,395
4,997
0
2,499
4,896
11,094
417
L
Sobek
Lijjahh
Sobek
3,662
538
0
3,721
6,950
4,386
0
1,587
5,363
12,118
0
L
Merlin
4,045
281
0
60
6,984
1,490
0
4,600
1,958
34,327
1,484
L
Martichoras
PresidentPerp
Martichoras
3,965
1,040
0
1,120
5,902
1,849
0
2,026
3,876
0
40,802
W
Izanami
Spurrell
Izanami
5,566
3,531
0
2,595
4,371
1,511
0
1,939
2,432
0
57,365
L
Cthulhu
SwinePits
Cthulhu
3,624
307
69
1,568
8,871
3,180
0
2,897
5,842
33,879
0
W
King Arthur
iEmotion
King Arthur
7,497
1,743
0
3,102
9,323
6,225
0
271
8,630
253
59,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
26,392
374
Minions Killed
287
0
Camps Cleared
0
1,049,820
Distance Traveled
1,018,502
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,746
475
45
5
0
193,428
1
W
Anubis
6,168
617
65
7
0
222,483
2
W
Discordia
7,046
705
86
9
0
214,400
0
W
Ymir
6,335
634
4
0
0
219,877
4
L
Sobek
5,337
534
11
1
0
215,454
5
L
Merlin
5,626
563
83
8
0
190,993
2
L
Martichoras
5,421
542
86
9
0
178,765
0
W
Izanami
6,015
602
120
12
0
184,391
1
L
Cthulhu
5,262
526
62
6
0
239,862
0
W
King Arthur
7,432
743
99
10
0
208,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role